Implement Flow Funding V2: Continuous flow dynamics with progressive outflow
This commit adds a complete v2 implementation of the flow funding mechanism
with continuous flow dynamics, progressive outflow zones, and real-time
interactive visualization.
## V2 Implementation (New - Today's Work)
### Core Engine (/lib/flow-v2/)
- types.ts: Flow-oriented type system with FlowNode, FlowNetwork, FlowZone
- engine-v2.ts: Steady-state equilibrium solver with progressive outflow
- Progressive zones: deficit (keep all), building (progressive share), capacity (redirect excess)
- Iterative convergence algorithm
- Dual time scale: per-second implementation, per-month UI
- scenarios-v2.ts: 5 preset networks demonstrating various topologies
### Interactive UI (/app/flow-v2/)
- Real-time external inflow sliders (0-$2000/mo per node)
- Dynamic edge width visualization based on flow rate (logarithmic scaling)
- Animated flow particles showing money movement (60 FPS)
- Zone-based node coloring: red (deficit), amber (building), green (capacity)
- Network overflow node (pure sink for unallocatable overflow)
- Comprehensive metrics: per-node and network-level statistics
- Play/pause animation controls
- Click-to-select node highlighting
### Key Features
- Progressive outflow formula implementing the water metaphor:
* Deficit: outflow = 0
* Building: outflow = inflow × ((inflow - min) / (max - min))
* Capacity: outflow = inflow - max
- Steady-state convergence typically in 10-50 iterations
- Fully isolated implementation - no impact on existing routes
## V1 Implementation (Previous Session)
### Core Engine (/lib/flow-funding/)
- Discrete distribution algorithm with phases:
* Initial distribution (prioritize minimums, fill capacity)
* Overflow calculation and redistribution
* Iterative convergence
- Network validation
- 5 preset scenarios
### UI Components
- /app/flowfunding/: Interactive v1 demo with animations
- /app/tbff/: Alternative visualization
- Timeline with time-travel
- Targeted funding mode (click-to-fund)
- Flow particle animations
## Routes
- /flow-v2: V2 continuous flow dynamics demo (NEW)
- /flowfunding: V1 discrete distribution demo
- /tbff: Alternative v1 visualization
All implementations are self-contained and don't affect other parts of the system.
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
parent
de07dabb36
commit
a55cec9958
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'use client'
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/**
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* Flow Funding V2 - Continuous Flow Dynamics Demo
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*
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* Interactive visualization of progressive outflow zones and
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* steady-state flow equilibrium
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*/
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import { useState, useEffect, useCallback, useMemo } from 'react'
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import type { FlowNode, FlowNetwork, ScenarioV2 } from '../../lib/flow-v2/types'
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import {
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calculateSteadyState,
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getFlowZone,
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cloneNodes,
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updateBalances,
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perSecondToPerMonth,
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} from '../../lib/flow-v2/engine-v2'
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import {
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ALL_SCENARIOS_V2,
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linearChainV2,
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} from '../../lib/flow-v2/scenarios-v2'
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/**
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* Flow particle for animation
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*/
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interface FlowParticle {
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id: string
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sourceId: string
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targetId: string
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progress: number // 0 to 1
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startTime: number
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}
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/**
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* Main component
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*/
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export default function FlowFundingV2() {
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// Scenario selection
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const [currentScenario, setCurrentScenario] = useState<ScenarioV2>(linearChainV2)
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// Node state (with adjustable external inflows)
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const [nodes, setNodes] = useState<FlowNode[]>(() =>
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cloneNodes(currentScenario.nodes)
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)
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// Network state (calculated)
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const [network, setNetwork] = useState<FlowNetwork | null>(null)
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// Animation state
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const [particles, setParticles] = useState<FlowParticle[]>([])
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const [isPlaying, setIsPlaying] = useState(true)
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const [simulationTime, setSimulationTime] = useState(0)
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// UI state
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const [selectedNodeId, setSelectedNodeId] = useState<string | null>(null)
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const [showMetrics, setShowMetrics] = useState(true)
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/**
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* Recalculate network whenever nodes change
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*/
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useEffect(() => {
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try {
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const result = calculateSteadyState(cloneNodes(nodes), {
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verbose: false,
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})
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setNetwork(result)
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} catch (error) {
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console.error('Failed to calculate steady state:', error)
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}
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}, [nodes])
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/**
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* Handle scenario change
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*/
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const handleScenarioChange = useCallback((scenario: ScenarioV2) => {
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setCurrentScenario(scenario)
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setNodes(cloneNodes(scenario.nodes))
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setSelectedNodeId(null)
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setSimulationTime(0)
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}, [])
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/**
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* Handle external inflow adjustment
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*/
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const handleInflowChange = useCallback(
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(nodeId: string, newInflow: number) => {
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setNodes(prev =>
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prev.map(n =>
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n.id === nodeId ? { ...n, externalInflow: newInflow } : n
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)
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)
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},
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[]
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)
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/**
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* Animation loop - update balances and particles
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*/
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useEffect(() => {
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if (!isPlaying || !network) return
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let lastTime = performance.now()
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let animationFrameId: number
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const animate = (currentTime: number) => {
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const deltaMs = currentTime - lastTime
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lastTime = currentTime
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const deltaSeconds = deltaMs / 1000
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// Update simulation time
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setSimulationTime(prev => prev + deltaSeconds)
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// Update node balances (for visualization)
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const updatedNodes = cloneNodes(nodes)
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// Set total inflows/outflows from network calculation
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if (network?.nodes) {
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updatedNodes.forEach(node => {
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const networkNode = network.nodes.get(node.id)
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if (networkNode) {
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node.totalInflow = networkNode.totalInflow
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node.totalOutflow = networkNode.totalOutflow
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}
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})
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}
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updateBalances(updatedNodes, deltaSeconds)
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setNodes(updatedNodes)
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// Update particles
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setParticles(prev => {
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const updated = prev
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.map(p => ({
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...p,
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progress: p.progress + deltaSeconds / 2, // 2 second transit time
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}))
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.filter(p => p.progress < 1)
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// Spawn new particles
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const now = currentTime / 1000
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if (network?.edges) {
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network.edges.forEach(edge => {
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// Spawn rate based on flow amount
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const spawnRate = Math.min(2, Math.max(0.2, edge.flowRate / 500))
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const shouldSpawn = Math.random() < spawnRate * deltaSeconds
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if (shouldSpawn) {
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updated.push({
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id: `${edge.source}-${edge.target}-${now}-${Math.random()}`,
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sourceId: edge.source,
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targetId: edge.target,
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progress: 0,
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startTime: now,
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})
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}
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})
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}
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return updated
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})
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animationFrameId = requestAnimationFrame(animate)
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}
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animationFrameId = requestAnimationFrame(animate)
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return () => {
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cancelAnimationFrame(animationFrameId)
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}
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}, [isPlaying, network, nodes])
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/**
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* Get node position
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*/
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const getNodePos = useCallback(
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(nodeId: string): { x: number; y: number } => {
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return currentScenario.layout.get(nodeId) || { x: 0, y: 0 }
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},
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[currentScenario]
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)
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/**
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* Get color for flow zone
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*/
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const getZoneColor = useCallback((node: FlowNode): string => {
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const zone = getFlowZone(node)
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switch (zone) {
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case 'deficit':
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return '#ef4444' // red
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case 'building':
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return '#f59e0b' // amber
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case 'capacity':
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return '#10b981' // green
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}
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}, [])
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/**
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* Render network SVG
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*/
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const renderNetwork = useMemo(() => {
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if (!network) return null
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const svgWidth = 800
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const svgHeight = 650
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return (
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<svg
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width={svgWidth}
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height={svgHeight}
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className="border border-gray-700 rounded-lg bg-gray-900"
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>
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{/* Edges */}
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{network.edges.map(edge => {
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const source = getNodePos(edge.source)
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const target = getNodePos(edge.target)
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// Edge width based on flow rate (logarithmic scale)
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const baseWidth = 2
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const maxWidth = 12
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const flowWidth =
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baseWidth +
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(maxWidth - baseWidth) *
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Math.min(1, Math.log(edge.flowRate + 1) / Math.log(1000))
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return (
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<g key={`${edge.source}-${edge.target}`}>
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{/* Edge line */}
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<line
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x1={source.x}
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y1={source.y}
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x2={target.x}
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y2={target.y}
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stroke="#4b5563"
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strokeWidth={flowWidth}
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strokeOpacity={0.6}
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markerEnd="url(#arrowhead)"
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/>
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{/* Flow label */}
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<text
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x={(source.x + target.x) / 2}
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y={(source.y + target.y) / 2 - 5}
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fill="#9ca3af"
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fontSize="11"
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textAnchor="middle"
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className="pointer-events-none"
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>
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${edge.flowRate.toFixed(0)}/mo
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</text>
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</g>
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)
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})}
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{/* Flow particles */}
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{particles.map(particle => {
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const source = getNodePos(particle.sourceId)
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const target = getNodePos(particle.targetId)
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const x = source.x + (target.x - source.x) * particle.progress
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const y = source.y + (target.y - source.y) * particle.progress
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return (
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<circle
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key={particle.id}
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cx={x}
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cy={y}
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r={3}
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fill="#3b82f6"
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opacity={0.8}
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/>
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)
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})}
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{/* Nodes */}
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{Array.from(network.nodes.values()).map(node => {
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const pos = getNodePos(node.id)
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const zone = getFlowZone(node)
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const color = getZoneColor(node)
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const isSelected = selectedNodeId === node.id
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const totalInflow = node.totalInflow || 0
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const totalOutflow = node.totalOutflow || 0
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const retention = totalInflow - totalOutflow
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return (
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<g
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key={node.id}
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onClick={() => setSelectedNodeId(node.id)}
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className="cursor-pointer"
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>
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{/* Selection ring */}
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{isSelected && (
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<circle
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cx={pos.x}
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cy={pos.y}
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r={38}
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fill="none"
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stroke="#a855f7"
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strokeWidth={3}
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opacity={0.8}
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/>
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)}
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{/* Node circle */}
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<circle
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cx={pos.x}
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cy={pos.y}
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r={30}
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fill={color}
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fillOpacity={0.2}
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stroke={color}
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strokeWidth={2}
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/>
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{/* Node label */}
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<text
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x={pos.x}
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y={pos.y - 5}
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fill="white"
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fontSize="13"
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fontWeight="bold"
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textAnchor="middle"
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className="pointer-events-none"
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>
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{node.name}
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</text>
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{/* Zone indicator */}
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<text
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x={pos.x}
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y={pos.y + 8}
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fill={color}
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fontSize="10"
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textAnchor="middle"
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className="pointer-events-none"
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>
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{zone}
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</text>
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{/* Retention rate */}
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<text
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x={pos.x}
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y={pos.y + 20}
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fill="#9ca3af"
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fontSize="9"
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textAnchor="middle"
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className="pointer-events-none"
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>
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+${retention.toFixed(0)}/mo
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</text>
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</g>
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)
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})}
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{/* Overflow node */}
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{network.overflowNode && (
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<g>
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<circle
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cx={svgWidth - 80}
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cy={svgHeight - 80}
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r={30}
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fill="#6b7280"
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fillOpacity={0.2}
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stroke="#6b7280"
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strokeWidth={2}
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/>
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<text
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x={svgWidth - 80}
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y={svgHeight - 85}
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fill="white"
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fontSize="11"
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fontWeight="bold"
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textAnchor="middle"
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>
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Overflow
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</text>
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<text
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x={svgWidth - 80}
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y={svgHeight - 72}
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fill="#9ca3af"
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fontSize="9"
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textAnchor="middle"
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>
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${network.overflowNode.totalInflow.toFixed(0)}/mo
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</text>
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</g>
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)}
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{/* Arrow marker definition */}
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<defs>
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<marker
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id="arrowhead"
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markerWidth="10"
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markerHeight="10"
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refX="9"
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refY="3"
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orient="auto"
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>
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<polygon points="0 0, 10 3, 0 6" fill="#4b5563" />
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</marker>
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</defs>
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</svg>
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)
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}, [network, particles, selectedNodeId, getNodePos, getZoneColor, currentScenario])
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return (
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<div className="min-h-screen bg-gray-950 text-white p-8">
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<div className="max-w-7xl mx-auto">
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{/* Header */}
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<header className="mb-8">
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<h1 className="text-4xl font-bold mb-2">
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Flow Funding V2
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</h1>
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<p className="text-gray-400 text-lg">
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Continuous flow dynamics with progressive outflow zones
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</p>
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</header>
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{/* Controls */}
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<div className="mb-6 flex gap-4 items-center flex-wrap">
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{/* Scenario selector */}
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<div>
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<label className="block text-sm text-gray-400 mb-1">
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Scenario
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</label>
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<select
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value={currentScenario.id}
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onChange={e => {
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const scenario = ALL_SCENARIOS_V2.find(
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s => s.id === e.target.value
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)
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if (scenario) handleScenarioChange(scenario)
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}}
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className="bg-gray-800 border border-gray-700 rounded px-3 py-2 text-white"
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>
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{ALL_SCENARIOS_V2.map(s => (
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<option key={s.id} value={s.id}>
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{s.name}
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</option>
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))}
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</select>
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</div>
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{/* Play/pause */}
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<div>
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<label className="block text-sm text-gray-400 mb-1">
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Animation
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</label>
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<button
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onClick={() => setIsPlaying(!isPlaying)}
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className="bg-gray-800 hover:bg-gray-700 border border-gray-700 rounded px-4 py-2"
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>
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{isPlaying ? '⏸ Pause' : '▶ Play'}
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</button>
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</div>
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{/* Metrics toggle */}
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<div>
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<label className="block text-sm text-gray-400 mb-1">
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Display
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</label>
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<button
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onClick={() => setShowMetrics(!showMetrics)}
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className="bg-gray-800 hover:bg-gray-700 border border-gray-700 rounded px-4 py-2"
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>
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{showMetrics ? '📊 Metrics On' : '📊 Metrics Off'}
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</button>
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</div>
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{/* Simulation time */}
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<div className="ml-auto">
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<label className="block text-sm text-gray-400 mb-1">
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Simulation Time
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</label>
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<div className="text-lg font-mono">
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{simulationTime.toFixed(1)}s
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</div>
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</div>
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</div>
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{/* Scenario description */}
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<div className="mb-6 p-4 bg-gray-900 border border-gray-800 rounded-lg">
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<p className="text-gray-300">{currentScenario.description}</p>
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</div>
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{/* Main layout */}
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<div className="grid grid-cols-1 lg:grid-cols-3 gap-6">
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{/* Network visualization */}
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<div className="lg:col-span-2">
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{renderNetwork}
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</div>
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{/* Control panel */}
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<div className="space-y-4">
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<h3 className="text-xl font-bold mb-4">External Inflows</h3>
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{/* Node inflow sliders */}
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{nodes.map(node => {
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const networkNode = network?.nodes.get(node.id)
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const zone = networkNode ? getFlowZone(networkNode) : 'deficit'
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const color = networkNode ? getZoneColor(networkNode) : '#ef4444'
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return (
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<div
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key={node.id}
|
||||
className={`p-4 rounded-lg border-2 ${
|
||||
selectedNodeId === node.id
|
||||
? 'border-purple-500 bg-purple-950/20'
|
||||
: 'border-gray-800 bg-gray-900'
|
||||
}`}
|
||||
>
|
||||
{/* Node name and zone */}
|
||||
<div className="flex justify-between items-center mb-2">
|
||||
<span className="font-semibold">{node.name}</span>
|
||||
<span
|
||||
className="text-xs px-2 py-1 rounded"
|
||||
style={{ backgroundColor: color + '40', color }}
|
||||
>
|
||||
{zone}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
{/* External inflow slider */}
|
||||
<div className="mb-2">
|
||||
<label className="text-xs text-gray-400 block mb-1">
|
||||
External Inflow: ${node.externalInflow.toFixed(0)}/mo
|
||||
</label>
|
||||
<input
|
||||
type="range"
|
||||
min={0}
|
||||
max={2000}
|
||||
step={50}
|
||||
value={node.externalInflow}
|
||||
onChange={e =>
|
||||
handleInflowChange(node.id, parseFloat(e.target.value))
|
||||
}
|
||||
className="w-full"
|
||||
/>
|
||||
</div>
|
||||
|
||||
{/* Thresholds */}
|
||||
<div className="text-xs text-gray-500 space-y-1">
|
||||
<div>Min: ${node.minThreshold}/mo</div>
|
||||
<div>Max: ${node.maxThreshold}/mo</div>
|
||||
</div>
|
||||
|
||||
{/* Flow metrics */}
|
||||
{showMetrics && networkNode && (
|
||||
<div className="mt-3 pt-3 border-t border-gray-800 text-xs space-y-1">
|
||||
<div className="flex justify-between">
|
||||
<span className="text-gray-400">Total In:</span>
|
||||
<span className="text-green-400">
|
||||
${(networkNode.totalInflow || 0).toFixed(0)}/mo
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-gray-400">Total Out:</span>
|
||||
<span className="text-red-400">
|
||||
${(networkNode.totalOutflow || 0).toFixed(0)}/mo
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between font-semibold">
|
||||
<span className="text-gray-400">Retained:</span>
|
||||
<span className="text-blue-400">
|
||||
$
|
||||
{(
|
||||
(networkNode.totalInflow || 0) -
|
||||
(networkNode.totalOutflow || 0)
|
||||
).toFixed(0)}
|
||||
/mo
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-gray-400">Balance:</span>
|
||||
<span className="text-gray-300">
|
||||
${(networkNode.balance || 0).toFixed(0)}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
|
||||
{/* Network totals */}
|
||||
{showMetrics && network && (
|
||||
<div className="p-4 bg-gray-900 border-2 border-gray-800 rounded-lg">
|
||||
<h4 className="font-semibold mb-3">Network Totals</h4>
|
||||
<div className="text-sm space-y-2">
|
||||
<div className="flex justify-between">
|
||||
<span className="text-gray-400">External Inflow:</span>
|
||||
<span className="text-green-400">
|
||||
${network.totalExternalInflow.toFixed(0)}/mo
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-gray-400">Network Needs:</span>
|
||||
<span className="text-amber-400">
|
||||
${network.totalNetworkNeeds.toFixed(0)}/mo
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-gray-400">Network Capacity:</span>
|
||||
<span className="text-blue-400">
|
||||
${network.totalNetworkCapacity.toFixed(0)}/mo
|
||||
</span>
|
||||
</div>
|
||||
{network.overflowNode && (
|
||||
<div className="flex justify-between pt-2 border-t border-gray-800">
|
||||
<span className="text-gray-400">Overflow:</span>
|
||||
<span className="text-gray-400">
|
||||
${network.overflowNode.totalInflow.toFixed(0)}/mo
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
<div className="pt-2 border-t border-gray-800">
|
||||
<div className="flex justify-between items-center">
|
||||
<span className="text-gray-400">Converged:</span>
|
||||
<span
|
||||
className={
|
||||
network.converged ? 'text-green-400' : 'text-red-400'
|
||||
}
|
||||
>
|
||||
{network.converged ? '✓ Yes' : '✗ No'}
|
||||
</span>
|
||||
</div>
|
||||
<div className="text-xs text-gray-500 mt-1">
|
||||
{network.iterations} iterations
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Legend */}
|
||||
<div className="mt-8 p-4 bg-gray-900 border border-gray-800 rounded-lg">
|
||||
<h4 className="font-semibold mb-3">Flow Zones</h4>
|
||||
<div className="grid grid-cols-1 md:grid-cols-3 gap-4 text-sm">
|
||||
<div className="flex items-start gap-3">
|
||||
<div className="w-4 h-4 mt-0.5 rounded-full bg-red-500"></div>
|
||||
<div>
|
||||
<div className="font-semibold text-red-400">Deficit Zone</div>
|
||||
<div className="text-gray-400 text-xs">
|
||||
Inflow below min threshold. Keep everything (0% outflow).
