1.7 KiB
1.7 KiB
| id | title | status | assignee | created_date | labels | dependencies | priority | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| task-037 | zkGPS Location Games and Discovery System | To Do | 2025-12-05 00:49 |
|
high |
Description
Build a location-based game framework combining zkGPS privacy proofs with collaborative mapping for treasure hunts, collectibles, and IoT-anchored discoveries.
Use cases:
- Conference treasure hunts with provable location without disclosure
- Collectible elements anchored to physical locations
- Crafting/combining discovered items
- Mycelial network growth between discovered nodes
- IoT hardware integration (NFC tags, BLE beacons)
Game mechanics:
- Proximity proofs ("I'm within 50m of X" without revealing where)
- Hot/cold navigation using geohash precision degradation
- First-finder rewards with timestamp proofs
- Group discovery requiring N players in proximity
- Spore collection and mycelium cultivation
- Fruiting bodies when networks connect
Integration points:
- zkGPS commitments for hidden locations
- Mycelium network for discovery propagation
- Trust circles for team-based play
- Possibility cones for "reachable discoveries" visualization
Acceptance Criteria
- #1 Discovery anchor types (physical, virtual, IoT)
- #2 Proximity proof verification for discoveries
- #3 Collectible item system with crafting
- #4 Mycelium growth between discovered locations
- #5 Team/group discovery mechanics
- #6 Hot/cold navigation hints
- #7 First-finder and timestamp proofs
- #8 IoT anchor protocol (NFC/BLE/QR)