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex items-start gap-3">
|
||||
<div className="w-4 h-4 mt-0.5 rounded-full bg-amber-500"></div>
|
||||
<div>
|
||||
<div className="font-semibold text-amber-400">Building Zone</div>
|
||||
<div className="text-gray-400 text-xs">
|
||||
Between min and max. Progressive sharing based on capacity.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className="flex items-start gap-3">
|
||||
<div className="w-4 h-4 mt-0.5 rounded-full bg-green-500"></div>
|
||||
<div>
|
||||
<div className="font-semibold text-green-400">Capacity Zone</div>
|
||||
<div className="text-gray-400 text-xs">
|
||||
Above max threshold. Redirect 100% of excess.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,778 @@
|
|||
"use client"
|
||||
|
||||
import { useEffect, useRef, useState } from "react"
|
||||
import Link from "next/link"
|
||||
import type { FlowFundingNetwork, Allocation } from "@/lib/tbff/types"
|
||||
import { renderNetwork } from "@/lib/tbff/rendering"
|
||||
import { sampleNetworks, networkOptions, getSampleNetwork } from "@/lib/tbff/sample-networks"
|
||||
import { formatCurrency, getStatusColorClass, normalizeAllocations, calculateNetworkTotals, updateAccountComputedProperties } from "@/lib/tbff/utils"
|
||||
import { initialDistribution, getDistributionSummary } from "@/lib/tbff/algorithms"
|
||||
|
||||
type Tool = 'select' | 'create-allocation'
|
||||
|
||||
export default function TBFFPage() {
|
||||
const canvasRef = useRef<HTMLCanvasElement>(null)
|
||||
const [network, setNetwork] = useState<FlowFundingNetwork>(sampleNetworks.statesDemo)
|
||||
const [selectedAccountId, setSelectedAccountId] = useState<string | null>(null)
|
||||
const [selectedAllocationId, setSelectedAllocationId] = useState<string | null>(null)
|
||||
const [selectedNetworkKey, setSelectedNetworkKey] = useState<string>('statesDemo')
|
||||
const [tool, setTool] = useState<Tool>('select')
|
||||
const [allocationSourceId, setAllocationSourceId] = useState<string | null>(null)
|
||||
const [isDragging, setIsDragging] = useState(false)
|
||||
const [draggedAccountId, setDraggedAccountId] = useState<string | null>(null)
|
||||
const [dragOffset, setDragOffset] = useState({ x: 0, y: 0 })
|
||||
const [mouseDownPos, setMouseDownPos] = useState<{ x: number; y: number } | null>(null)
|
||||
const [fundingAmount, setFundingAmount] = useState(1000)
|
||||
const [lastDistribution, setLastDistribution] = useState<{
|
||||
totalDistributed: number
|
||||
accountsChanged: number
|
||||
changes: Array<{ accountId: string; name: string; before: number; after: number; delta: number }>
|
||||
} | null>(null)
|
||||
|
||||
// Render canvas whenever network changes
|
||||
useEffect(() => {
|
||||
const canvas = canvasRef.current
|
||||
if (!canvas) return
|
||||
|
||||
const ctx = canvas.getContext("2d")
|
||||
if (!ctx) return
|
||||
|
||||
// Set canvas size
|
||||
canvas.width = canvas.offsetWidth
|
||||
canvas.height = canvas.offsetHeight
|
||||
|
||||
// Render the network
|
||||
renderNetwork(ctx, network, canvas.width, canvas.height, selectedAccountId, selectedAllocationId)
|
||||
}, [network, selectedAccountId, selectedAllocationId])
|
||||
|
||||
// Handle mouse down - record position for all interactions
|
||||
const handleMouseDown = (e: React.MouseEvent<HTMLCanvasElement>) => {
|
||||
const canvas = canvasRef.current
|
||||
if (!canvas) return
|
||||
|
||||
const rect = canvas.getBoundingClientRect()
|
||||
const x = e.clientX - rect.left
|
||||
const y = e.clientY - rect.top
|
||||
|
||||
// Always record mouse down position
|
||||
setMouseDownPos({ x, y })
|
||||
|
||||
// Find clicked account
|
||||
const clickedAccount = network.accounts.find(
|
||||
(acc) =>
|
||||
x >= acc.x &&
|
||||
x <= acc.x + acc.width &&
|
||||
y >= acc.y &&
|
||||
y <= acc.y + acc.height
|
||||
)
|
||||
|
||||
// Prepare for potential drag (only in select mode)
|
||||
if (tool === 'select' && clickedAccount) {
|
||||
setDraggedAccountId(clickedAccount.id)
|
||||
setDragOffset({
|
||||
x: x - clickedAccount.x,
|
||||
y: y - clickedAccount.y,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// Handle mouse move - start drag if threshold exceeded (select mode only)
|
||||
const handleMouseMove = (e: React.MouseEvent<HTMLCanvasElement>) => {
|
||||
const canvas = canvasRef.current
|
||||
if (!canvas) return
|
||||
|
||||
const rect = canvas.getBoundingClientRect()
|
||||
const x = e.clientX - rect.left
|
||||
const y = e.clientY - rect.top
|
||||
|
||||
// Only handle dragging in select mode
|
||||
if (tool === 'select' && mouseDownPos && draggedAccountId && !isDragging) {
|
||||
const dx = x - mouseDownPos.x
|
||||
const dy = y - mouseDownPos.y
|
||||
const distance = Math.sqrt(dx * dx + dy * dy)
|
||||
|
||||
// Start drag if moved more than 5 pixels
|
||||
if (distance > 5) {
|
||||
setIsDragging(true)
|
||||
}
|
||||
}
|
||||
|
||||
// If dragging, update position
|
||||
if (isDragging && draggedAccountId) {
|
||||
const updatedNetwork = calculateNetworkTotals({
|
||||
...network,
|
||||
accounts: network.accounts.map((acc) =>
|
||||
acc.id === draggedAccountId
|
||||
? updateAccountComputedProperties({
|
||||
...acc,
|
||||
x: x - dragOffset.x,
|
||||
y: y - dragOffset.y,
|
||||
})
|
||||
: acc
|
||||
),
|
||||
})
|
||||
|
||||
setNetwork(updatedNetwork)
|
||||
}
|
||||
}
|
||||
|
||||
// Handle mouse up - end dragging or handle click
|
||||
const handleMouseUp = (e: React.MouseEvent<HTMLCanvasElement>) => {
|
||||
const canvas = canvasRef.current
|
||||
if (!canvas) return
|
||||
|
||||
const rect = canvas.getBoundingClientRect()
|
||||
const x = e.clientX - rect.left
|
||||
const y = e.clientY - rect.top
|
||||
|
||||
// If was dragging, just end drag
|
||||
if (isDragging) {
|
||||
setIsDragging(false)
|
||||
setDraggedAccountId(null)
|
||||
setMouseDownPos(null)
|
||||
return
|
||||
}
|
||||
|
||||
// Clear drag-related state
|
||||
setDraggedAccountId(null)
|
||||
setMouseDownPos(null)
|
||||
|
||||
// Find what was clicked
|
||||
const clickedAccount = network.accounts.find(
|
||||
(acc) =>
|
||||
x >= acc.x &&
|
||||
x <= acc.x + acc.width &&
|
||||
y >= acc.y &&
|
||||
y <= acc.y + acc.height
|
||||
)
|
||||
|
||||
// Handle based on current tool
|
||||
if (tool === 'select') {
|
||||
if (clickedAccount) {
|
||||
setSelectedAccountId(clickedAccount.id)
|
||||
setSelectedAllocationId(null)
|
||||
} else {
|
||||
// Check if clicked on an allocation arrow
|
||||
const clickedAllocation = findAllocationAtPoint(x, y)
|
||||
if (clickedAllocation) {
|
||||
setSelectedAllocationId(clickedAllocation.id)
|
||||
setSelectedAccountId(null)
|
||||
} else {
|
||||
setSelectedAccountId(null)
|
||||
setSelectedAllocationId(null)
|
||||
}
|
||||
}
|
||||
} else if (tool === 'create-allocation') {
|
||||
if (clickedAccount) {
|
||||
if (!allocationSourceId) {
|
||||
// First click - set source
|
||||
setAllocationSourceId(clickedAccount.id)
|
||||
} else {
|
||||
// Second click - create allocation
|
||||
if (clickedAccount.id !== allocationSourceId) {
|
||||
createAllocation(allocationSourceId, clickedAccount.id)
|
||||
}
|
||||
setAllocationSourceId(null)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle mouse leave - only cancel drag, don't deselect
|
||||
const handleMouseLeave = () => {
|
||||
if (isDragging) {
|
||||
setIsDragging(false)
|
||||
}
|
||||
setDraggedAccountId(null)
|
||||
setMouseDownPos(null)
|
||||
}
|
||||
|
||||
// Find allocation at point (simple distance check)
|
||||
const findAllocationAtPoint = (x: number, y: number): Allocation | null => {
|
||||
const tolerance = 15
|
||||
|
||||
for (const allocation of network.allocations) {
|
||||
const source = network.accounts.find(a => a.id === allocation.sourceAccountId)
|
||||
const target = network.accounts.find(a => a.id === allocation.targetAccountId)
|
||||
|
||||
if (!source || !target) continue
|
||||
|
||||
const sourceCenter = { x: source.x + source.width / 2, y: source.y + source.height / 2 }
|
||||
const targetCenter = { x: target.x + target.width / 2, y: target.y + target.height / 2 }
|
||||
|
||||
const distance = pointToLineDistance(x, y, sourceCenter.x, sourceCenter.y, targetCenter.x, targetCenter.y)
|
||||
|
||||
if (distance < tolerance) {
|
||||
return allocation
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
// Point to line distance calculation
|
||||
const pointToLineDistance = (
|
||||
px: number,
|
||||
py: number,
|
||||
x1: number,
|
||||
y1: number,
|
||||
x2: number,
|
||||
y2: number
|
||||
): number => {
|
||||
const A = px - x1
|
||||
const B = py - y1
|
||||
const C = x2 - x1
|
||||
const D = y2 - y1
|
||||
|
||||
const dot = A * C + B * D
|
||||
const lenSq = C * C + D * D
|
||||
let param = -1
|
||||
|
||||
if (lenSq !== 0) {
|
||||
param = dot / lenSq
|
||||
}
|
||||
|
||||
let xx, yy
|
||||
|
||||
if (param < 0) {
|
||||
xx = x1
|
||||
yy = y1
|
||||
} else if (param > 1) {
|
||||
xx = x2
|
||||
yy = y2
|
||||
} else {
|
||||
xx = x1 + param * C
|
||||
yy = y1 + param * D
|
||||
}
|
||||
|
||||
const dx = px - xx
|
||||
const dy = py - yy
|
||||
|
||||
return Math.sqrt(dx * dx + dy * dy)
|
||||
}
|
||||
|
||||
// Create new allocation
|
||||
const createAllocation = (sourceId: string, targetId: string) => {
|
||||
const newAllocation: Allocation = {
|
||||
id: `alloc_${Date.now()}`,
|
||||
sourceAccountId: sourceId,
|
||||
targetAccountId: targetId,
|
||||
percentage: 0.5, // Default 50%
|
||||
}
|
||||
|
||||
// Add allocation and normalize
|
||||
const updatedAllocations = [...network.allocations, newAllocation]
|
||||
const sourceAllocations = updatedAllocations.filter(a => a.sourceAccountId === sourceId)
|
||||
const normalized = normalizeAllocations(sourceAllocations)
|
||||
|
||||
// Replace source allocations with normalized ones
|
||||
const finalAllocations = updatedAllocations.map(a => {
|
||||
const normalizedVersion = normalized.find(n => n.id === a.id)
|
||||
return normalizedVersion || a
|
||||
})
|
||||
|
||||
const updatedNetwork = calculateNetworkTotals({
|
||||
...network,
|
||||
allocations: finalAllocations,
|
||||
})
|
||||
|
||||
setNetwork(updatedNetwork)
|
||||
setSelectedAllocationId(newAllocation.id)
|
||||
}
|
||||
|
||||
// Update allocation percentage
|
||||
const updateAllocationPercentage = (allocationId: string, newPercentage: number) => {
|
||||
const allocation = network.allocations.find(a => a.id === allocationId)
|
||||
if (!allocation) return
|
||||
|
||||
const updatedAllocations = network.allocations.map(a =>
|
||||
a.id === allocationId ? { ...a, percentage: Math.max(0, Math.min(1, newPercentage)) } : a
|
||||
)
|
||||
|
||||
// Normalize all allocations from the same source
|
||||
const sourceAllocations = updatedAllocations.filter(
|
||||
a => a.sourceAccountId === allocation.sourceAccountId
|
||||
)
|
||||
const normalized = normalizeAllocations(sourceAllocations)
|
||||
|
||||
// Replace source allocations with normalized ones
|
||||
const finalAllocations = updatedAllocations.map(a => {
|
||||
const normalizedVersion = normalized.find(n => n.id === a.id)
|
||||
return normalizedVersion || a
|
||||
})
|
||||
|
||||
const updatedNetwork = calculateNetworkTotals({
|
||||
...network,
|
||||
allocations: finalAllocations,
|
||||
})
|
||||
|
||||
setNetwork(updatedNetwork)
|
||||
}
|
||||
|
||||
// Delete allocation
|
||||
const deleteAllocation = (allocationId: string) => {
|
||||
const allocation = network.allocations.find(a => a.id === allocationId)
|
||||
if (!allocation) return
|
||||
|
||||
const updatedAllocations = network.allocations.filter(a => a.id !== allocationId)
|
||||
|
||||
// Normalize remaining allocations from the same source
|
||||
const sourceAllocations = updatedAllocations.filter(
|
||||
a => a.sourceAccountId === allocation.sourceAccountId
|
||||
)
|
||||
const normalized = normalizeAllocations(sourceAllocations)
|
||||
|
||||
// Replace source allocations with normalized ones
|
||||
const finalAllocations = updatedAllocations.map(a => {
|
||||
const normalizedVersion = normalized.find(n => n.id === a.id)
|
||||
return normalizedVersion || a
|
||||
})
|
||||
|
||||
const updatedNetwork = calculateNetworkTotals({
|
||||
...network,
|
||||
allocations: finalAllocations,
|
||||
})
|
||||
|
||||
setNetwork(updatedNetwork)
|
||||
setSelectedAllocationId(null)
|
||||
}
|
||||
|
||||
// Load different network
|
||||
const handleLoadNetwork = (key: string) => {
|
||||
setSelectedNetworkKey(key)
|
||||
const newNetwork = getSampleNetwork(key as keyof typeof sampleNetworks)
|
||||
setNetwork(newNetwork)
|
||||
setSelectedAccountId(null)
|
||||
setSelectedAllocationId(null)
|
||||
setAllocationSourceId(null)
|
||||
setTool('select')
|
||||
}
|
||||
|
||||
// Add funding to network
|
||||
const handleAddFunding = () => {
|
||||
if (fundingAmount <= 0) {
|
||||
console.warn('⚠️ Funding amount must be positive')
|
||||
return
|
||||
}
|
||||
|
||||
const beforeNetwork = network
|
||||
const afterNetwork = initialDistribution(network, fundingAmount)
|
||||
const summary = getDistributionSummary(beforeNetwork, afterNetwork)
|
||||
|
||||
setNetwork(afterNetwork)
|
||||
setLastDistribution(summary)
|
||||
|
||||
console.log(`\n✅ Distribution Complete`)
|
||||
console.log(`Total distributed: ${summary.totalDistributed.toFixed(0)}`)
|
||||
console.log(`Accounts changed: ${summary.accountsChanged}`)
|
||||
}
|
||||
|
||||
// Get selected account/allocation details
|
||||
const selectedAccount = selectedAccountId
|
||||
? network.accounts.find((a) => a.id === selectedAccountId)
|
||||
: null
|
||||
|
||||
const selectedAllocation = selectedAllocationId
|
||||
? network.allocations.find((a) => a.id === selectedAllocationId)
|
||||
: null
|
||||
|
||||
// Get allocations from selected account
|
||||
const outgoingAllocations = selectedAccount
|
||||
? network.allocations.filter(a => a.sourceAccountId === selectedAccount.id)
|
||||
: []
|
||||
|
||||
// Get allocations from selected allocation's source (for checking if single)
|
||||
const selectedAllocationSiblings = selectedAllocation
|
||||
? network.allocations.filter(a => a.sourceAccountId === selectedAllocation.sourceAccountId)
|
||||
: []
|
||||
|
||||
// Keyboard shortcuts
|
||||
useEffect(() => {
|
||||
const handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (e.key === 'Escape') {
|
||||
setTool('select')
|
||||
setAllocationSourceId(null)
|
||||
setSelectedAccountId(null)
|
||||
setSelectedAllocationId(null)
|
||||
} else if (e.key === 'Delete' && selectedAllocationId) {
|
||||
deleteAllocation(selectedAllocationId)
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener('keydown', handleKeyDown)
|
||||
return () => window.removeEventListener('keydown', handleKeyDown)
|
||||
}, [selectedAllocationId])
|
||||
|
||||
return (
|
||||
<div className="min-h-screen bg-slate-900 text-white">
|
||||
{/* Header */}
|
||||
<header className="flex items-center justify-between p-4 border-b border-slate-700">
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-cyan-400">
|
||||
Threshold-Based Flow Funding
|
||||
</h1>
|
||||
<p className="text-sm text-slate-400 mt-1">
|
||||
Milestone 3: Initial Distribution
|
||||
</p>
|
||||
</div>
|
||||
<Link href="/" className="text-cyan-400 hover:text-cyan-300 transition-colors">
|
||||
← Back to Home
|
||||
</Link>
|
||||
</header>
|
||||
|
||||
{/* Main Content */}
|
||||
<div className="flex h-[calc(100vh-73px)]">
|
||||
{/* Canvas */}
|
||||
<div className="flex-1 relative">
|
||||
<canvas
|
||||
ref={canvasRef}
|
||||
className={`w-full h-full ${
|
||||
tool === 'create-allocation'
|
||||
? 'cursor-crosshair'
|
||||
: isDragging
|
||||
? 'cursor-grabbing'
|
||||
: 'cursor-grab'
|
||||
}`}
|
||||
onMouseDown={handleMouseDown}
|
||||
onMouseMove={handleMouseMove}
|
||||
onMouseUp={handleMouseUp}
|
||||
onMouseLeave={handleMouseLeave}
|
||||
/>
|
||||
|
||||
{/* Tool indicator */}
|
||||
{allocationSourceId && (
|
||||
<div className="absolute top-4 left-4 bg-cyan-600 px-4 py-2 rounded-lg text-sm font-medium">
|
||||
Click target account to create allocation
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Sidebar */}
|
||||
<div className="w-80 bg-slate-800 p-6 space-y-6 overflow-y-auto">
|
||||
{/* Tools */}
|
||||
<div className="space-y-2">
|
||||
<h3 className="text-sm font-semibold text-slate-400">Tools</h3>
|
||||
<div className="grid grid-cols-2 gap-2">
|
||||
<button
|
||||
onClick={() => {
|
||||
setTool('select')
|
||||
setAllocationSourceId(null)
|
||||
}}
|
||||
className={`px-3 py-2 rounded text-sm transition-colors ${
|
||||
tool === 'select'
|
||||
? 'bg-cyan-600 text-white'
|
||||
: 'bg-slate-700 hover:bg-slate-600'
|
||||
}`}
|
||||
>
|
||||
Select
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setTool('create-allocation')}
|
||||
className={`px-3 py-2 rounded text-sm transition-colors ${
|
||||
tool === 'create-allocation'
|
||||
? 'bg-cyan-600 text-white'
|
||||
: 'bg-slate-700 hover:bg-slate-600'
|
||||
}`}
|
||||
>
|
||||
Create Arrow
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Network Selector */}
|
||||
<div className="space-y-2">
|
||||
<h3 className="text-sm font-semibold text-slate-400">Select Network</h3>
|
||||
<select
|
||||
value={selectedNetworkKey}
|
||||
onChange={(e) => handleLoadNetwork(e.target.value)}
|
||||
className="w-full px-3 py-2 bg-slate-700 rounded text-sm"
|
||||
>
|
||||
{networkOptions.map((opt) => (
|
||||
<option key={opt.value} value={opt.value}>
|
||||
{opt.label}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
{/* Network Info */}
|
||||
<div className="bg-slate-700 p-4 rounded">
|
||||
<h3 className="font-semibold text-cyan-400 mb-3">{network.name}</h3>
|
||||
<div className="text-xs space-y-2">
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Accounts:</span>
|
||||
<span className="text-white">{network.accounts.length}</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Allocations:</span>
|
||||
<span className="text-white">{network.allocations.length}</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Total Funds:</span>
|
||||
<span className="text-white">{formatCurrency(network.totalFunds)}</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-red-400">Shortfall:</span>
|
||||
<span className="text-red-400">{formatCurrency(network.totalShortfall)}</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-yellow-400">Capacity:</span>
|
||||
<span className="text-yellow-400">{formatCurrency(network.totalCapacity)}</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-green-400">Overflow:</span>
|
||||
<span className="text-green-400">{formatCurrency(network.totalOverflow)}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Funding Controls */}
|
||||
<div className="bg-green-900/30 border border-green-500/30 p-4 rounded">
|
||||
<h3 className="font-semibold text-green-400 mb-3">💰 Add Funding</h3>
|
||||
<div className="space-y-3">
|
||||
<div>
|
||||
<label className="text-xs text-slate-400 block mb-1">
|
||||
Funding Amount
|
||||
</label>
|
||||
<input
|
||||
type="number"
|
||||
value={fundingAmount}
|
||||
onChange={(e) => setFundingAmount(parseFloat(e.target.value) || 0)}
|
||||
className="w-full px-3 py-2 bg-slate-700 rounded text-sm"
|
||||
min="0"
|
||||
step="100"
|
||||
/>
|
||||
</div>
|
||||
<button
|
||||
onClick={handleAddFunding}
|
||||
className="w-full px-4 py-2 bg-green-600 hover:bg-green-700 rounded text-sm font-medium transition-colors"
|
||||
>
|
||||
Distribute Funding
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Distribution Summary */}
|
||||
{lastDistribution && (
|
||||
<div className="mt-4 pt-4 border-t border-green-500/30">
|
||||
<div className="text-xs space-y-2">
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Distributed:</span>
|
||||
<span className="text-green-400 font-medium">
|
||||
{formatCurrency(lastDistribution.totalDistributed)}
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Accounts Changed:</span>
|
||||
<span className="text-white">{lastDistribution.accountsChanged}</span>
|
||||
</div>
|
||||
{lastDistribution.changes.length > 0 && (
|
||||
<div className="mt-3 space-y-1">
|
||||
<div className="text-slate-400 text-[10px] mb-1">Changes:</div>
|
||||
{lastDistribution.changes.map((change) => (
|
||||
<div
|
||||
key={change.accountId}
|
||||
className="flex justify-between items-center bg-slate-800/50 p-1.5 rounded"
|
||||
>
|
||||
<span className="text-white text-[11px]">{change.name}</span>
|
||||
<span className="text-green-400 text-[11px] font-mono">
|
||||
+{formatCurrency(change.delta)}
|
||||
</span>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Selected Allocation Editor */}
|
||||
{selectedAllocation && (
|
||||
<div className="bg-slate-700 p-4 rounded">
|
||||
<h3 className="font-semibold text-cyan-400 mb-3">Edit Allocation</h3>
|
||||
<div className="text-xs space-y-3">
|
||||
<div>
|
||||
<span className="text-slate-400">From: </span>
|
||||
<span className="text-white font-medium">
|
||||
{network.accounts.find(a => a.id === selectedAllocation.sourceAccountId)?.name}
|
||||
</span>
|
||||
</div>
|
||||
<div>
|
||||
<span className="text-slate-400">To: </span>
|
||||
<span className="text-white font-medium">
|
||||
{network.accounts.find(a => a.id === selectedAllocation.targetAccountId)?.name}
|
||||
</span>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-slate-400 block mb-1">
|
||||
Percentage: {Math.round(selectedAllocation.percentage * 100)}%
|
||||
</label>
|
||||
{selectedAllocationSiblings.length === 1 ? (
|
||||
<div className="text-[10px] text-yellow-400 bg-slate-800 p-2 rounded">
|
||||
Single allocation must be 100%. Create additional allocations to split overflow.
|
||||
</div>
|
||||
) : (
|
||||
<>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="100"
|
||||
value={selectedAllocation.percentage * 100}
|
||||
onChange={(e) =>
|
||||
updateAllocationPercentage(
|
||||
selectedAllocation.id,
|
||||
parseFloat(e.target.value) / 100
|
||||
)
|
||||
}
|
||||
className="w-full"
|
||||
/>
|
||||
<div className="text-[10px] text-slate-500 mt-1">
|
||||
Note: Percentages auto-normalize with other allocations from same source
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
<button
|
||||
onClick={() => deleteAllocation(selectedAllocation.id)}
|
||||
className="w-full px-3 py-2 bg-red-600 hover:bg-red-700 rounded text-sm transition-colors"
|
||||
>
|
||||
Delete Allocation
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Selected Account Details */}
|
||||
{selectedAccount && (
|
||||
<div className="bg-slate-700 p-4 rounded">
|
||||
<h3 className="font-semibold text-cyan-400 mb-3">Account Details</h3>
|
||||
<div className="text-xs space-y-2">
|
||||
<div>
|
||||
<span className="text-slate-400">Name: </span>
|
||||
<span className="text-white font-medium">{selectedAccount.name}</span>
|
||||
</div>
|
||||
<div>
|
||||
<span className="text-slate-400">Status: </span>
|
||||
<span className={`font-medium ${getStatusColorClass(selectedAccount.status)}`}>
|
||||
{selectedAccount.status.toUpperCase()}
|
||||
</span>
|
||||
</div>
|
||||
<div className="pt-2 space-y-1">
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Balance:</span>
|
||||
<span className="text-white font-mono">
|
||||
{formatCurrency(selectedAccount.balance)}
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Min Threshold:</span>
|
||||
<span className="text-white font-mono">
|
||||
{formatCurrency(selectedAccount.minThreshold)}
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex justify-between">
|
||||
<span className="text-slate-400">Max Threshold:</span>
|
||||
<span className="text-white font-mono">
|
||||
{formatCurrency(selectedAccount.maxThreshold)}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Outgoing Allocations */}
|
||||
{outgoingAllocations.length > 0 && (
|
||||
<div className="pt-3 border-t border-slate-600">
|
||||
<div className="text-slate-400 mb-2">Outgoing Allocations:</div>
|
||||
{outgoingAllocations.map((alloc) => {
|
||||
const target = network.accounts.find(a => a.id === alloc.targetAccountId)
|
||||
return (
|
||||
<div
|
||||
key={alloc.id}
|
||||
className="flex justify-between items-center mb-1 cursor-pointer hover:bg-slate-600 p-1 rounded"
|
||||
onClick={() => setSelectedAllocationId(alloc.id)}
|
||||
>
|
||||
<span className="text-white">→ {target?.name}</span>
|
||||
<span className="text-cyan-400 font-mono">
|
||||
{Math.round(alloc.percentage * 100)}%
|
||||
</span>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Account List */}
|
||||
<div className="space-y-2">
|
||||
<h3 className="text-sm font-semibold text-slate-400">All Accounts</h3>
|
||||
<div className="space-y-1 text-xs">
|
||||
{network.accounts.map((acc) => (
|
||||
<button
|
||||
key={acc.id}
|
||||
onClick={() => {
|
||||
setSelectedAccountId(acc.id)
|
||||
setSelectedAllocationId(null)
|
||||
}}
|
||||
className={`w-full p-2 rounded text-left transition-colors ${
|
||||
selectedAccountId === acc.id
|
||||
? 'bg-cyan-600 text-white'
|
||||
: 'bg-slate-700 hover:bg-slate-600'
|
||||
}`}
|
||||
>
|
||||
<div className="flex justify-between items-center">
|
||||
<span className="font-medium">{acc.name}</span>
|
||||
<span className={`font-mono ${getStatusColorClass(acc.status)}`}>
|
||||
{formatCurrency(acc.balance)}
|
||||
</span>
|
||||
</div>
|
||||
<div className="text-slate-400 text-[10px] mt-1">
|
||||
{acc.status.toUpperCase()}
|
||||
</div>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Legend */}
|
||||
<div className="bg-slate-700 p-4 rounded">
|
||||
<h3 className="text-sm font-semibold text-slate-400 mb-3">Legend</h3>
|
||||
<div className="space-y-2 text-xs">
|
||||
<div className="flex items-center gap-2">
|
||||
<div className="w-4 h-4 bg-red-500 rounded"></div>
|
||||
<span>Deficit - Below minimum threshold</span>
|
||||
</div>
|
||||
<div className="flex items-center gap-2">
|
||||
<div className="w-4 h-4 bg-yellow-500 rounded"></div>
|
||||
<span>Minimum - At minimum threshold</span>
|
||||
</div>
|
||||
<div className="flex items-center gap-2">
|
||||
<div className="w-4 h-4 bg-blue-500 rounded"></div>
|
||||
<span>Healthy - Between thresholds</span>
|
||||
</div>
|
||||
<div className="flex items-center gap-2">
|
||||
<div className="w-4 h-4 bg-green-500 rounded"></div>
|
||||
<span>Overflow - Above maximum threshold</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Instructions */}
|
||||
<div className="bg-slate-700 p-4 rounded text-xs text-slate-300">
|
||||
<p className="mb-2">
|
||||
<strong className="text-white">Milestone 3:</strong> Initial Distribution
|
||||
</p>
|
||||
<ul className="space-y-1 list-disc list-inside">
|
||||
<li><strong className="text-green-400">Add funding</strong> to distribute across accounts</li>
|
||||
<li><strong className="text-cyan-400">Drag</strong> accounts to reposition them</li>
|
||||
<li>Use <strong className="text-cyan-400">Create Arrow</strong> tool to draw allocations</li>
|
||||
<li>Click arrow to edit percentage</li>
|
||||
<li>Press <kbd className="px-1 bg-slate-800 rounded">Delete</kbd> to remove allocation</li>
|
||||
<li>Check console for distribution logs</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
|
@ -0,0 +1,464 @@
|
|||
/**
|
||||
* Flow Funding Algorithm Engine
|
||||
*
|
||||
* Implements the threshold-based flow funding mechanism as specified in
|
||||
* threshold-based-flow-funding.md
|
||||
*
|
||||
* Algorithm phases:
|
||||
* 1. Initial Distribution: Prioritize minimum thresholds, then fill capacity
|
||||
* 2. Overflow Calculation: Identify funds exceeding maximum thresholds
|
||||
* 3. Overflow Redistribution: Redistribute overflow according to allocations
|
||||
* 4. Recursive Processing: Repeat until convergence
|
||||
*/
|
||||
|
||||
import type {
|
||||
Account,
|
||||
DistributionResult,
|
||||
IterationResult,
|
||||
ValidationResult,
|
||||
} from './types'
|
||||
|
||||
/**
|
||||
* Configuration for the distribution algorithm
|
||||
*/
|
||||
export interface DistributionConfig {
|
||||
/** Maximum iterations before stopping (default: 100) */
|
||||
maxIterations?: number
|
||||
/** Convergence threshold - stop when total overflow < epsilon (default: 0.01) */
|
||||
epsilon?: number
|
||||
/** Enable detailed logging (default: false) */
|
||||
verbose?: boolean
|
||||
}
|
||||
|
||||
const DEFAULT_CONFIG: Required<DistributionConfig> = {
|
||||
maxIterations: 100,
|
||||
epsilon: 0.01,
|
||||
verbose: false,
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates a flow funding network
|
||||
*/
|
||||
export function validateNetwork(accounts: Account[]): ValidationResult {
|
||||
const errors: string[] = []
|
||||
const warnings: string[] = []
|
||||
|
||||
if (accounts.length === 0) {
|
||||
errors.push('Network must contain at least one account')
|
||||
return { valid: false, errors, warnings }
|
||||
}
|
||||
|
||||
const accountIds = new Set(accounts.map(a => a.id))
|
||||
|
||||
for (const account of accounts) {
|
||||
// Check threshold validity
|
||||
if (account.minThreshold < 0) {
|
||||
errors.push(`Account ${account.id}: minimum threshold must be non-negative`)
|
||||
}
|
||||
if (account.maxThreshold < 0) {
|
||||
errors.push(`Account ${account.id}: maximum threshold must be non-negative`)
|
||||
}
|
||||
if (account.minThreshold > account.maxThreshold) {
|
||||
errors.push(
|
||||
`Account ${account.id}: minimum threshold (${account.minThreshold}) ` +
|
||||
`exceeds maximum threshold (${account.maxThreshold})`
|
||||
)
|
||||
}
|
||||
|
||||
// Check balance validity
|
||||
if (account.balance < 0) {
|
||||
errors.push(`Account ${account.id}: balance must be non-negative`)
|
||||
}
|
||||
|
||||
// Check allocations
|
||||
let totalAllocation = 0
|
||||
for (const [targetId, percentage] of account.allocations.entries()) {
|
||||
if (percentage < 0 || percentage > 100) {
|
||||
errors.push(
|
||||
`Account ${account.id}: allocation to ${targetId} must be between 0 and 100`
|
||||
)
|
||||
}
|
||||
if (!accountIds.has(targetId)) {
|
||||
errors.push(
|
||||
`Account ${account.id}: allocation target ${targetId} does not exist`
|
||||
)
|
||||
}
|
||||
if (targetId === account.id) {
|
||||
errors.push(`Account ${account.id}: cannot allocate to itself`)
|
||||
}
|
||||
totalAllocation += percentage
|
||||
}
|
||||
|
||||
if (totalAllocation > 100.01) { // Allow small floating point error
|
||||
errors.push(
|
||||
`Account ${account.id}: total allocations (${totalAllocation}%) exceed 100%`
|
||||
)
|
||||
}
|
||||
|
||||
// Warnings
|
||||
if (account.allocations.size === 0 && accounts.length > 1) {
|
||||
warnings.push(
|
||||
`Account ${account.id}: has no outgoing allocations (overflow will be lost)`
|
||||
)
|
||||
}
|
||||
|
||||
const hasIncoming = accounts.some(a =>
|
||||
Array.from(a.allocations.keys()).includes(account.id)
|
||||
)
|
||||
if (!hasIncoming && account.balance === 0) {
|
||||
warnings.push(
|
||||
`Account ${account.id}: has no incoming allocations and zero balance ` +
|
||||
`(will never receive funds)`
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
valid: errors.length === 0,
|
||||
errors,
|
||||
warnings,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Phase 1: Initial Distribution
|
||||
*
|
||||
* Distributes external funding, prioritizing minimum thresholds
|
||||
* then filling remaining capacity up to maximum thresholds
|
||||
*/
|
||||
function distributeInitial(
|
||||
accounts: Account[],
|
||||
funding: number,
|
||||
verbose: boolean
|
||||
): void {
|
||||
if (verbose) {
|
||||
console.log(`\n=== Initial Distribution: $${funding.toFixed(2)} ===`)
|
||||
}
|
||||
|
||||
// Calculate total minimum requirement
|
||||
let totalMinRequired = 0
|
||||
const minShortfalls = new Map<string, number>()
|
||||
|
||||
for (const account of accounts) {
|
||||
const shortfall = Math.max(0, account.minThreshold - account.balance)
|
||||
if (shortfall > 0) {
|
||||
minShortfalls.set(account.id, shortfall)
|
||||
totalMinRequired += shortfall
|
||||
}
|
||||
}
|
||||
|
||||
if (verbose) {
|
||||
console.log(`Total minimum requirement: $${totalMinRequired.toFixed(2)}`)
|
||||
}
|
||||
|
||||
// Case 1: Insufficient funds to meet all minimums
|
||||
if (funding < totalMinRequired) {
|
||||
if (verbose) {
|
||||
console.log('Insufficient funds - distributing proportionally to minimums')
|
||||
}
|
||||
|
||||
for (const account of accounts) {
|
||||
const shortfall = minShortfalls.get(account.id) || 0
|
||||
if (shortfall > 0) {
|
||||
const allocation = (shortfall / totalMinRequired) * funding
|
||||
account.balance += allocation
|
||||
|
||||
if (verbose) {
|
||||
console.log(
|
||||
` ${account.id}: +$${allocation.toFixed(2)} ` +
|
||||
`(${((shortfall / totalMinRequired) * 100).toFixed(1)}% of funding)`
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Case 2: Can meet all minimums
|
||||
if (verbose) {
|
||||
console.log('Sufficient funds - meeting all minimums first')
|
||||
}
|
||||
|
||||
// Step 1: Fill all minimums
|
||||
for (const account of accounts) {
|
||||
const shortfall = minShortfalls.get(account.id) || 0
|
||||
if (shortfall > 0) {
|
||||
account.balance = account.minThreshold
|
||||
if (verbose) {
|
||||
console.log(` ${account.id}: filled to minimum ($${account.minThreshold.toFixed(2)})`)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Step 2: Distribute remaining funds based on capacity
|
||||
const remaining = funding - totalMinRequired
|
||||
if (remaining <= 0) return
|
||||
|
||||
if (verbose) {
|
||||
console.log(`\nDistributing remaining $${remaining.toFixed(2)} based on capacity`)
|
||||
}
|
||||
|
||||
// Calculate total remaining capacity
|
||||
let totalCapacity = 0
|
||||
const capacities = new Map<string, number>()
|
||||
|
||||
for (const account of accounts) {
|
||||
const capacity = Math.max(0, account.maxThreshold - account.balance)
|
||||
if (capacity > 0) {
|
||||
capacities.set(account.id, capacity)
|
||||
totalCapacity += capacity
|
||||
}
|
||||
}
|
||||
|
||||
if (totalCapacity === 0) {
|
||||
if (verbose) {
|
||||
console.log('No remaining capacity - all accounts at maximum')
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Distribute proportionally to capacity
|
||||
for (const account of accounts) {
|
||||
const capacity = capacities.get(account.id) || 0
|
||||
if (capacity > 0) {
|
||||
const allocation = (capacity / totalCapacity) * remaining
|
||||
account.balance += allocation
|
||||
|
||||
if (verbose) {
|
||||
console.log(
|
||||
` ${account.id}: +$${allocation.toFixed(2)} ` +
|
||||
`(${((capacity / totalCapacity) * 100).toFixed(1)}% of remaining)`
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Phase 2: Calculate Overflow
|
||||
*
|
||||
* Identifies funds exceeding maximum thresholds
|
||||
* Returns overflow amounts and adjusts balances
|
||||
*/
|
||||
function calculateOverflow(
|
||||
accounts: Account[],
|
||||
verbose: boolean
|
||||
): Map<string, number> {
|
||||
const overflows = new Map<string, number>()
|
||||
let totalOverflow = 0
|
||||
|
||||
for (const account of accounts) {
|
||||
const overflow = Math.max(0, account.balance - account.maxThreshold)
|
||||
if (overflow > 0) {
|
||||
overflows.set(account.id, overflow)
|
||||
totalOverflow += overflow
|
||||
// Adjust balance to maximum
|
||||
account.balance = account.maxThreshold
|
||||
|
||||
if (verbose) {
|
||||
console.log(` ${account.id}: overflow $${overflow.toFixed(2)}`)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (verbose && totalOverflow > 0) {
|
||||
console.log(`Total overflow: $${totalOverflow.toFixed(2)}`)
|
||||
}
|
||||
|
||||
return overflows
|
||||
}
|
||||
|
||||
/**
|
||||
* Phase 3: Redistribute Overflow
|
||||
*
|
||||
* Redistributes overflow according to allocation preferences
|
||||
* Returns true if any redistribution occurred
|
||||
*/
|
||||
function redistributeOverflow(
|
||||
accounts: Account[],
|
||||
overflows: Map<string, number>,
|
||||
verbose: boolean
|
||||
): Map<string, number> {
|
||||
const accountMap = new Map(accounts.map(a => [a.id, a]))
|
||||
const flows = new Map<string, number>()
|
||||
|
||||
if (verbose && overflows.size > 0) {
|
||||
console.log('\n Redistributing overflow:')
|
||||
}
|
||||
|
||||
for (const [sourceId, overflow] of overflows.entries()) {
|
||||
const source = accountMap.get(sourceId)
|
||||
if (!source) continue
|
||||
|
||||
// Normalize allocations (should sum to ≤100%)
|
||||
let totalAllocation = 0
|
||||
for (const percentage of source.allocations.values()) {
|
||||
totalAllocation += percentage
|
||||
}
|
||||
|
||||
if (totalAllocation === 0) {
|
||||
if (verbose) {
|
||||
console.log(` ${sourceId}: no allocations - overflow lost`)
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// Distribute overflow according to allocations
|
||||
for (const [targetId, percentage] of source.allocations.entries()) {
|
||||
const target = accountMap.get(targetId)
|
||||
if (!target) continue
|
||||
|
||||
const normalizedPercentage = percentage / totalAllocation
|
||||
const amount = overflow * normalizedPercentage
|
||||
|
||||
target.balance += amount
|
||||
flows.set(`${sourceId}->${targetId}`, amount)
|
||||
|
||||
if (verbose) {
|
||||
console.log(
|
||||
` ${sourceId} → ${targetId}: $${amount.toFixed(2)} ` +
|
||||
`(${percentage}% of overflow)`
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return flows
|
||||
}
|
||||
|
||||
/**
|
||||
* Main distribution function
|
||||
*
|
||||
* Runs the complete flow funding algorithm:
|
||||
* 1. Initial distribution
|
||||
* 2. Iterative overflow redistribution until convergence
|
||||
*/
|
||||
export function runDistribution(
|
||||
accounts: Account[],
|
||||
funding: number,
|
||||
config: DistributionConfig = {}
|
||||
): DistributionResult {
|
||||
const cfg = { ...DEFAULT_CONFIG, ...config }
|
||||
const { maxIterations, epsilon, verbose } = cfg
|
||||
|
||||
// Validate network
|
||||
const validation = validateNetwork(accounts)
|
||||
if (!validation.valid) {
|
||||
throw new Error(
|
||||
`Invalid network:\n${validation.errors.join('\n')}`
|
||||
)
|
||||
}
|
||||
|
||||
if (verbose && validation.warnings.length > 0) {
|
||||
console.log('⚠️ Warnings:')
|
||||
validation.warnings.forEach(w => console.log(` ${w}`))
|
||||
}
|
||||
|
||||
// Store initial state
|
||||
const initialBalances = new Map(
|
||||
accounts.map(a => [a.id, a.balance])
|
||||
)
|
||||
|
||||
if (verbose) {
|
||||
console.log('\n📊 Initial State:')
|
||||
accounts.forEach(a => {
|
||||
console.log(
|
||||
` ${a.id}: $${a.balance.toFixed(2)} ` +
|
||||
`(min: $${a.minThreshold.toFixed(2)}, max: $${a.maxThreshold.toFixed(2)})`
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
// Phase 1: Initial distribution
|
||||
distributeInitial(accounts, funding, verbose)
|
||||
|
||||
// Phase 2-4: Iterative overflow redistribution
|
||||
const iterations: IterationResult[] = []
|
||||
let converged = false
|
||||
|
||||
for (let i = 0; i < maxIterations; i++) {
|
||||
if (verbose) {
|
||||
console.log(`\n--- Iteration ${i} ---`)
|
||||
}
|
||||
|
||||
// Calculate overflow
|
||||
const overflows = calculateOverflow(accounts, verbose)
|
||||
const totalOverflow = Array.from(overflows.values()).reduce(
|
||||
(sum, o) => sum + o,
|
||||
0
|
||||
)
|
||||
|
||||
// Record iteration state
|
||||
const iteration: IterationResult = {
|
||||
iteration: i,
|
||||
balances: new Map(accounts.map(a => [a.id, a.balance])),
|
||||
overflows,
|
||||
totalOverflow,
|
||||
flows: new Map(),
|
||||
converged: totalOverflow < epsilon,
|
||||
}
|
||||
|
||||
// Check convergence
|
||||
if (totalOverflow < epsilon) {
|
||||
if (verbose) {
|
||||
console.log(`✓ Converged (overflow < ${epsilon})`)
|
||||
}
|
||||
converged = true
|
||||
iterations.push(iteration)
|
||||
break
|
||||
}
|
||||
|
||||
// Redistribute overflow
|
||||
const flows = redistributeOverflow(accounts, overflows, verbose)
|
||||
iteration.flows = flows
|
||||
|
||||
iterations.push(iteration)
|
||||
|
||||
if (verbose) {
|
||||
console.log('\n Balances after redistribution:')
|
||||
accounts.forEach(a => {
|
||||
console.log(` ${a.id}: $${a.balance.toFixed(2)}`)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
if (!converged && verbose) {
|
||||
console.log(`\n⚠️ Did not converge within ${maxIterations} iterations`)
|
||||
}
|
||||
|
||||
// Final state
|
||||
const finalBalances = new Map(
|
||||
accounts.map(a => [a.id, a.balance])
|
||||
)
|
||||
|
||||
if (verbose) {
|
||||
console.log('\n🎯 Final State:')
|
||||
accounts.forEach(a => {
|
||||
const initial = initialBalances.get(a.id) || 0
|
||||
const change = a.balance - initial
|
||||
console.log(
|
||||
` ${a.id}: $${a.balance.toFixed(2)} ` +
|
||||
`(${change >= 0 ? '+' : ''}$${change.toFixed(2)})`
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
return {
|
||||
initialBalances,
|
||||
finalBalances,
|
||||
iterations,
|
||||
converged,
|
||||
totalFunding: funding,
|
||||
iterationCount: iterations.length,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper: Create a deep copy of accounts for simulation
|
||||
*/
|
||||
export function cloneAccounts(accounts: Account[]): Account[] {
|
||||
return accounts.map(a => ({
|
||||
...a,
|
||||
allocations: new Map(a.allocations),
|
||||
}))
|
||||
}
|
||||
|
|
@ -0,0 +1,409 @@
|
|||
/**
|
||||
* Preset Flow Funding Scenarios
|
||||
*
|
||||
* Each scenario demonstrates different network topologies and flow patterns
|
||||
*/
|
||||
|
||||
import type { Account } from './types'
|
||||
|
||||
export interface Scenario {
|
||||
id: string
|
||||
name: string
|
||||
description: string
|
||||
accounts: Account[]
|
||||
suggestedFunding: number
|
||||
/** Visual layout positions for rendering (x, y in pixels) */
|
||||
layout: Map<string, { x: number; y: number }>
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 1: Linear Chain
|
||||
* A → B → C → D
|
||||
*
|
||||
* Demonstrates simple cascading flow
|
||||
*/
|
||||
export const linearChain: Scenario = {
|
||||
id: 'linear-chain',
|
||||
name: 'Linear Chain',
|
||||
description:
|
||||
'A simple chain showing funds flowing from left to right. ' +
|
||||
'Overflow from each account flows to the next in line.',
|
||||
suggestedFunding: 1000,
|
||||
accounts: [
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
balance: 0,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 300,
|
||||
allocations: new Map([['B', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
balance: 0,
|
||||
minThreshold: 150,
|
||||
maxThreshold: 350,
|
||||
allocations: new Map([['C', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
balance: 0,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 300,
|
||||
allocations: new Map([['D', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'D',
|
||||
name: 'David',
|
||||
balance: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 400,
|
||||
allocations: new Map(), // End of chain
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['A', { x: 100, y: 250 }],
|
||||
['B', { x: 250, y: 250 }],
|
||||
['C', { x: 400, y: 250 }],
|
||||
['D', { x: 550, y: 250 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 2: Mutual Aid Circle
|
||||
* A ↔ B ↔ C ↔ A
|
||||
*
|
||||
* Demonstrates circular solidarity and equilibrium
|
||||
*/
|
||||
export const mutualAidCircle: Scenario = {
|
||||
id: 'mutual-aid-circle',
|
||||
name: 'Mutual Aid Circle',
|
||||
description:
|
||||
'Three people in a circular mutual aid network. Each person allocates their ' +
|
||||
'overflow to help the next person in the circle, creating a self-balancing system.',
|
||||
suggestedFunding: 1500,
|
||||
accounts: [
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
balance: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 400,
|
||||
allocations: new Map([['B', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
balance: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 400,
|
||||
allocations: new Map([['C', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
balance: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 400,
|
||||
allocations: new Map([['A', 100]]),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['A', { x: 325, y: 150 }],
|
||||
['B', { x: 475, y: 320 }],
|
||||
['C', { x: 175, y: 320 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 3: Hub and Spoke
|
||||
* Center → {A, B, C, D}
|
||||
*
|
||||
* Demonstrates redistribution from a central fund
|
||||
*/
|
||||
export const hubAndSpoke: Scenario = {
|
||||
id: 'hub-and-spoke',
|
||||
name: 'Hub and Spoke',
|
||||
description:
|
||||
'A central redistribution hub that allocates overflow evenly to four ' +
|
||||
'peripheral accounts. Models a community fund or mutual aid pool.',
|
||||
suggestedFunding: 2000,
|
||||
accounts: [
|
||||
{
|
||||
id: 'Hub',
|
||||
name: 'Community Fund',
|
||||
balance: 0,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 300,
|
||||
allocations: new Map([
|
||||
['A', 25],
|
||||
['B', 25],
|
||||
['C', 25],
|
||||
['D', 25],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
balance: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map(), // Could flow back to hub
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
balance: 0,
|
||||
minThreshold: 250,
|
||||
maxThreshold: 550,
|
||||
allocations: new Map(),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
balance: 0,
|
||||
minThreshold: 150,
|
||||
maxThreshold: 450,
|
||||
allocations: new Map(),
|
||||
},
|
||||
{
|
||||
id: 'D',
|
||||
name: 'David',
|
||||
balance: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map(),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['Hub', { x: 325, y: 250 }],
|
||||
['A', { x: 325, y: 100 }],
|
||||
['B', { x: 525, y: 250 }],
|
||||
['C', { x: 325, y: 400 }],
|
||||
['D', { x: 125, y: 250 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 4: Complex Network
|
||||
* Multi-hop redistribution with various allocation strategies
|
||||
*/
|
||||
export const complexNetwork: Scenario = {
|
||||
id: 'complex-network',
|
||||
name: 'Complex Network',
|
||||
description:
|
||||
'A realistic network with 8 accounts showing various allocation strategies: ' +
|
||||
'some split overflow evenly, others prioritize specific recipients. ' +
|
||||
'Demonstrates emergence of flow patterns.',
|
||||
suggestedFunding: 5000,
|
||||
accounts: [
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
balance: 100,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 600,
|
||||
allocations: new Map([
|
||||
['B', 50],
|
||||
['C', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
balance: 50,
|
||||
minThreshold: 250,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['D', 30],
|
||||
['E', 70],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
balance: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 450,
|
||||
allocations: new Map([
|
||||
['F', 100],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'D',
|
||||
name: 'David',
|
||||
balance: 200,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 550,
|
||||
allocations: new Map([
|
||||
['G', 40],
|
||||
['H', 60],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'E',
|
||||
name: 'Eve',
|
||||
balance: 0,
|
||||
minThreshold: 250,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['F', 50],
|
||||
['G', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'F',
|
||||
name: 'Frank',
|
||||
balance: 150,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 400,
|
||||
allocations: new Map([
|
||||
['H', 100],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'G',
|
||||
name: 'Grace',
|
||||
balance: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 600,
|
||||
allocations: new Map([
|
||||
['A', 30],
|
||||
['H', 70],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'H',
|
||||
name: 'Henry',
|
||||
balance: 50,
|
||||
minThreshold: 350,
|
||||
maxThreshold: 700,
|
||||
allocations: new Map([
|
||||
['A', 20],
|
||||
['E', 80],
|
||||
]),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['A', { x: 150, y: 150 }],
|
||||
['B', { x: 350, y: 100 }],
|
||||
['C', { x: 350, y: 200 }],
|
||||
['D', { x: 550, y: 150 }],
|
||||
['E', { x: 550, y: 300 }],
|
||||
['F', { x: 350, y: 350 }],
|
||||
['G', { x: 150, y: 350 }],
|
||||
['H', { x: 150, y: 500 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 5: Worker Cooperative
|
||||
* Models a worker coop with shared risk pool
|
||||
*/
|
||||
export const workerCoop: Scenario = {
|
||||
id: 'worker-coop',
|
||||
name: 'Worker Cooperative',
|
||||
description:
|
||||
'Five workers in a cooperative. Each worker\'s overflow goes partly to a shared ' +
|
||||
'risk pool and partly to supporting other workers, creating solidarity and resilience.',
|
||||
suggestedFunding: 3000,
|
||||
accounts: [
|
||||
{
|
||||
id: 'Pool',
|
||||
name: 'Risk Pool',
|
||||
balance: 500,
|
||||
minThreshold: 1000,
|
||||
maxThreshold: 2000,
|
||||
allocations: new Map([
|
||||
['W1', 20],
|
||||
['W2', 20],
|
||||
['W3', 20],
|
||||
['W4', 20],
|
||||
['W5', 20],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W1',
|
||||
name: 'Worker 1',
|
||||
balance: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W2', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W2',
|
||||
name: 'Worker 2',
|
||||
balance: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W3', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W3',
|
||||
name: 'Worker 3',
|
||||
balance: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W4', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W4',
|
||||
name: 'Worker 4',
|
||||
balance: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W5', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W5',
|
||||
name: 'Worker 5',
|
||||
balance: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W1', 50],
|
||||
]),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['Pool', { x: 325, y: 250 }],
|
||||
['W1', { x: 325, y: 100 }],
|
||||
['W2', { x: 510, y: 175 }],
|
||||
['W3', { x: 510, y: 325 }],
|
||||
['W4', { x: 325, y: 400 }],
|
||||
['W5', { x: 140, y: 325 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* All available scenarios
|
||||
*/
|
||||
export const ALL_SCENARIOS: Scenario[] = [
|
||||
linearChain,
|
||||
mutualAidCircle,
|
||||
hubAndSpoke,
|
||||
complexNetwork,
|
||||
workerCoop,
|
||||
]
|
||||
|
||||
/**
|
||||
* Get scenario by ID
|
||||
*/
|
||||
export function getScenario(id: string): Scenario | undefined {
|
||||
return ALL_SCENARIOS.find(s => s.id === id)
|
||||
}
|
||||
|
|
@ -0,0 +1,148 @@
|
|||
/**
|
||||
* Targeted Funding - Add money to specific accounts and watch propagation
|
||||
*/
|
||||
|
||||
import type { Account, DistributionResult, IterationResult } from './types'
|
||||
|
||||
/**
|
||||
* Run distribution starting from current account balances
|
||||
* (Skips initial distribution phase - just runs overflow redistribution)
|
||||
*/
|
||||
export function runTargetedDistribution(
|
||||
accounts: Account[],
|
||||
config: {
|
||||
maxIterations?: number
|
||||
epsilon?: number
|
||||
verbose?: boolean
|
||||
} = {}
|
||||
): DistributionResult {
|
||||
const { maxIterations = 100, epsilon = 0.01, verbose = false } = config
|
||||
|
||||
// Store initial state
|
||||
const initialBalances = new Map(accounts.map(a => [a.id, a.balance]))
|
||||
|
||||
if (verbose) {
|
||||
console.log('\n📍 Targeted Distribution (from current balances)')
|
||||
accounts.forEach(a => {
|
||||
console.log(` ${a.id}: $${a.balance.toFixed(2)}`)
|
||||
})
|
||||
}
|
||||
|
||||
// Run overflow redistribution iterations
|
||||
const iterations: IterationResult[] = []
|
||||
let converged = false
|
||||
|
||||
for (let i = 0; i < maxIterations; i++) {
|
||||
if (verbose) {
|
||||
console.log(`\n--- Iteration ${i} ---`)
|
||||
}
|
||||
|
||||
// Calculate overflow
|
||||
const overflows = new Map<string, number>()
|
||||
let totalOverflow = 0
|
||||
|
||||
for (const account of accounts) {
|
||||
const overflow = Math.max(0, account.balance - account.maxThreshold)
|
||||
if (overflow > 0) {
|
||||
overflows.set(account.id, overflow)
|
||||
totalOverflow += overflow
|
||||
// Adjust balance to maximum
|
||||
account.balance = account.maxThreshold
|
||||
|
||||
if (verbose) {
|
||||
console.log(` ${account.id}: overflow $${overflow.toFixed(2)}`)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Record iteration state
|
||||
const flows = new Map<string, number>()
|
||||
const iteration: IterationResult = {
|
||||
iteration: i,
|
||||
balances: new Map(accounts.map(a => [a.id, a.balance])),
|
||||
overflows,
|
||||
totalOverflow,
|
||||
flows,
|
||||
converged: totalOverflow < epsilon,
|
||||
}
|
||||
|
||||
// Check convergence
|
||||
if (totalOverflow < epsilon) {
|
||||
if (verbose) {
|
||||
console.log(`✓ Converged (overflow < ${epsilon})`)
|
||||
}
|
||||
converged = true
|
||||
iterations.push(iteration)
|
||||
break
|
||||
}
|
||||
|
||||
// Redistribute overflow
|
||||
const accountMap = new Map(accounts.map(a => [a.id, a]))
|
||||
|
||||
for (const [sourceId, overflow] of overflows.entries()) {
|
||||
const source = accountMap.get(sourceId)
|
||||
if (!source) continue
|
||||
|
||||
// Normalize allocations
|
||||
let totalAllocation = 0
|
||||
for (const percentage of source.allocations.values()) {
|
||||
totalAllocation += percentage
|
||||
}
|
||||
|
||||
if (totalAllocation === 0) {
|
||||
if (verbose) {
|
||||
console.log(` ${sourceId}: no allocations - overflow lost`)
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// Distribute overflow
|
||||
for (const [targetId, percentage] of source.allocations.entries()) {
|
||||
const target = accountMap.get(targetId)
|
||||
if (!target) continue
|
||||
|
||||
const normalizedPercentage = percentage / totalAllocation
|
||||
const amount = overflow * normalizedPercentage
|
||||
|
||||
target.balance += amount
|
||||
flows.set(`${sourceId}->${targetId}`, amount)
|
||||
|
||||
if (verbose) {
|
||||
console.log(
|
||||
` ${sourceId} → ${targetId}: $${amount.toFixed(2)} (${percentage}%)`
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
iteration.flows = flows
|
||||
iterations.push(iteration)
|
||||
}
|
||||
|
||||
if (!converged && verbose) {
|
||||
console.log(`\n⚠️ Did not converge within ${maxIterations} iterations`)
|
||||
}
|
||||
|
||||
const finalBalances = new Map(accounts.map(a => [a.id, a.balance]))
|
||||
|
||||
if (verbose) {
|
||||
console.log('\n🎯 Final State:')
|
||||
accounts.forEach(a => {
|
||||
const initial = initialBalances.get(a.id) || 0
|
||||
const change = a.balance - initial
|
||||
console.log(
|
||||
` ${a.id}: $${a.balance.toFixed(2)} ` +
|
||||
`(${change >= 0 ? '+' : ''}$${change.toFixed(2)})`
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
return {
|
||||
initialBalances,
|
||||
finalBalances,
|
||||
iterations,
|
||||
converged,
|
||||
totalFunding: 0, // Not applicable for targeted
|
||||
iterationCount: iterations.length,
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,90 @@
|
|||
/**
|
||||
* Flow Funding Core Types
|
||||
* Isolated module for threshold-based flow funding mechanism
|
||||
*/
|
||||
|
||||
/**
|
||||
* Represents an account in the flow funding network
|
||||
*/
|
||||
export interface Account {
|
||||
id: string
|
||||
/** Display name for the account */
|
||||
name: string
|
||||
/** Current balance */
|
||||
balance: number
|
||||
/** Minimum sustainable funding level */
|
||||
minThreshold: number
|
||||
/** Maximum threshold - beyond this, funds overflow */
|
||||
maxThreshold: number
|
||||
/** Allocation preferences: map of target account ID to percentage (0-100) */
|
||||
allocations: Map<string, number>
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of a single redistribution iteration
|
||||
*/
|
||||
export interface IterationResult {
|
||||
/** Iteration number (0-indexed) */
|
||||
iteration: number
|
||||
/** Account balances after this iteration */
|
||||
balances: Map<string, number>
|
||||
/** Overflow amounts per account */
|
||||
overflows: Map<string, number>
|
||||
/** Total overflow in the system */
|
||||
totalOverflow: number
|
||||
/** Flows from account to account (sourceId-targetId -> amount) */
|
||||
flows: Map<string, number>
|
||||
/** Whether the system converged in this iteration */
|
||||
converged: boolean
|
||||
}
|
||||
|
||||
/**
|
||||
* Complete result of running the flow funding distribution
|
||||
*/
|
||||
export interface DistributionResult {
|
||||
/** Initial state before distribution */
|
||||
initialBalances: Map<string, number>
|
||||
/** Final balances after convergence */
|
||||
finalBalances: Map<string, number>
|
||||
/** History of each iteration */
|
||||
iterations: IterationResult[]
|
||||
/** Whether the distribution converged */
|
||||
converged: boolean
|
||||
/** Total external funding added */
|
||||
totalFunding: number
|
||||
/** Number of iterations to convergence */
|
||||
iterationCount: number
|
||||
}
|
||||
|
||||
/**
|
||||
* Account state for threshold visualization
|
||||
*/
|
||||
export type AccountState =
|
||||
| 'below-minimum' // balance < minThreshold (red)
|
||||
| 'sustainable' // minThreshold <= balance < maxThreshold (yellow)
|
||||
| 'at-maximum' // balance >= maxThreshold (green)
|
||||
| 'overflowing' // balance > maxThreshold in current iteration (blue)
|
||||
|
||||
/**
|
||||
* Helper to determine account state
|
||||
*/
|
||||
export function getAccountState(
|
||||
balance: number,
|
||||
minThreshold: number,
|
||||
maxThreshold: number,
|
||||
hasOverflow: boolean
|
||||
): AccountState {
|
||||
if (hasOverflow) return 'overflowing'
|
||||
if (balance >= maxThreshold) return 'at-maximum'
|
||||
if (balance >= minThreshold) return 'sustainable'
|
||||
return 'below-minimum'
|
||||
}
|
||||
|
||||
/**
|
||||
* Validation result for a flow funding network
|
||||
*/
|
||||
export interface ValidationResult {
|
||||
valid: boolean
|
||||
errors: string[]
|
||||
warnings: string[]
|
||||
}
|
||||
|
|
@ -0,0 +1,438 @@
|
|||
/**
|
||||
* Flow Funding V2 Engine - Continuous Flow Dynamics
|
||||
*
|
||||
* Implements progressive outflow zones with steady-state equilibrium
|
||||
*/
|
||||
|
||||
import type {
|
||||
FlowNode,
|
||||
FlowEdge,
|
||||
FlowNetwork,
|
||||
FlowZone,
|
||||
OverflowNode,
|
||||
ValidationResult,
|
||||
} from './types'
|
||||
|
||||
/**
|
||||
* Time conversion constants
|
||||
*/
|
||||
const SECONDS_PER_MONTH = 30 * 24 * 60 * 60 // ~2.592M seconds
|
||||
const MONTHS_PER_SECOND = 1 / SECONDS_PER_MONTH
|
||||
|
||||
/**
|
||||
* Configuration for flow simulation
|
||||
*/
|
||||
export interface FlowConfig {
|
||||
maxIterations?: number
|
||||
epsilon?: number // Convergence threshold
|
||||
verbose?: boolean
|
||||
}
|
||||
|
||||
const DEFAULT_CONFIG: Required<FlowConfig> = {
|
||||
maxIterations: 1000,
|
||||
epsilon: 0.001, // $0.001/month
|
||||
verbose: false,
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert $/month to $/second for internal calculation
|
||||
*/
|
||||
export function perMonthToPerSecond(amountPerMonth: number): number {
|
||||
return amountPerMonth * MONTHS_PER_SECOND
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert $/second to $/month for UI display
|
||||
*/
|
||||
export function perSecondToPerMonth(amountPerSecond: number): number {
|
||||
return amountPerSecond / MONTHS_PER_SECOND
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine which zone a node is in based on total inflow
|
||||
*/
|
||||
export function getFlowZone(node: FlowNode): FlowZone {
|
||||
const totalInflow = node.totalInflow || 0
|
||||
|
||||
if (totalInflow < node.minThreshold) {
|
||||
return 'deficit'
|
||||
} else if (totalInflow <= node.maxThreshold) {
|
||||
return 'building'
|
||||
} else {
|
||||
return 'capacity'
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate progressive outflow based on zone
|
||||
*
|
||||
* Deficit Zone (f < min): outflow = 0 (keep everything)
|
||||
* Building Zone (min ≤ f ≤ max): outflow = f × ((f - min) / (max - min))
|
||||
* Capacity Zone (f > max): outflow = f - max (redirect excess)
|
||||
*/
|
||||
export function calculateOutflow(node: FlowNode): number {
|
||||
const totalInflow = node.totalInflow || 0
|
||||
const { minThreshold, maxThreshold } = node
|
||||
|
||||
// Deficit zone: keep everything
|
||||
if (totalInflow < minThreshold) {
|
||||
return 0
|
||||
}
|
||||
|
||||
// Capacity zone: redirect excess
|
||||
if (totalInflow > maxThreshold) {
|
||||
return totalInflow - maxThreshold
|
||||
}
|
||||
|
||||
// Building zone: progressive sharing
|
||||
const range = maxThreshold - minThreshold
|
||||
if (range === 0) {
|
||||
// Edge case: min === max
|
||||
return totalInflow > maxThreshold ? totalInflow - maxThreshold : 0
|
||||
}
|
||||
|
||||
const ratio = (totalInflow - minThreshold) / range
|
||||
return totalInflow * ratio
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate network structure
|
||||
*/
|
||||
export function validateNetwork(nodes: FlowNode[]): ValidationResult {
|
||||
const errors: string[] = []
|
||||
const warnings: string[] = []
|
||||
|
||||
if (nodes.length === 0) {
|
||||
errors.push('Network must contain at least one node')
|
||||
return { valid: false, errors, warnings }
|
||||
}
|
||||
|
||||
const nodeIds = new Set(nodes.map(n => n.id))
|
||||
|
||||
for (const node of nodes) {
|
||||
// Check thresholds
|
||||
if (node.minThreshold < 0) {
|
||||
errors.push(`Node ${node.id}: min threshold must be non-negative`)
|
||||
}
|
||||
if (node.maxThreshold < 0) {
|
||||
errors.push(`Node ${node.id}: max threshold must be non-negative`)
|
||||
}
|
||||
if (node.minThreshold > node.maxThreshold) {
|
||||
errors.push(
|
||||
`Node ${node.id}: min threshold (${node.minThreshold}) ` +
|
||||
`exceeds max threshold (${node.maxThreshold})`
|
||||
)
|
||||
}
|
||||
|
||||
// Check external inflow
|
||||
if (node.externalInflow < 0) {
|
||||
errors.push(`Node ${node.id}: external inflow must be non-negative`)
|
||||
}
|
||||
|
||||
// Check allocations
|
||||
let totalAllocation = 0
|
||||
for (const [targetId, percentage] of node.allocations.entries()) {
|
||||
if (percentage < 0 || percentage > 100) {
|
||||
errors.push(
|
||||
`Node ${node.id}: allocation to ${targetId} must be 0-100`
|
||||
)
|
||||
}
|
||||
if (!nodeIds.has(targetId)) {
|
||||
errors.push(
|
||||
`Node ${node.id}: allocation target ${targetId} does not exist`
|
||||
)
|
||||
}
|
||||
if (targetId === node.id) {
|
||||
errors.push(`Node ${node.id}: cannot allocate to itself`)
|
||||
}
|
||||
totalAllocation += percentage
|
||||
}
|
||||
|
||||
if (totalAllocation > 100.01) {
|
||||
errors.push(
|
||||
`Node ${node.id}: total allocations (${totalAllocation}%) exceed 100%`
|
||||
)
|
||||
}
|
||||
|
||||
// Warnings
|
||||
if (node.allocations.size === 0 && nodes.length > 1) {
|
||||
warnings.push(
|
||||
`Node ${node.id}: no outgoing allocations (overflow will be lost)`
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
valid: errors.length === 0,
|
||||
errors,
|
||||
warnings,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate steady-state flow equilibrium
|
||||
*
|
||||
* Uses iterative convergence to find stable flow rates where
|
||||
* each node's inflow equals external inflow + allocations from other nodes
|
||||
*/
|
||||
export function calculateSteadyState(
|
||||
nodes: FlowNode[],
|
||||
config: FlowConfig = {}
|
||||
): FlowNetwork {
|
||||
const cfg = { ...DEFAULT_CONFIG, ...config }
|
||||
const { maxIterations, epsilon, verbose } = cfg
|
||||
|
||||
// Validate network
|
||||
const validation = validateNetwork(nodes)
|
||||
if (!validation.valid) {
|
||||
throw new Error(
|
||||
`Invalid network:\n${validation.errors.join('\n')}`
|
||||
)
|
||||
}
|
||||
|
||||
if (verbose && validation.warnings.length > 0) {
|
||||
console.log('⚠️ Warnings:')
|
||||
validation.warnings.forEach(w => console.log(` ${w}`))
|
||||
}
|
||||
|
||||
// Create node map
|
||||
const nodeMap = new Map(nodes.map(n => [n.id, n]))
|
||||
|
||||
// Initialize total inflows with external inflows
|
||||
for (const node of nodes) {
|
||||
node.totalInflow = node.externalInflow
|
||||
node.totalOutflow = 0
|
||||
node.balance = 0
|
||||
}
|
||||
|
||||
if (verbose) {
|
||||
console.log('\n🌊 Starting Steady-State Calculation')
|
||||
console.log('Initial state:')
|
||||
nodes.forEach(n => {
|
||||
console.log(
|
||||
` ${n.id}: external=$${n.externalInflow}/mo ` +
|
||||
`(min=$${n.minThreshold}, max=$${n.maxThreshold})`
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
// Iterative convergence
|
||||
let converged = false
|
||||
let iterations = 0
|
||||
|
||||
for (let i = 0; i < maxIterations; i++) {
|
||||
iterations++
|
||||
|
||||
// Calculate outflows for each node
|
||||
for (const node of nodes) {
|
||||
node.totalOutflow = calculateOutflow(node)
|
||||
}
|
||||
|
||||
// Calculate new inflows based on allocations
|
||||
const newInflows = new Map<string, number>()
|
||||
|
||||
for (const node of nodes) {
|
||||
// Start with external inflow
|
||||
newInflows.set(node.id, node.externalInflow)
|
||||
}
|
||||
|
||||
// Add allocated flows
|
||||
for (const source of nodes) {
|
||||
const outflow = source.totalOutflow || 0
|
||||
|
||||
if (outflow > 0) {
|
||||
// Normalize allocations
|
||||
let totalAllocation = 0
|
||||
for (const percentage of source.allocations.values()) {
|
||||
totalAllocation += percentage
|
||||
}
|
||||
|
||||
if (totalAllocation > 0) {
|
||||
for (const [targetId, percentage] of source.allocations.entries()) {
|
||||
const target = nodeMap.get(targetId)
|
||||
if (!target) continue
|
||||
|
||||
const normalizedPercentage = percentage / totalAllocation
|
||||
const flowAmount = outflow * normalizedPercentage
|
||||
|
||||
const currentInflow = newInflows.get(targetId) || 0
|
||||
newInflows.set(targetId, currentInflow + flowAmount)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check convergence
|
||||
let maxChange = 0
|
||||
for (const node of nodes) {
|
||||
const newInflow = newInflows.get(node.id) || 0
|
||||
const oldInflow = node.totalInflow || 0
|
||||
const change = Math.abs(newInflow - oldInflow)
|
||||
maxChange = Math.max(maxChange, change)
|
||||
|
||||
node.totalInflow = newInflow
|
||||
}
|
||||
|
||||
if (verbose && i < 5) {
|
||||
console.log(`\nIteration ${i}:`)
|
||||
nodes.forEach(n => {
|
||||
const zone = getFlowZone(n)
|
||||
console.log(
|
||||
` ${n.id}: in=$${(n.totalInflow || 0).toFixed(2)}/mo ` +
|
||||
`out=$${(n.totalOutflow || 0).toFixed(2)}/mo [${zone}]`
|
||||
)
|
||||
})
|
||||
console.log(` Max change: $${maxChange.toFixed(4)}/mo`)
|
||||
}
|
||||
|
||||
if (maxChange < epsilon) {
|
||||
converged = true
|
||||
if (verbose) {
|
||||
console.log(`\n✓ Converged after ${iterations} iterations`)
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (!converged && verbose) {
|
||||
console.log(`\n⚠️ Did not converge within ${maxIterations} iterations`)
|
||||
}
|
||||
|
||||
// Calculate edges
|
||||
const edges: FlowEdge[] = []
|
||||
|
||||
for (const source of nodes) {
|
||||
const outflow = source.totalOutflow || 0
|
||||
|
||||
if (outflow > 0) {
|
||||
let totalAllocation = 0
|
||||
for (const percentage of source.allocations.values()) {
|
||||
totalAllocation += percentage
|
||||
}
|
||||
|
||||
if (totalAllocation > 0) {
|
||||
for (const [targetId, percentage] of source.allocations.entries()) {
|
||||
const normalizedPercentage = percentage / totalAllocation
|
||||
const flowRate = outflow * normalizedPercentage
|
||||
|
||||
if (flowRate > 0) {
|
||||
edges.push({
|
||||
source: source.id,
|
||||
target: targetId,
|
||||
flowRate,
|
||||
percentage,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate overflow node
|
||||
const totalExternalInflow = nodes.reduce(
|
||||
(sum, n) => sum + n.externalInflow,
|
||||
0
|
||||
)
|
||||
const totalNetworkCapacity = nodes.reduce(
|
||||
(sum, n) => sum + n.maxThreshold,
|
||||
0
|
||||
)
|
||||
const totalNetworkNeeds = nodes.reduce(
|
||||
(sum, n) => sum + n.minThreshold,
|
||||
0
|
||||
)
|
||||
|
||||
// Overflow node appears when unallocated overflow exists
|
||||
let overflowNode: OverflowNode | null = null
|
||||
let totalUnallocatedOverflow = 0
|
||||
|
||||
for (const node of nodes) {
|
||||
const outflow = node.totalOutflow || 0
|
||||
|
||||
// Calculate allocated overflow
|
||||
let totalAllocation = 0
|
||||
for (const percentage of node.allocations.values()) {
|
||||
totalAllocation += percentage
|
||||
}
|
||||
|
||||
// Unallocated percentage
|
||||
const unallocatedPercentage = Math.max(0, 100 - totalAllocation)
|
||||
const unallocated = (outflow * unallocatedPercentage) / 100
|
||||
|
||||
totalUnallocatedOverflow += unallocated
|
||||
}
|
||||
|
||||
if (totalUnallocatedOverflow > epsilon) {
|
||||
overflowNode = {
|
||||
id: 'overflow',
|
||||
totalInflow: totalUnallocatedOverflow,
|
||||
}
|
||||
}
|
||||
|
||||
if (verbose) {
|
||||
console.log('\n📊 Final Network State:')
|
||||
nodes.forEach(n => {
|
||||
const zone = getFlowZone(n)
|
||||
const retention = (n.totalInflow || 0) - (n.totalOutflow || 0)
|
||||
console.log(
|
||||
` ${n.id}: ` +
|
||||
`in=$${(n.totalInflow || 0).toFixed(2)}/mo ` +
|
||||
`out=$${(n.totalOutflow || 0).toFixed(2)}/mo ` +
|
||||
`retain=$${retention.toFixed(2)}/mo ` +
|
||||
`[${zone}]`
|
||||
)
|
||||
})
|
||||
|
||||
if (overflowNode) {
|
||||
console.log(
|
||||
` Overflow: $${overflowNode.totalInflow.toFixed(2)}/mo (unallocated)`
|
||||
)
|
||||
}
|
||||
|
||||
console.log(`\nNetwork totals:`)
|
||||
console.log(` External inflow: $${totalExternalInflow.toFixed(2)}/mo`)
|
||||
console.log(` Network needs: $${totalNetworkNeeds.toFixed(2)}/mo`)
|
||||
console.log(` Network capacity: $${totalNetworkCapacity.toFixed(2)}/mo`)
|
||||
}
|
||||
|
||||
return {
|
||||
nodes: nodeMap,
|
||||
edges,
|
||||
overflowNode,
|
||||
totalExternalInflow,
|
||||
totalNetworkCapacity,
|
||||
totalNetworkNeeds,
|
||||
converged,
|
||||
iterations,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clone nodes for simulation
|
||||
*/
|
||||
export function cloneNodes(nodes: FlowNode[]): FlowNode[] {
|
||||
return nodes.map(n => ({
|
||||
...n,
|
||||
allocations: new Map(n.allocations),
|
||||
totalInflow: n.totalInflow,
|
||||
totalOutflow: n.totalOutflow,
|
||||
balance: n.balance,
|
||||
}))
|
||||
}
|
||||
|
||||
/**
|
||||
* Update node balances based on flow rates over time
|
||||
* (For visualization - accumulate balance over delta time)
|
||||
*/
|
||||
export function updateBalances(
|
||||
nodes: FlowNode[],
|
||||
deltaSeconds: number
|
||||
): void {
|
||||
for (const node of nodes) {
|
||||
const inflowPerSecond = perMonthToPerSecond(node.totalInflow || 0)
|
||||
const outflowPerSecond = perMonthToPerSecond(node.totalOutflow || 0)
|
||||
const netFlowPerSecond = inflowPerSecond - outflowPerSecond
|
||||
|
||||
node.balance = (node.balance || 0) + netFlowPerSecond * deltaSeconds
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,399 @@
|
|||
/**
|
||||
* Flow Funding V2 - Preset Scenarios
|
||||
*
|
||||
* Demonstrates various network topologies with continuous flow dynamics
|
||||
*/
|
||||
|
||||
import type { FlowNode, ScenarioV2 } from './types'
|
||||
|
||||
/**
|
||||
* Scenario 1: Linear Chain
|
||||
* A → B → C → D
|
||||
*
|
||||
* Demonstrates cascading progressive flow
|
||||
*/
|
||||
export const linearChainV2: ScenarioV2 = {
|
||||
id: 'linear-chain-v2',
|
||||
name: 'Linear Chain',
|
||||
description:
|
||||
'A simple chain showing progressive flow from left to right. ' +
|
||||
'Watch how funding to A cascades through the network as each node ' +
|
||||
'enters different flow zones.',
|
||||
suggestedTotalInflow: 1200,
|
||||
nodes: [
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
externalInflow: 800,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([['B', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
externalInflow: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 600,
|
||||
allocations: new Map([['C', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
externalInflow: 0,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([['D', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'D',
|
||||
name: 'David',
|
||||
externalInflow: 0,
|
||||
minThreshold: 400,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map(),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['A', { x: 100, y: 300 }],
|
||||
['B', { x: 280, y: 300 }],
|
||||
['C', { x: 460, y: 300 }],
|
||||
['D', { x: 640, y: 300 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 2: Mutual Aid Circle
|
||||
* A ↔ B ↔ C ↔ A
|
||||
*
|
||||
* Demonstrates circular solidarity and dynamic equilibrium
|
||||
*/
|
||||
export const mutualAidCircleV2: ScenarioV2 = {
|
||||
id: 'mutual-aid-circle-v2',
|
||||
name: 'Mutual Aid Circle',
|
||||
description:
|
||||
'Three people in a circular mutual aid network. Each person shares ' +
|
||||
'their overflow with the next person, creating a self-balancing system. ' +
|
||||
'Adjust inflows to see how the network finds equilibrium.',
|
||||
suggestedTotalInflow: 1500,
|
||||
nodes: [
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
externalInflow: 500,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 600,
|
||||
allocations: new Map([['B', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
externalInflow: 500,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 600,
|
||||
allocations: new Map([['C', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
externalInflow: 500,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 600,
|
||||
allocations: new Map([['A', 100]]),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['A', { x: 370, y: 150 }],
|
||||
['B', { x: 520, y: 380 }],
|
||||
['C', { x: 220, y: 380 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 3: Hub and Spoke
|
||||
* Center → {A, B, C, D}
|
||||
*
|
||||
* Demonstrates redistribution from a central fund
|
||||
*/
|
||||
export const hubAndSpokeV2: ScenarioV2 = {
|
||||
id: 'hub-and-spoke-v2',
|
||||
name: 'Hub and Spoke',
|
||||
description:
|
||||
'A central redistribution hub that shares overflow evenly to four ' +
|
||||
'peripheral accounts. Models a community fund or mutual aid pool. ' +
|
||||
'Try adjusting the hub\'s external funding.',
|
||||
suggestedTotalInflow: 2000,
|
||||
nodes: [
|
||||
{
|
||||
id: 'Hub',
|
||||
name: 'Community Fund',
|
||||
externalInflow: 2000,
|
||||
minThreshold: 200,
|
||||
maxThreshold: 500,
|
||||
allocations: new Map([
|
||||
['A', 25],
|
||||
['B', 25],
|
||||
['C', 25],
|
||||
['D', 25],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
externalInflow: 0,
|
||||
minThreshold: 400,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map(),
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
externalInflow: 0,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 1000,
|
||||
allocations: new Map(),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
externalInflow: 0,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 700,
|
||||
allocations: new Map(),
|
||||
},
|
||||
{
|
||||
id: 'D',
|
||||
name: 'David',
|
||||
externalInflow: 0,
|
||||
minThreshold: 400,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map(),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['Hub', { x: 370, y: 300 }],
|
||||
['A', { x: 370, y: 120 }],
|
||||
['B', { x: 580, y: 300 }],
|
||||
['C', { x: 370, y: 480 }],
|
||||
['D', { x: 160, y: 300 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 4: Complex Network
|
||||
* Multi-hop redistribution with various strategies
|
||||
*/
|
||||
export const complexNetworkV2: ScenarioV2 = {
|
||||
id: 'complex-network-v2',
|
||||
name: 'Complex Network',
|
||||
description:
|
||||
'A realistic network with 8 accounts showing various allocation strategies: ' +
|
||||
'some split overflow evenly, others prioritize specific recipients. ' +
|
||||
'Watch emergent flow patterns and steady-state behavior.',
|
||||
suggestedTotalInflow: 5000,
|
||||
nodes: [
|
||||
{
|
||||
id: 'A',
|
||||
name: 'Alice',
|
||||
externalInflow: 1200,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 1000,
|
||||
allocations: new Map([
|
||||
['B', 50],
|
||||
['C', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'B',
|
||||
name: 'Bob',
|
||||
externalInflow: 800,
|
||||
minThreshold: 400,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map([
|
||||
['D', 30],
|
||||
['E', 70],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'C',
|
||||
name: 'Carol',
|
||||
externalInflow: 600,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 700,
|
||||
allocations: new Map([['F', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'D',
|
||||
name: 'David',
|
||||
externalInflow: 1000,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 900,
|
||||
allocations: new Map([
|
||||
['G', 40],
|
||||
['H', 60],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'E',
|
||||
name: 'Eve',
|
||||
externalInflow: 400,
|
||||
minThreshold: 400,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map([
|
||||
['F', 50],
|
||||
['G', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'F',
|
||||
name: 'Frank',
|
||||
externalInflow: 500,
|
||||
minThreshold: 300,
|
||||
maxThreshold: 600,
|
||||
allocations: new Map([['H', 100]]),
|
||||
},
|
||||
{
|
||||
id: 'G',
|
||||
name: 'Grace',
|
||||
externalInflow: 300,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 1000,
|
||||
allocations: new Map([
|
||||
['A', 30],
|
||||
['H', 70],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'H',
|
||||
name: 'Henry',
|
||||
externalInflow: 200,
|
||||
minThreshold: 600,
|
||||
maxThreshold: 1200,
|
||||
allocations: new Map([
|
||||
['A', 20],
|
||||
['E', 80],
|
||||
]),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['A', { x: 150, y: 150 }],
|
||||
['B', { x: 380, y: 100 }],
|
||||
['C', { x: 380, y: 200 }],
|
||||
['D', { x: 610, y: 150 }],
|
||||
['E', { x: 610, y: 350 }],
|
||||
['F', { x: 380, y: 400 }],
|
||||
['G', { x: 150, y: 400 }],
|
||||
['H', { x: 150, y: 550 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario 5: Worker Cooperative
|
||||
* Models a worker coop with shared risk pool
|
||||
*/
|
||||
export const workerCoopV2: ScenarioV2 = {
|
||||
id: 'worker-coop-v2',
|
||||
name: 'Worker Cooperative',
|
||||
description:
|
||||
'Five workers in a cooperative. Each worker\'s overflow goes partly to a shared ' +
|
||||
'risk pool and partly to supporting other workers, creating solidarity and resilience. ' +
|
||||
'The pool redistributes evenly to all workers.',
|
||||
suggestedTotalInflow: 3000,
|
||||
nodes: [
|
||||
{
|
||||
id: 'Pool',
|
||||
name: 'Risk Pool',
|
||||
externalInflow: 1000,
|
||||
minThreshold: 1500,
|
||||
maxThreshold: 3000,
|
||||
allocations: new Map([
|
||||
['W1', 20],
|
||||
['W2', 20],
|
||||
['W3', 20],
|
||||
['W4', 20],
|
||||
['W5', 20],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W1',
|
||||
name: 'Worker 1',
|
||||
externalInflow: 400,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W2', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W2',
|
||||
name: 'Worker 2',
|
||||
externalInflow: 400,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W3', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W3',
|
||||
name: 'Worker 3',
|
||||
externalInflow: 400,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W4', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W4',
|
||||
name: 'Worker 4',
|
||||
externalInflow: 400,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W5', 50],
|
||||
]),
|
||||
},
|
||||
{
|
||||
id: 'W5',
|
||||
name: 'Worker 5',
|
||||
externalInflow: 400,
|
||||
minThreshold: 500,
|
||||
maxThreshold: 800,
|
||||
allocations: new Map([
|
||||
['Pool', 50],
|
||||
['W1', 50],
|
||||
]),
|
||||
},
|
||||
],
|
||||
layout: new Map([
|
||||
['Pool', { x: 370, y: 300 }],
|
||||
['W1', { x: 370, y: 120 }],
|
||||
['W2', { x: 570, y: 210 }],
|
||||
['W3', { x: 570, y: 390 }],
|
||||
['W4', { x: 370, y: 480 }],
|
||||
['W5', { x: 170, y: 390 }],
|
||||
]),
|
||||
}
|
||||
|
||||
/**
|
||||
* All available scenarios
|
||||
*/
|
||||
export const ALL_SCENARIOS_V2: ScenarioV2[] = [
|
||||
linearChainV2,
|
||||
mutualAidCircleV2,
|
||||
hubAndSpokeV2,
|
||||
complexNetworkV2,
|
||||
workerCoopV2,
|
||||
]
|
||||
|
||||
/**
|
||||
* Get scenario by ID
|
||||
*/
|
||||
export function getScenarioV2(id: string): ScenarioV2 | undefined {
|
||||
return ALL_SCENARIOS_V2.find(s => s.id === id)
|
||||
}
|
||||
|
|
@ -0,0 +1,117 @@
|
|||
/**
|
||||
* Flow Funding V2 - Continuous Flow Dynamics
|
||||
*
|
||||
* Core types for the flow-oriented funding mechanism
|
||||
*/
|
||||
|
||||
/**
|
||||
* Flow Node - A participant in the flow network
|
||||
*
|
||||
* Each node has:
|
||||
* - External inflow ($/month) - what funders contribute
|
||||
* - Min threshold ($/month) - needs level
|
||||
* - Max threshold ($/month) - capacity level
|
||||
* - Allocations - where overflow flows to
|
||||
*/
|
||||
export interface FlowNode {
|
||||
id: string
|
||||
name: string
|
||||
|
||||
// Flow rates ($/month for UI, converted to $/second for simulation)
|
||||
externalInflow: number // From funders/sliders
|
||||
minThreshold: number // Needs level
|
||||
maxThreshold: number // Capacity level
|
||||
|
||||
// Where overflow flows to (percentages sum to ≤100)
|
||||
allocations: Map<string, number>
|
||||
|
||||
// Computed during steady-state calculation
|
||||
totalInflow?: number // External + incoming from other nodes
|
||||
totalOutflow?: number // Sent to other nodes
|
||||
balance?: number // Accumulated balance (for visualization only)
|
||||
}
|
||||
|
||||
/**
|
||||
* Progressive Outflow Zones
|
||||
*
|
||||
* Deficit Zone (totalInflow < min): Keep everything, outflow = 0
|
||||
* Building Zone (min ≤ totalInflow ≤ max): Progressive sharing
|
||||
* Capacity Zone (totalInflow > max): Redirect all excess
|
||||
*/
|
||||
export type FlowZone = 'deficit' | 'building' | 'capacity'
|
||||
|
||||
/**
|
||||
* Flow between two nodes
|
||||
*/
|
||||
export interface FlowEdge {
|
||||
source: string
|
||||
target: string
|
||||
flowRate: number // $/month
|
||||
percentage: number // Allocation percentage
|
||||
}
|
||||
|
||||
/**
|
||||
* Network Overflow Node
|
||||
*
|
||||
* Pure sink that absorbs unallocatable overflow
|
||||
* Created when total external inflow > total network capacity
|
||||
*/
|
||||
export interface OverflowNode {
|
||||
id: 'overflow'
|
||||
totalInflow: number // $/month
|
||||
}
|
||||
|
||||
/**
|
||||
* Complete network state
|
||||
*/
|
||||
export interface FlowNetwork {
|
||||
nodes: Map<string, FlowNode>
|
||||
edges: FlowEdge[]
|
||||
overflowNode: OverflowNode | null
|
||||
|
||||
// Network-level metrics
|
||||
totalExternalInflow: number // Sum of all external inflows
|
||||
totalNetworkCapacity: number // Sum of all max thresholds
|
||||
totalNetworkNeeds: number // Sum of all min thresholds
|
||||
|
||||
// Convergence info
|
||||
converged: boolean
|
||||
iterations: number
|
||||
}
|
||||
|
||||
/**
|
||||
* Simulation state (per-frame)
|
||||
*/
|
||||
export interface SimulationState {
|
||||
timestamp: number // Simulation time in seconds
|
||||
network: FlowNetwork
|
||||
|
||||
// Per-node state
|
||||
nodeStates: Map<string, {
|
||||
zone: FlowZone
|
||||
inflows: Map<string, number> // From specific sources
|
||||
outflows: Map<string, number> // To specific targets
|
||||
balance: number
|
||||
}>
|
||||
}
|
||||
|
||||
/**
|
||||
* Scenario preset
|
||||
*/
|
||||
export interface ScenarioV2 {
|
||||
id: string
|
||||
name: string
|
||||
description: string
|
||||
nodes: FlowNode[]
|
||||
layout: Map<string, { x: number; y: number }>
|
||||
suggestedTotalInflow: number // $/month
|
||||
}
|
||||
|
||||
/**
|
||||
* Validation result
|
||||
*/
|
||||
export interface ValidationResult {
|
||||
valid: boolean
|
||||
errors: string[]
|
||||
warnings: string[]
|
||||
}
|
||||
|
|
@ -0,0 +1,409 @@
|
|||
# Threshold-Based Flow Funding (TBFF) Module
|
||||
|
||||
**Status**: Milestone 3 Complete ✅
|
||||
**Route**: `/tbff`
|
||||
**Last Updated**: 2025-11-09
|
||||
|
||||
---
|
||||
|
||||
## Overview
|
||||
|
||||
This module implements the Threshold-Based Flow Funding mechanism described in `threshold-based-flow-funding.md`. It's built as a **self-contained, modular system** that can evolve independently without affecting other parts of the application.
|
||||
|
||||
## Module Structure
|
||||
|
||||
```
|
||||
lib/tbff/
|
||||
├── types.ts # TypeScript interfaces and types
|
||||
├── utils.ts # Utility functions (status calculations, formatting)
|
||||
├── sample-networks.ts # Pre-configured demo networks
|
||||
├── rendering.ts # Canvas rendering functions
|
||||
├── algorithms.ts # Flow funding algorithms (future)
|
||||
└── README.md # This file
|
||||
|
||||
app/tbff/
|
||||
└── page.tsx # Main page component
|
||||
```
|
||||
|
||||
## Core Concepts
|
||||
|
||||
### 1. Account (Participant)
|
||||
|
||||
Each account has:
|
||||
- **Balance**: Current funds held
|
||||
- **Min Threshold**: Minimum viable funding (survival level)
|
||||
- **Max Threshold**: Overflow point (abundance level)
|
||||
- **Status**: Derived state (deficit, minimum, healthy, overflow)
|
||||
|
||||
**Visual Representation**: Rectangle with fill height showing balance vs thresholds.
|
||||
|
||||
**Color Coding**:
|
||||
- 🔴 Red (Deficit): balance < minThreshold
|
||||
- 🟡 Yellow (Minimum): balance ≈ minThreshold
|
||||
- 🔵 Blue (Healthy): minThreshold < balance < maxThreshold
|
||||
- 🟢 Green (Overflow): balance ≥ maxThreshold
|
||||
|
||||
### 2. Allocation (Connection)
|
||||
|
||||
Represents where overflow flows when an account exceeds its maximum threshold.
|
||||
|
||||
**Properties**:
|
||||
- `sourceAccountId`: Account that overflows
|
||||
- `targetAccountId`: Account that receives overflow
|
||||
- `percentage`: Portion of overflow to send (0.0 to 1.0)
|
||||
|
||||
**Visual Representation**: Arrow with thickness based on percentage.
|
||||
|
||||
### 3. Network
|
||||
|
||||
Collection of accounts and their allocations, forming a resource flow network.
|
||||
|
||||
**Computed Properties**:
|
||||
- Total Funds: Sum of all balances
|
||||
- Total Shortfall: Sum of all deficits
|
||||
- Total Capacity: Sum of all remaining capacity
|
||||
- Total Overflow: Sum of all overflows
|
||||
|
||||
## Current Implementation (Milestone 1-3)
|
||||
|
||||
### ✅ What's Working
|
||||
|
||||
1. **Static Visualization**
|
||||
- Accounts rendered as colored rectangles
|
||||
- Fill height shows balance vs max threshold
|
||||
- Threshold lines (dashed) show min/max
|
||||
- Status badges show current state
|
||||
- Center dots show connection points
|
||||
|
||||
2. **Allocations**
|
||||
- Arrows between accounts
|
||||
- Thickness based on allocation percentage
|
||||
- Color indicates if source has overflow
|
||||
- Percentage labels at midpoint
|
||||
|
||||
3. **Interactive Selection**
|
||||
- Click accounts to select
|
||||
- Click arrows to select allocations
|
||||
- Sidebar shows detailed info
|
||||
- Account list for quick navigation
|
||||
- Keyboard shortcuts (Delete, Escape)
|
||||
|
||||
4. **Interactive Allocation Creation** ✨ New in M2
|
||||
- Two-tool system (Select, Create Arrow)
|
||||
- Click source, then target to create allocation
|
||||
- Default 50% percentage
|
||||
- Auto-normalization with existing allocations
|
||||
- Visual feedback during creation
|
||||
|
||||
5. **Allocation Editing** ✨ New in M2
|
||||
- Select arrow to edit
|
||||
- Percentage slider (0-100%)
|
||||
- Real-time updates
|
||||
- Auto-normalization
|
||||
- Delete button
|
||||
- Delete key shortcut
|
||||
|
||||
6. **Sample Networks**
|
||||
- **States Demo**: Shows all 4 account states
|
||||
- **Simple Linear**: A → B → C flow
|
||||
- **Mutual Aid Circle**: A ↔ B ↔ C circular support
|
||||
- **Commons Pool**: Everyone → Pool → Everyone
|
||||
|
||||
7. **Initial Distribution Algorithm** ✨ New in M3
|
||||
- Add external funding input field
|
||||
- "Distribute Funding" button
|
||||
- Algorithm fills minimums first, then distributes by capacity
|
||||
- Distribution summary shows changes
|
||||
- Console logging for debugging
|
||||
- Real-time balance updates
|
||||
|
||||
8. **Network Stats**
|
||||
- Real-time totals displayed in corner
|
||||
- Sidebar shows aggregated metrics
|
||||
|
||||
### 📋 What's Not Yet Implemented
|
||||
|
||||
- ❌ Overflow redistribution algorithm
|
||||
- ❌ Animated flow particles
|
||||
- ❌ Adding/editing accounts
|
||||
- ❌ Editing account balances/thresholds
|
||||
- ❌ Multi-round simulation with overflow
|
||||
- ❌ Persistence (save/load)
|
||||
|
||||
## Sample Networks
|
||||
|
||||
### 1. States Demo (Default)
|
||||
|
||||
Four accounts showing all possible states:
|
||||
- Deficit (balance: 30, min: 100, max: 200)
|
||||
- Minimum (balance: 100, min: 100, max: 200)
|
||||
- Healthy (balance: 150, min: 100, max: 200)
|
||||
- Overflow (balance: 250, min: 100, max: 200)
|
||||
|
||||
**Purpose**: Understand visual language and status colors.
|
||||
|
||||
### 2. Simple Linear Flow
|
||||
|
||||
Three accounts in a chain: Alice → Bob → Carol
|
||||
|
||||
**Purpose**: Demonstrates basic flow through a linear network.
|
||||
|
||||
### 3. Mutual Aid Circle
|
||||
|
||||
Three accounts in circular support: Alice ↔ Bob ↔ Carol ↔ Alice
|
||||
|
||||
**Purpose**: Shows how resources can circulate through mutual aid relationships.
|
||||
|
||||
### 4. Commons Pool
|
||||
|
||||
Four accounts where everyone contributes to a central pool, which redistributes equally.
|
||||
|
||||
**Purpose**: Demonstrates hub-and-spoke pattern with commons-based allocation.
|
||||
|
||||
## API Reference
|
||||
|
||||
### Types (`types.ts`)
|
||||
|
||||
```typescript
|
||||
interface FlowFundingAccount {
|
||||
id: string
|
||||
name: string
|
||||
balance: number
|
||||
minThreshold: number
|
||||
maxThreshold: number
|
||||
x: number
|
||||
y: number
|
||||
width: number
|
||||
height: number
|
||||
status: AccountStatus
|
||||
shortfall: number
|
||||
capacity: number
|
||||
overflow: number
|
||||
}
|
||||
|
||||
interface Allocation {
|
||||
id: string
|
||||
sourceAccountId: string
|
||||
targetAccountId: string
|
||||
percentage: number
|
||||
}
|
||||
|
||||
interface FlowFundingNetwork {
|
||||
name: string
|
||||
accounts: FlowFundingAccount[]
|
||||
allocations: Allocation[]
|
||||
totalFunds: number
|
||||
totalShortfall: number
|
||||
totalCapacity: number
|
||||
totalOverflow: number
|
||||
}
|
||||
```
|
||||
|
||||
### Utils (`utils.ts`)
|
||||
|
||||
```typescript
|
||||
// Status calculation
|
||||
getAccountStatus(account: FlowFundingAccount): AccountStatus
|
||||
updateAccountComputedProperties(account: FlowFundingAccount): FlowFundingAccount
|
||||
|
||||
// Network calculations
|
||||
calculateNetworkTotals(network: FlowFundingNetwork): FlowFundingNetwork
|
||||
|
||||
// Allocation helpers
|
||||
normalizeAllocations(allocations: Allocation[]): Allocation[]
|
||||
|
||||
// Visual helpers
|
||||
getAccountCenter(account: FlowFundingAccount): { x: number; y: number }
|
||||
getStatusColor(status: AccountStatus, alpha?: number): string
|
||||
```
|
||||
|
||||
### Rendering (`rendering.ts`)
|
||||
|
||||
```typescript
|
||||
// Render individual elements
|
||||
renderAccount(ctx: CanvasRenderingContext2D, account: FlowFundingAccount, isSelected?: boolean): void
|
||||
renderAllocation(ctx: CanvasRenderingContext2D, allocation: Allocation, source: FlowFundingAccount, target: FlowFundingAccount, isSelected?: boolean): void
|
||||
|
||||
// Render entire network
|
||||
renderNetwork(ctx: CanvasRenderingContext2D, network: FlowFundingNetwork, width: number, height: number, selectedAccountId?: string | null): void
|
||||
```
|
||||
|
||||
## Next Steps (Milestone 2+)
|
||||
|
||||
### ✅ Milestone 2: Add Allocations (Interactive) - COMPLETE
|
||||
**Goal**: Draw arrows between accounts, edit percentages
|
||||
|
||||
**Tasks**:
|
||||
- [x] Arrow drawing tool (click source, click target)
|
||||
- [x] Allocation percentage editor in sidebar
|
||||
- [x] Delete allocations
|
||||
- [x] Normalize allocations automatically
|
||||
|
||||
### ✅ Milestone 3: Initial Distribution - COMPLETE
|
||||
**Goal**: Add external funding and watch it distribute
|
||||
|
||||
**Tasks**:
|
||||
- [x] Implement `initialDistribution()` algorithm
|
||||
- [x] Add "Add Funding" input + button
|
||||
- [x] Distribution summary display
|
||||
- [x] Console logging for debugging
|
||||
- [ ] Animate balance changes (number tweening) - Future enhancement
|
||||
|
||||
### Milestone 4: Overflow Redistribution
|
||||
**Goal**: Trigger overflow and watch funds flow
|
||||
|
||||
**Tasks**:
|
||||
- [ ] Implement `redistributeOverflow()` algorithm
|
||||
- [ ] Create `FlowParticle` animation system
|
||||
- [ ] Animate particles along arrows
|
||||
- [ ] Show iteration count and convergence
|
||||
- [ ] "Run Redistribution" button
|
||||
|
||||
### Milestone 5: Interactive Creation
|
||||
**Goal**: Build custom networks from scratch
|
||||
|
||||
**Tasks**:
|
||||
- [ ] "Create Account" tool with threshold inputs
|
||||
- [ ] Drag accounts to reposition
|
||||
- [ ] Edit account thresholds
|
||||
- [ ] Edit account balances
|
||||
- [ ] Save/load network (localStorage)
|
||||
|
||||
### Milestone 6: Scenarios & Presets
|
||||
**Goal**: Curated examples with explanations
|
||||
|
||||
**Tasks**:
|
||||
- [ ] More complex preset networks
|
||||
- [ ] Guided tour / tooltips
|
||||
- [ ] Scenario descriptions
|
||||
- [ ] Expected outcomes documentation
|
||||
|
||||
### Milestone 7: Polish
|
||||
**Goal**: Production-ready demo
|
||||
|
||||
**Tasks**:
|
||||
- [ ] Keyboard shortcuts (Delete, Esc, etc.)
|
||||
- [ ] Undo/redo for edits
|
||||
- [ ] Mobile responsive sidebar
|
||||
- [ ] Performance optimization
|
||||
- [ ] Error handling
|
||||
- [ ] Demo video recording
|
||||
|
||||
## Integration Points
|
||||
|
||||
### With Existing Canvas (`/italism`)
|
||||
|
||||
This module is **completely separate** from the existing `/italism` canvas. No shared code, no dependencies.
|
||||
|
||||
**Future**: Could potentially merge propagator concepts, but for now they remain independent.
|
||||
|
||||
### With Academic Paper
|
||||
|
||||
This implementation directly models the concepts from `threshold-based-flow-funding.md`:
|
||||
|
||||
- **Section 2.1**: Mathematical Model → `types.ts` interfaces
|
||||
- **Section 2.2**: Distribution Algorithm → `algorithms.ts` (future)
|
||||
- **Section 3**: Theoretical Properties → Will validate through tests
|
||||
|
||||
### With Post-Appitalism Vision
|
||||
|
||||
This embodies Post-Appitalism by:
|
||||
- Making abstract economics **tangible** (visual, interactive)
|
||||
- Demonstrating **resource circulation** vs extraction
|
||||
- Showing **collective intelligence** (allocation networks)
|
||||
- Creating **malleable** systems (users can experiment)
|
||||
|
||||
## Development Notes
|
||||
|
||||
### Design Decisions
|
||||
|
||||
1. **Separate Module**: Keeps TBFF isolated, prevents breaking existing features
|
||||
2. **Canvas-based**: Performance for many accounts, smooth animations
|
||||
3. **Computed Properties**: Derived from balance/thresholds, not stored separately
|
||||
4. **Sample Data**: Hardcoded networks for quick demos, easier testing
|
||||
|
||||
### Known Limitations
|
||||
|
||||
1. **No persistence**: Refresh loses changes (Milestone 5)
|
||||
2. **Static only**: No algorithm execution yet (Milestone 3-4)
|
||||
3. **No validation**: Can't detect invalid networks yet
|
||||
4. **No tests**: Should add unit tests for algorithms
|
||||
|
||||
### Performance Considerations
|
||||
|
||||
- Canvas redraws entire scene on change (acceptable for <50 accounts)
|
||||
- Could optimize with dirty rectangles if needed
|
||||
- Animations will use `requestAnimationFrame`
|
||||
|
||||
## Testing
|
||||
|
||||
### Manual Testing Checklist
|
||||
|
||||
**Milestone 1:**
|
||||
- [x] Load default network (States Demo)
|
||||
- [x] Switch between networks via dropdown
|
||||
- [x] Click accounts to select
|
||||
- [x] View account details in sidebar
|
||||
- [x] See color coding for different states
|
||||
- [x] See threshold lines in accounts
|
||||
- [x] See allocation arrows with percentages
|
||||
- [x] See network stats update
|
||||
|
||||
**Milestone 2:**
|
||||
- [x] Select "Create Arrow" tool
|
||||
- [x] Click source account, then target account
|
||||
- [x] New allocation appears on canvas
|
||||
- [x] Click arrow to select it
|
||||
- [x] Selected arrow highlights in cyan
|
||||
- [x] Allocation editor appears in sidebar
|
||||
- [x] Drag percentage slider
|
||||
- [x] See percentage update in real-time
|
||||
- [x] Create second allocation from same source
|
||||
- [x] See both allocations normalize
|
||||
- [x] Click "Delete Allocation" button
|
||||
- [x] Press Delete key to remove allocation
|
||||
- [x] Press Escape to deselect
|
||||
- [x] See outgoing allocations in account details
|
||||
|
||||
**Milestone 3:**
|
||||
- [x] See "Add Funding" section in sidebar
|
||||
- [x] Enter funding amount (default: 1000)
|
||||
- [x] Click "Distribute Funding" button
|
||||
- [x] See balances update immediately
|
||||
- [x] See distribution summary appear
|
||||
- [x] See list of changed accounts with deltas
|
||||
- [x] Check console for detailed logs
|
||||
- [x] Try insufficient funding (distributes proportionally)
|
||||
- [x] Try sufficient funding (fills minimums, then by capacity)
|
||||
- [x] See network totals update correctly
|
||||
|
||||
**Future:**
|
||||
- [ ] Watch overflow redistribution (Milestone 4)
|
||||
- [ ] See animated flow particles (Milestone 4)
|
||||
|
||||
### Future: Automated Tests
|
||||
|
||||
```typescript
|
||||
// Example tests for Milestone 3+
|
||||
describe('initialDistribution', () => {
|
||||
it('should fill minimums first when funds insufficient', () => {})
|
||||
it('should distribute by capacity when minimums met', () => {})
|
||||
})
|
||||
|
||||
describe('redistributeOverflow', () => {
|
||||
it('should converge within max iterations', () => {})
|
||||
it('should conserve total funds', () => {})
|
||||
})
|
||||
```
|
||||
|
||||
## Resources
|
||||
|
||||
- **Academic Paper**: `../../../threshold-based-flow-funding.md`
|
||||
- **Design Session**: `../../.claude/journal/FLOW_FUNDING_DESIGN_SESSION.md`
|
||||
- **Project Vision**: `../../.claude/journal/POST_APPITALISM_VISION.md`
|
||||
|
||||
---
|
||||
|
||||
**Built with**: TypeScript, React, Next.js, Canvas API
|
||||
**Module Owner**: TBFF Team
|
||||
**Questions?** See design session document for detailed architecture.
|
||||
|
|
@ -0,0 +1,236 @@
|
|||
/**
|
||||
* Flow Funding algorithms
|
||||
* Implements the mathematical model from threshold-based-flow-funding.md
|
||||
*/
|
||||
|
||||
import type { FlowFundingNetwork, FlowFundingAccount } from './types'
|
||||
import { updateAccountComputedProperties, calculateNetworkTotals } from './utils'
|
||||
|
||||
/**
|
||||
* Initial distribution of external funding to accounts
|
||||
*
|
||||
* Algorithm:
|
||||
* 1. Calculate total shortfall (funds needed to reach minimums)
|
||||
* 2. If funding < shortfall: distribute proportionally to shortfalls
|
||||
* 3. If funding >= shortfall: fill all minimums first, then distribute remaining by capacity
|
||||
*
|
||||
* @param network - Current network state
|
||||
* @param externalFunding - Amount of new funding to distribute
|
||||
* @returns Updated network with new balances
|
||||
*/
|
||||
export function initialDistribution(
|
||||
network: FlowFundingNetwork,
|
||||
externalFunding: number
|
||||
): FlowFundingNetwork {
|
||||
if (externalFunding <= 0) {
|
||||
console.warn('⚠️ No funding to distribute')
|
||||
return network
|
||||
}
|
||||
|
||||
console.log(`\n💰 Initial Distribution: ${externalFunding} funding`)
|
||||
console.log('━'.repeat(50))
|
||||
|
||||
// Calculate total shortfall (funds needed to reach minimums)
|
||||
const totalShortfall = network.accounts.reduce(
|
||||
(sum, acc) => sum + Math.max(0, acc.minThreshold - acc.balance),
|
||||
0
|
||||
)
|
||||
|
||||
console.log(`Total shortfall: ${totalShortfall.toFixed(2)}`)
|
||||
|
||||
if (externalFunding < totalShortfall) {
|
||||
// Not enough to cover all minimums - distribute proportionally
|
||||
console.log('⚠️ Insufficient funding to cover all minimums')
|
||||
console.log('Distributing proportionally by shortfall...\n')
|
||||
|
||||
return distributeProportionallyByShortfall(network, externalFunding, totalShortfall)
|
||||
} else {
|
||||
// Enough funding - fill minimums first, then distribute by capacity
|
||||
console.log('✓ Sufficient funding to cover all minimums')
|
||||
console.log('Step 1: Filling all minimums...')
|
||||
|
||||
const afterMinimums = fillAllMinimums(network)
|
||||
const remainingFunds = externalFunding - totalShortfall
|
||||
|
||||
console.log(`Remaining funds: ${remainingFunds.toFixed(2)}`)
|
||||
console.log('Step 2: Distributing by capacity...\n')
|
||||
|
||||
return distributeByCapacity(afterMinimums, remainingFunds)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Distribute funding proportionally to shortfalls
|
||||
* Used when funding is insufficient to cover all minimums
|
||||
*/
|
||||
function distributeProportionallyByShortfall(
|
||||
network: FlowFundingNetwork,
|
||||
funding: number,
|
||||
totalShortfall: number
|
||||
): FlowFundingNetwork {
|
||||
const updatedAccounts = network.accounts.map((acc) => {
|
||||
const shortfall = Math.max(0, acc.minThreshold - acc.balance)
|
||||
if (shortfall === 0) return acc
|
||||
|
||||
const share = (shortfall / totalShortfall) * funding
|
||||
const newBalance = acc.balance + share
|
||||
|
||||
console.log(
|
||||
` ${acc.name.padEnd(15)} ${acc.balance.toFixed(0)} → ${newBalance.toFixed(0)} (+${share.toFixed(0)})`
|
||||
)
|
||||
|
||||
return updateAccountComputedProperties({
|
||||
...acc,
|
||||
balance: newBalance,
|
||||
})
|
||||
})
|
||||
|
||||
return calculateNetworkTotals({
|
||||
...network,
|
||||
accounts: updatedAccounts,
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill all accounts to their minimum thresholds
|
||||
*/
|
||||
function fillAllMinimums(network: FlowFundingNetwork): FlowFundingNetwork {
|
||||
const updatedAccounts = network.accounts.map((acc) => {
|
||||
const shortfall = Math.max(0, acc.minThreshold - acc.balance)
|
||||
if (shortfall === 0) {
|
||||
console.log(` ${acc.name.padEnd(15)} ${acc.balance.toFixed(0)} (already at minimum)`)
|
||||
return acc
|
||||
}
|
||||
|
||||
const newBalance = acc.minThreshold
|
||||
|
||||
console.log(
|
||||
` ${acc.name.padEnd(15)} ${acc.balance.toFixed(0)} → ${newBalance.toFixed(0)} (+${shortfall.toFixed(0)})`
|
||||
)
|
||||
|
||||
return updateAccountComputedProperties({
|
||||
...acc,
|
||||
balance: newBalance,
|
||||
})
|
||||
})
|
||||
|
||||
return calculateNetworkTotals({
|
||||
...network,
|
||||
accounts: updatedAccounts,
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Distribute funding proportionally to account capacities
|
||||
* Capacity = max(0, maxThreshold - balance)
|
||||
*/
|
||||
function distributeByCapacity(
|
||||
network: FlowFundingNetwork,
|
||||
funding: number
|
||||
): FlowFundingNetwork {
|
||||
if (funding <= 0) {
|
||||
console.log(' No remaining funds to distribute')
|
||||
return network
|
||||
}
|
||||
|
||||
// Calculate total capacity
|
||||
const totalCapacity = network.accounts.reduce(
|
||||
(sum, acc) => sum + Math.max(0, acc.maxThreshold - acc.balance),
|
||||
0
|
||||
)
|
||||
|
||||
if (totalCapacity === 0) {
|
||||
// All accounts at max - distribute evenly (will create overflow)
|
||||
console.log(' All accounts at max capacity - distributing evenly (will overflow)')
|
||||
return distributeEvenly(network, funding)
|
||||
}
|
||||
|
||||
// Distribute proportionally to capacity
|
||||
const updatedAccounts = network.accounts.map((acc) => {
|
||||
const capacity = Math.max(0, acc.maxThreshold - acc.balance)
|
||||
if (capacity === 0) {
|
||||
console.log(` ${acc.name.padEnd(15)} ${acc.balance.toFixed(0)} (at max capacity)`)
|
||||
return acc
|
||||
}
|
||||
|
||||
const share = (capacity / totalCapacity) * funding
|
||||
const newBalance = acc.balance + share
|
||||
|
||||
console.log(
|
||||
` ${acc.name.padEnd(15)} ${acc.balance.toFixed(0)} → ${newBalance.toFixed(0)} (+${share.toFixed(0)})`
|
||||
)
|
||||
|
||||
return updateAccountComputedProperties({
|
||||
...acc,
|
||||
balance: newBalance,
|
||||
})
|
||||
})
|
||||
|
||||
return calculateNetworkTotals({
|
||||
...network,
|
||||
accounts: updatedAccounts,
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Distribute funding evenly across all accounts
|
||||
* Used when all accounts are at max capacity
|
||||
*/
|
||||
function distributeEvenly(
|
||||
network: FlowFundingNetwork,
|
||||
funding: number
|
||||
): FlowFundingNetwork {
|
||||
const perAccount = funding / network.accounts.length
|
||||
|
||||
const updatedAccounts = network.accounts.map((acc) => {
|
||||
const newBalance = acc.balance + perAccount
|
||||
|
||||
console.log(
|
||||
` ${acc.name.padEnd(15)} ${acc.balance.toFixed(0)} → ${newBalance.toFixed(0)} (+${perAccount.toFixed(0)})`
|
||||
)
|
||||
|
||||
return updateAccountComputedProperties({
|
||||
...acc,
|
||||
balance: newBalance,
|
||||
})
|
||||
})
|
||||
|
||||
return calculateNetworkTotals({
|
||||
...network,
|
||||
accounts: updatedAccounts,
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate distribution summary (for UI display)
|
||||
*/
|
||||
export function getDistributionSummary(
|
||||
beforeNetwork: FlowFundingNetwork,
|
||||
afterNetwork: FlowFundingNetwork
|
||||
): {
|
||||
totalDistributed: number
|
||||
accountsChanged: number
|
||||
changes: Array<{ accountId: string; name: string; before: number; after: number; delta: number }>
|
||||
} {
|
||||
const changes = afterNetwork.accounts.map((after) => {
|
||||
const before = beforeNetwork.accounts.find((a) => a.id === after.id)!
|
||||
const delta = after.balance - before.balance
|
||||
|
||||
return {
|
||||
accountId: after.id,
|
||||
name: after.name,
|
||||
before: before.balance,
|
||||
after: after.balance,
|
||||
delta,
|
||||
}
|
||||
}).filter(c => c.delta !== 0)
|
||||
|
||||
const totalDistributed = changes.reduce((sum, c) => sum + c.delta, 0)
|
||||
const accountsChanged = changes.length
|
||||
|
||||
return {
|
||||
totalDistributed,
|
||||
accountsChanged,
|
||||
changes,
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,298 @@
|
|||
/**
|
||||
* Canvas rendering functions for Flow Funding visualization
|
||||
*/
|
||||
|
||||
import type { FlowFundingAccount, FlowFundingNetwork, Allocation } from './types'
|
||||
import { getStatusColor, getAccountCenter, formatCurrency, formatPercentage } from './utils'
|
||||
|
||||
/**
|
||||
* Draw threshold line inside account rectangle
|
||||
*/
|
||||
function drawThresholdLine(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
account: FlowFundingAccount,
|
||||
threshold: number,
|
||||
color: string,
|
||||
label: string
|
||||
) {
|
||||
if (threshold <= 0) return
|
||||
|
||||
const thresholdRatio = threshold / account.maxThreshold
|
||||
const lineY = account.y + account.height - thresholdRatio * account.height
|
||||
|
||||
// Draw dashed line
|
||||
ctx.strokeStyle = color
|
||||
ctx.lineWidth = 2
|
||||
ctx.setLineDash([5, 5])
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(account.x, lineY)
|
||||
ctx.lineTo(account.x + account.width, lineY)
|
||||
ctx.stroke()
|
||||
ctx.setLineDash([])
|
||||
|
||||
// Draw label
|
||||
ctx.fillStyle = color
|
||||
ctx.font = 'bold 10px sans-serif'
|
||||
ctx.fillText(label, account.x + 5, lineY - 3)
|
||||
}
|
||||
|
||||
/**
|
||||
* Render a Flow Funding account as a colored rectangle
|
||||
*/
|
||||
export function renderAccount(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
account: FlowFundingAccount,
|
||||
isSelected: boolean = false
|
||||
) {
|
||||
// Draw border (thicker if selected)
|
||||
ctx.strokeStyle = isSelected ? '#22d3ee' : getStatusColor(account.status)
|
||||
ctx.lineWidth = isSelected ? 4 : 3
|
||||
ctx.strokeRect(account.x, account.y, account.width, account.height)
|
||||
|
||||
// Calculate fill height based on balance
|
||||
const fillRatio = Math.min(account.balance / account.maxThreshold, 1)
|
||||
const fillHeight = fillRatio * account.height
|
||||
const fillY = account.y + account.height - fillHeight
|
||||
|
||||
// Draw fill with gradient
|
||||
const gradient = ctx.createLinearGradient(
|
||||
account.x,
|
||||
account.y,
|
||||
account.x,
|
||||
account.y + account.height
|
||||
)
|
||||
gradient.addColorStop(0, getStatusColor(account.status, 0.2))
|
||||
gradient.addColorStop(1, getStatusColor(account.status, 0.6))
|
||||
|
||||
ctx.fillStyle = gradient
|
||||
ctx.fillRect(account.x, fillY, account.width, fillHeight)
|
||||
|
||||
// Draw threshold lines
|
||||
if (account.minThreshold > 0) {
|
||||
drawThresholdLine(ctx, account, account.minThreshold, '#ef4444', 'Min')
|
||||
}
|
||||
drawThresholdLine(ctx, account, account.maxThreshold, '#10b981', 'Max')
|
||||
|
||||
// Draw text labels
|
||||
ctx.fillStyle = '#ffffff'
|
||||
ctx.font = 'bold 16px sans-serif'
|
||||
ctx.fillText(account.name, account.x + 10, account.y + 25)
|
||||
|
||||
ctx.font = '13px monospace'
|
||||
ctx.fillStyle = '#e2e8f0'
|
||||
ctx.fillText(`Balance: ${formatCurrency(account.balance)}`, account.x + 10, account.y + 50)
|
||||
|
||||
ctx.font = '11px sans-serif'
|
||||
ctx.fillStyle = '#cbd5e1'
|
||||
ctx.fillText(`Min: ${formatCurrency(account.minThreshold)}`, account.x + 10, account.y + 70)
|
||||
ctx.fillText(`Max: ${formatCurrency(account.maxThreshold)}`, account.x + 10, account.y + 85)
|
||||
|
||||
// Show status badge
|
||||
const statusColors = {
|
||||
deficit: '#ef4444',
|
||||
minimum: '#eab308',
|
||||
healthy: '#6366f1',
|
||||
overflow: '#10b981',
|
||||
}
|
||||
const statusLabels = {
|
||||
deficit: 'DEFICIT',
|
||||
minimum: 'AT MIN',
|
||||
healthy: 'HEALTHY',
|
||||
overflow: 'OVERFLOW',
|
||||
}
|
||||
|
||||
ctx.fillStyle = statusColors[account.status]
|
||||
ctx.font = 'bold 10px sans-serif'
|
||||
const statusText = statusLabels[account.status]
|
||||
const statusWidth = ctx.measureText(statusText).width
|
||||
ctx.fillRect(account.x + account.width - statusWidth - 15, account.y + 8, statusWidth + 10, 18)
|
||||
ctx.fillStyle = '#ffffff'
|
||||
ctx.fillText(statusText, account.x + account.width - statusWidth - 10, account.y + 20)
|
||||
|
||||
// Show overflow/shortfall amount if significant
|
||||
if (account.overflow > 0) {
|
||||
ctx.fillStyle = '#10b981'
|
||||
ctx.font = 'bold 12px sans-serif'
|
||||
ctx.fillText(
|
||||
`+${formatCurrency(account.overflow)} overflow`,
|
||||
account.x + 10,
|
||||
account.y + account.height - 10
|
||||
)
|
||||
} else if (account.shortfall > 0) {
|
||||
ctx.fillStyle = '#ef4444'
|
||||
ctx.font = 'bold 12px sans-serif'
|
||||
ctx.fillText(
|
||||
`-${formatCurrency(account.shortfall)} needed`,
|
||||
account.x + 10,
|
||||
account.y + account.height - 10
|
||||
)
|
||||
}
|
||||
|
||||
// Draw center dot (connection point)
|
||||
const center = getAccountCenter(account)
|
||||
ctx.fillStyle = '#22d3ee'
|
||||
ctx.beginPath()
|
||||
ctx.arc(center.x, center.y, 4, 0, 2 * Math.PI)
|
||||
ctx.fill()
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw arrowhead at end of line
|
||||
*/
|
||||
function drawArrowhead(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
x1: number,
|
||||
y1: number,
|
||||
x2: number,
|
||||
y2: number,
|
||||
color: string,
|
||||
size: number = 15
|
||||
) {
|
||||
const angle = Math.atan2(y2 - y1, x2 - x1)
|
||||
|
||||
ctx.fillStyle = color
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(x2, y2)
|
||||
ctx.lineTo(
|
||||
x2 - size * Math.cos(angle - Math.PI / 6),
|
||||
y2 - size * Math.sin(angle - Math.PI / 6)
|
||||
)
|
||||
ctx.lineTo(
|
||||
x2 - size * Math.cos(angle + Math.PI / 6),
|
||||
y2 - size * Math.sin(angle + Math.PI / 6)
|
||||
)
|
||||
ctx.closePath()
|
||||
ctx.fill()
|
||||
}
|
||||
|
||||
/**
|
||||
* Render an allocation arrow between accounts
|
||||
*/
|
||||
export function renderAllocation(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
allocation: Allocation,
|
||||
sourceAccount: FlowFundingAccount,
|
||||
targetAccount: FlowFundingAccount,
|
||||
isSelected: boolean = false
|
||||
) {
|
||||
const start = getAccountCenter(sourceAccount)
|
||||
const end = getAccountCenter(targetAccount)
|
||||
|
||||
// Line thickness based on percentage
|
||||
const baseWidth = 2
|
||||
const maxWidth = 10
|
||||
const width = baseWidth + allocation.percentage * (maxWidth - baseWidth)
|
||||
|
||||
// Color based on whether source has overflow
|
||||
const hasOverflow = sourceAccount.balance > sourceAccount.maxThreshold
|
||||
const color = hasOverflow ? '#10b981' : isSelected ? '#22d3ee' : '#64748b'
|
||||
const alpha = hasOverflow ? 1.0 : isSelected ? 1.0 : 0.5
|
||||
|
||||
// Draw arrow line
|
||||
ctx.strokeStyle = color
|
||||
ctx.globalAlpha = alpha
|
||||
ctx.lineWidth = width
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(start.x, start.y)
|
||||
ctx.lineTo(end.x, end.y)
|
||||
ctx.stroke()
|
||||
|
||||
// Draw arrowhead
|
||||
drawArrowhead(ctx, start.x, start.y, end.x, end.y, color, width * 1.8)
|
||||
|
||||
// Draw percentage label at midpoint
|
||||
const midX = (start.x + end.x) / 2
|
||||
const midY = (start.y + end.y) / 2
|
||||
|
||||
// Background for label
|
||||
ctx.globalAlpha = 0.8
|
||||
ctx.fillStyle = '#1e293b'
|
||||
const labelText = formatPercentage(allocation.percentage)
|
||||
const textMetrics = ctx.measureText(labelText)
|
||||
ctx.fillRect(midX - 2, midY - 18, textMetrics.width + 8, 20)
|
||||
|
||||
// Label text
|
||||
ctx.globalAlpha = 1.0
|
||||
ctx.fillStyle = color
|
||||
ctx.font = 'bold 12px sans-serif'
|
||||
ctx.fillText(labelText, midX + 2, midY - 3)
|
||||
|
||||
ctx.globalAlpha = 1.0
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear and render entire network
|
||||
*/
|
||||
export function renderNetwork(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
network: FlowFundingNetwork,
|
||||
canvasWidth: number,
|
||||
canvasHeight: number,
|
||||
selectedAccountId: string | null = null,
|
||||
selectedAllocationId: string | null = null
|
||||
) {
|
||||
// Clear canvas
|
||||
ctx.fillStyle = '#0f172a'
|
||||
ctx.fillRect(0, 0, canvasWidth, canvasHeight)
|
||||
|
||||
// Draw allocations first (so they appear behind accounts)
|
||||
network.allocations.forEach((allocation) => {
|
||||
const sourceAccount = network.accounts.find((a) => a.id === allocation.sourceAccountId)
|
||||
const targetAccount = network.accounts.find((a) => a.id === allocation.targetAccountId)
|
||||
|
||||
if (sourceAccount && targetAccount) {
|
||||
renderAllocation(
|
||||
ctx,
|
||||
allocation,
|
||||
sourceAccount,
|
||||
targetAccount,
|
||||
allocation.id === selectedAllocationId
|
||||
)
|
||||
}
|
||||
})
|
||||
|
||||
// Draw accounts
|
||||
network.accounts.forEach((account) => {
|
||||
renderAccount(ctx, account, account.id === selectedAccountId)
|
||||
})
|
||||
|
||||
// Draw network stats in corner
|
||||
drawNetworkStats(ctx, network, canvasWidth)
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw network statistics in top-right corner
|
||||
*/
|
||||
function drawNetworkStats(
|
||||
ctx: CanvasRenderingContext2D,
|
||||
network: FlowFundingNetwork,
|
||||
canvasWidth: number
|
||||
) {
|
||||
const padding = 15
|
||||
const lineHeight = 20
|
||||
const x = canvasWidth - 200
|
||||
|
||||
ctx.fillStyle = 'rgba(30, 41, 59, 0.9)'
|
||||
ctx.fillRect(x - 10, padding - 5, 210, lineHeight * 5 + 10)
|
||||
|
||||
ctx.fillStyle = '#22d3ee'
|
||||
ctx.font = 'bold 14px sans-serif'
|
||||
ctx.fillText('Network Stats', x, padding + lineHeight * 0)
|
||||
|
||||
ctx.font = '12px monospace'
|
||||
ctx.fillStyle = '#94a3b8'
|
||||
ctx.fillText(`Total Funds: ${formatCurrency(network.totalFunds)}`, x, padding + lineHeight * 1)
|
||||
|
||||
ctx.fillStyle = '#ef4444'
|
||||
ctx.fillText(
|
||||
`Shortfall: ${formatCurrency(network.totalShortfall)}`,
|
||||
x,
|
||||
padding + lineHeight * 2
|
||||
)
|
||||
|
||||
ctx.fillStyle = '#eab308'
|
||||
ctx.fillText(`Capacity: ${formatCurrency(network.totalCapacity)}`, x, padding + lineHeight * 3)
|
||||
|
||||
ctx.fillStyle = '#10b981'
|
||||
ctx.fillText(`Overflow: ${formatCurrency(network.totalOverflow)}`, x, padding + lineHeight * 4)
|
||||
}
|
||||
|
|
@ -0,0 +1,265 @@
|
|||
/**
|
||||
* Sample Flow Funding networks for demonstration and testing
|
||||
*/
|
||||
|
||||
import type { FlowFundingNetwork, FlowFundingAccount } from './types'
|
||||
import {
|
||||
updateAccountComputedProperties,
|
||||
calculateNetworkTotals,
|
||||
} from './utils'
|
||||
|
||||
/**
|
||||
* Create an account with computed properties
|
||||
*/
|
||||
function createAccount(data: {
|
||||
id: string
|
||||
name: string
|
||||
balance: number
|
||||
minThreshold: number
|
||||
maxThreshold: number
|
||||
x: number
|
||||
y: number
|
||||
width?: number
|
||||
height?: number
|
||||
}): FlowFundingAccount {
|
||||
return updateAccountComputedProperties({
|
||||
...data,
|
||||
width: data.width || 160,
|
||||
height: data.height || 140,
|
||||
status: 'deficit', // Will be computed
|
||||
shortfall: 0, // Will be computed
|
||||
capacity: 0, // Will be computed
|
||||
overflow: 0, // Will be computed
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Example 1: Simple Linear Flow (A → B → C)
|
||||
* Demonstrates basic flow through a chain
|
||||
*/
|
||||
export const simpleLinearNetwork: FlowFundingNetwork = calculateNetworkTotals({
|
||||
name: 'Simple Linear Flow',
|
||||
accounts: [
|
||||
createAccount({
|
||||
id: 'alice',
|
||||
name: 'Alice',
|
||||
balance: 0,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 300,
|
||||
x: 100,
|
||||
y: 200,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'bob',
|
||||
name: 'Bob',
|
||||
balance: 0,
|
||||
minThreshold: 50,
|
||||
maxThreshold: 200,
|
||||
x: 400,
|
||||
y: 200,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'carol',
|
||||
name: 'Carol',
|
||||
balance: 0,
|
||||
minThreshold: 75,
|
||||
maxThreshold: 250,
|
||||
x: 700,
|
||||
y: 200,
|
||||
}),
|
||||
],
|
||||
allocations: [
|
||||
{ id: 'a1', sourceAccountId: 'alice', targetAccountId: 'bob', percentage: 1.0 },
|
||||
{ id: 'a2', sourceAccountId: 'bob', targetAccountId: 'carol', percentage: 1.0 },
|
||||
],
|
||||
totalFunds: 0,
|
||||
totalShortfall: 0,
|
||||
totalCapacity: 0,
|
||||
totalOverflow: 0,
|
||||
})
|
||||
|
||||
/**
|
||||
* Example 2: Mutual Aid Circle (A ↔ B ↔ C ↔ A)
|
||||
* Demonstrates circular support network
|
||||
*/
|
||||
export const mutualAidCircle: FlowFundingNetwork = calculateNetworkTotals({
|
||||
name: 'Mutual Aid Circle',
|
||||
accounts: [
|
||||
createAccount({
|
||||
id: 'alice',
|
||||
name: 'Alice',
|
||||
balance: 50,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 400,
|
||||
y: 100,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'bob',
|
||||
name: 'Bob',
|
||||
balance: 150,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 600,
|
||||
y: 300,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'carol',
|
||||
name: 'Carol',
|
||||
balance: 250,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 200,
|
||||
y: 300,
|
||||
}),
|
||||
],
|
||||
allocations: [
|
||||
{ id: 'a1', sourceAccountId: 'alice', targetAccountId: 'bob', percentage: 1.0 },
|
||||
{ id: 'a2', sourceAccountId: 'bob', targetAccountId: 'carol', percentage: 1.0 },
|
||||
{ id: 'a3', sourceAccountId: 'carol', targetAccountId: 'alice', percentage: 1.0 },
|
||||
],
|
||||
totalFunds: 0,
|
||||
totalShortfall: 0,
|
||||
totalCapacity: 0,
|
||||
totalOverflow: 0,
|
||||
})
|
||||
|
||||
/**
|
||||
* Example 3: Commons Pool Redistribution
|
||||
* Everyone contributes to pool, pool redistributes equally
|
||||
*/
|
||||
export const commonsPool: FlowFundingNetwork = calculateNetworkTotals({
|
||||
name: 'Commons Pool',
|
||||
accounts: [
|
||||
createAccount({
|
||||
id: 'pool',
|
||||
name: 'Commons Pool',
|
||||
balance: 0,
|
||||
minThreshold: 0,
|
||||
maxThreshold: 500,
|
||||
x: 400,
|
||||
y: 150,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'alice',
|
||||
name: 'Alice',
|
||||
balance: 0,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 150,
|
||||
y: 350,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'bob',
|
||||
name: 'Bob',
|
||||
balance: 0,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 400,
|
||||
y: 400,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'carol',
|
||||
name: 'Carol',
|
||||
balance: 0,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 650,
|
||||
y: 350,
|
||||
}),
|
||||
],
|
||||
allocations: [
|
||||
// Contributors to pool
|
||||
{ id: 'a1', sourceAccountId: 'alice', targetAccountId: 'pool', percentage: 1.0 },
|
||||
{ id: 'a2', sourceAccountId: 'bob', targetAccountId: 'pool', percentage: 1.0 },
|
||||
{ id: 'a3', sourceAccountId: 'carol', targetAccountId: 'pool', percentage: 1.0 },
|
||||
// Pool redistributes
|
||||
{ id: 'a4', sourceAccountId: 'pool', targetAccountId: 'alice', percentage: 0.33 },
|
||||
{ id: 'a5', sourceAccountId: 'pool', targetAccountId: 'bob', percentage: 0.33 },
|
||||
{ id: 'a6', sourceAccountId: 'pool', targetAccountId: 'carol', percentage: 0.34 },
|
||||
],
|
||||
totalFunds: 0,
|
||||
totalShortfall: 0,
|
||||
totalCapacity: 0,
|
||||
totalOverflow: 0,
|
||||
})
|
||||
|
||||
/**
|
||||
* Example 4: Different States Demo
|
||||
* Shows all four account states at once
|
||||
*/
|
||||
export const statesDemo: FlowFundingNetwork = calculateNetworkTotals({
|
||||
name: 'Account States Demo',
|
||||
accounts: [
|
||||
createAccount({
|
||||
id: 'deficit',
|
||||
name: 'Deficit',
|
||||
balance: 30,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 100,
|
||||
y: 100,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'minimum',
|
||||
name: 'Minimum',
|
||||
balance: 100,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 350,
|
||||
y: 100,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'healthy',
|
||||
name: 'Healthy',
|
||||
balance: 150,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 600,
|
||||
y: 100,
|
||||
}),
|
||||
createAccount({
|
||||
id: 'overflow',
|
||||
name: 'Overflow',
|
||||
balance: 250,
|
||||
minThreshold: 100,
|
||||
maxThreshold: 200,
|
||||
x: 850,
|
||||
y: 100,
|
||||
}),
|
||||
],
|
||||
allocations: [
|
||||
{ id: 'a1', sourceAccountId: 'overflow', targetAccountId: 'deficit', percentage: 1.0 },
|
||||
],
|
||||
totalFunds: 0,
|
||||
totalShortfall: 0,
|
||||
totalCapacity: 0,
|
||||
totalOverflow: 0,
|
||||
})
|
||||
|
||||
/**
|
||||
* Get all sample networks
|
||||
*/
|
||||
export const sampleNetworks = {
|
||||
simpleLinear: simpleLinearNetwork,
|
||||
mutualAid: mutualAidCircle,
|
||||
commonsPool: commonsPool,
|
||||
statesDemo: statesDemo,
|
||||
}
|
||||
|
||||
/**
|
||||
* Get network by key
|
||||
*/
|
||||
export function getSampleNetwork(key: keyof typeof sampleNetworks): FlowFundingNetwork {
|
||||
return sampleNetworks[key]
|
||||
}
|
||||
|
||||
/**
|
||||
* Get list of network options for UI
|
||||
*/
|
||||
export const networkOptions = [
|
||||
{ value: 'simpleLinear', label: 'Simple Linear Flow (A → B → C)' },
|
||||
{ value: 'mutualAid', label: 'Mutual Aid Circle (A ↔ B ↔ C)' },
|
||||
{ value: 'commonsPool', label: 'Commons Pool Redistribution' },
|
||||
{ value: 'statesDemo', label: 'Account States Demo' },
|
||||
] as const
|
||||
|
|
@ -0,0 +1,110 @@
|
|||
/**
|
||||
* Type definitions for Threshold-Based Flow Funding
|
||||
* These types model the academic paper's mathematical concepts
|
||||
*/
|
||||
|
||||
export type AccountStatus = 'deficit' | 'minimum' | 'healthy' | 'overflow'
|
||||
|
||||
/**
|
||||
* FlowFundingAccount represents a participant in the network
|
||||
* Each account has:
|
||||
* - balance: current funds held
|
||||
* - minThreshold: minimum viable funding (survival level)
|
||||
* - maxThreshold: overflow point (beyond which funds redistribute)
|
||||
*/
|
||||
export interface FlowFundingAccount {
|
||||
// Identity
|
||||
id: string
|
||||
name: string
|
||||
|
||||
// Financial State
|
||||
balance: number
|
||||
minThreshold: number
|
||||
maxThreshold: number
|
||||
|
||||
// Visual Position (for canvas rendering)
|
||||
x: number
|
||||
y: number
|
||||
width: number
|
||||
height: number
|
||||
|
||||
// Computed properties (derived from balance vs thresholds)
|
||||
status: AccountStatus
|
||||
shortfall: number // max(0, minThreshold - balance)
|
||||
capacity: number // max(0, maxThreshold - balance)
|
||||
overflow: number // max(0, balance - maxThreshold)
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocation represents where overflow goes
|
||||
* When source account exceeds maxThreshold, overflow flows to target
|
||||
* based on allocation percentage
|
||||
*/
|
||||
export interface Allocation {
|
||||
id: string
|
||||
sourceAccountId: string
|
||||
targetAccountId: string
|
||||
percentage: number // 0.0 to 1.0 (e.g., 0.5 = 50%)
|
||||
|
||||
// Visual (calculated dynamically from account positions)
|
||||
x1?: number
|
||||
y1?: number
|
||||
x2?: number
|
||||
y2?: number
|
||||
}
|
||||
|
||||
/**
|
||||
* FlowFundingNetwork represents the complete system
|
||||
*/
|
||||
export interface FlowFundingNetwork {
|
||||
name: string
|
||||
accounts: FlowFundingAccount[]
|
||||
allocations: Allocation[]
|
||||
|
||||
// Computed network-level properties
|
||||
totalFunds: number
|
||||
totalShortfall: number
|
||||
totalCapacity: number
|
||||
totalOverflow: number
|
||||
}
|
||||
|
||||
/**
|
||||
* FlowParticle represents an animated particle flowing along an allocation
|
||||
* Used to visualize fund transfers during redistribution
|
||||
*/
|
||||
export interface FlowParticle {
|
||||
allocationId: string
|
||||
progress: number // 0.0 to 1.0 along the path
|
||||
amount: number // Funds being transferred
|
||||
startTime: number // timestamp when particle was created
|
||||
duration: number // milliseconds for animation
|
||||
}
|
||||
|
||||
/**
|
||||
* RedistributionStep captures one iteration of the overflow redistribution process
|
||||
*/
|
||||
export interface RedistributionStep {
|
||||
iteration: number
|
||||
overflows: Array<{ accountId: string; amount: number }>
|
||||
deltas: Record<string, number> // accountId -> balance change
|
||||
flowParticles: FlowParticle[]
|
||||
}
|
||||
|
||||
/**
|
||||
* FundingStep represents a step in the funding round process
|
||||
* Used for animation/visualization callbacks
|
||||
*/
|
||||
export type FundingStep =
|
||||
| { type: 'initial-distribution'; amount: number }
|
||||
| { type: 'overflow-redistribution' }
|
||||
| { type: 'redistribution-step'; iteration: number; flowParticles: FlowParticle[] }
|
||||
| { type: 'complete' }
|
||||
|
||||
/**
|
||||
* ValidationResult for network validation
|
||||
*/
|
||||
export interface ValidationResult {
|
||||
valid: boolean
|
||||
errors: string[]
|
||||
warnings: string[]
|
||||
}
|
||||
|
|
@ -0,0 +1,151 @@
|
|||
/**
|
||||
* Utility functions for Flow Funding calculations
|
||||
*/
|
||||
|
||||
import type { FlowFundingAccount, AccountStatus, FlowFundingNetwork, Allocation } from './types'
|
||||
|
||||
/**
|
||||
* Calculate account status based on balance vs thresholds
|
||||
*/
|
||||
export function getAccountStatus(account: FlowFundingAccount): AccountStatus {
|
||||
if (account.balance < account.minThreshold) return 'deficit'
|
||||
if (account.balance >= account.maxThreshold) return 'overflow'
|
||||
if (Math.abs(account.balance - account.minThreshold) < 0.01) return 'minimum'
|
||||
return 'healthy'
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate shortfall (funds needed to reach minimum)
|
||||
*/
|
||||
export function calculateShortfall(account: FlowFundingAccount): number {
|
||||
return Math.max(0, account.minThreshold - account.balance)
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate capacity (funds that can be added before reaching maximum)
|
||||
*/
|
||||
export function calculateCapacity(account: FlowFundingAccount): number {
|
||||
return Math.max(0, account.maxThreshold - account.balance)
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate overflow (funds beyond maximum threshold)
|
||||
*/
|
||||
export function calculateOverflow(account: FlowFundingAccount): number {
|
||||
return Math.max(0, account.balance - account.maxThreshold)
|
||||
}
|
||||
|
||||
/**
|
||||
* Update computed properties on an account
|
||||
*/
|
||||
export function updateAccountComputedProperties(
|
||||
account: FlowFundingAccount
|
||||
): FlowFundingAccount {
|
||||
return {
|
||||
...account,
|
||||
status: getAccountStatus(account),
|
||||
shortfall: calculateShortfall(account),
|
||||
capacity: calculateCapacity(account),
|
||||
overflow: calculateOverflow(account),
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate network-level totals
|
||||
*/
|
||||
export function calculateNetworkTotals(network: FlowFundingNetwork): FlowFundingNetwork {
|
||||
const totalFunds = network.accounts.reduce((sum, acc) => sum + acc.balance, 0)
|
||||
const totalShortfall = network.accounts.reduce((sum, acc) => sum + acc.shortfall, 0)
|
||||
const totalCapacity = network.accounts.reduce((sum, acc) => sum + acc.capacity, 0)
|
||||
const totalOverflow = network.accounts.reduce((sum, acc) => sum + acc.overflow, 0)
|
||||
|
||||
return {
|
||||
...network,
|
||||
totalFunds,
|
||||
totalShortfall,
|
||||
totalCapacity,
|
||||
totalOverflow,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Normalize allocations so they sum to 1.0
|
||||
*/
|
||||
export function normalizeAllocations(allocations: Allocation[]): Allocation[] {
|
||||
// If only one allocation, it must be 100%
|
||||
if (allocations.length === 1) {
|
||||
return allocations.map(a => ({ ...a, percentage: 1.0 }))
|
||||
}
|
||||
|
||||
const total = allocations.reduce((sum, a) => sum + a.percentage, 0)
|
||||
|
||||
// If total is 0, distribute equally
|
||||
if (total === 0) {
|
||||
const equalShare = 1.0 / allocations.length
|
||||
return allocations.map((a) => ({
|
||||
...a,
|
||||
percentage: equalShare,
|
||||
}))
|
||||
}
|
||||
|
||||
// If already normalized (within tolerance), return as-is
|
||||
if (Math.abs(total - 1.0) < 0.0001) {
|
||||
return allocations
|
||||
}
|
||||
|
||||
// Normalize by dividing by total
|
||||
return allocations.map((a) => ({
|
||||
...a,
|
||||
percentage: a.percentage / total,
|
||||
}))
|
||||
}
|
||||
|
||||
/**
|
||||
* Get center point of an account (for arrow endpoints)
|
||||
*/
|
||||
export function getAccountCenter(account: FlowFundingAccount): { x: number; y: number } {
|
||||
return {
|
||||
x: account.x + account.width / 2,
|
||||
y: account.y + account.height / 2,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get status color for rendering
|
||||
*/
|
||||
export function getStatusColor(status: AccountStatus, alpha: number = 1): string {
|
||||
const colors = {
|
||||
deficit: `rgba(239, 68, 68, ${alpha})`, // Red
|
||||
minimum: `rgba(251, 191, 36, ${alpha})`, // Yellow
|
||||
healthy: `rgba(99, 102, 241, ${alpha})`, // Blue
|
||||
overflow: `rgba(16, 185, 129, ${alpha})`, // Green
|
||||
}
|
||||
return colors[status]
|
||||
}
|
||||
|
||||
/**
|
||||
* Get status color as Tailwind class
|
||||
*/
|
||||
export function getStatusColorClass(status: AccountStatus): string {
|
||||
const classes = {
|
||||
deficit: 'text-red-400',
|
||||
minimum: 'text-yellow-400',
|
||||
healthy: 'text-blue-400',
|
||||
overflow: 'text-green-400',
|
||||
}
|
||||
return classes[status]
|
||||
}
|
||||
|
||||
/**
|
||||
* Format currency for display
|
||||
*/
|
||||
export function formatCurrency(amount: number): string {
|
||||
return amount.toFixed(0)
|
||||
}
|
||||
|
||||
/**
|
||||
* Format percentage for display
|
||||
*/
|
||||
export function formatPercentage(decimal: number): string {
|
||||
return `${Math.round(decimal * 100)}%`
|
||||
}
|
||||
Loading…
Reference in New Issue