polycentric-web/content/About/Get Started.md

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Polycentricity

A governance roleplaying game

What is it?

Polycentric is a structured roleplaying game that simulates the complexity of collaborative governance. Players take on unique roles (e.g. farmer, co-op, policy advocate) and must negotiate agreements with others by exchanging obligations and benefits.

Instead of “winning,” the aim is to practice creative problem-solving and reflect on real-world governance challenges:

  • How do coalitions form?
  • Whats fair?
  • What breaks trust?
  • What creates shared value?

Core Concepts

Actors:

You play as a stakeholder with values, goals, constraints, and assets.

Agreements: Formalized exchanges between actors. These can be bilateral (asymmetric) or multilateral (symmetric).

Obligations: What you commit to do.

Benefits: What you get in return.

Board of Agreements: Visually maps actors ⇄ agreements with string and post-it connections.

Game Flow (110 minutes total)

Setup (20 min)

  • Intro + rules overview (Z)
  • Scenario overview (D)
  • Role cards distributed (V)
  • Explanation of board and materials (V)

Free Play (60 min)

  • Players discuss their roles in relation to the scenario
  • Negotiate creatively within your character's values and constraints
  • Form agreements with other players and connect them on the board

Debrief (30 min)

  • Walk through the agreement network
  • Reflect: What worked? What was hard? What patterns emerged?

What We 'll Learn

  • How values and constraints shape negotiations
  • How governance models emerge from interaction
  • How complexity can be visualized and navigated
  • How collaboration requires trust, creativity, and compromise

Materials We'll Use

  • Role Cards (your character)
  • Cork board or whiteboard
  • Tacks (nodes), string (edges), post-its (terms)
  • Markers for annotations

Facilitator's Role

  • Set tone: This is about learning, not winning.
  • Keep players engaged and reflective.
  • Help document agreements on the board.
  • Prompt discussion, not decisions.

Lets play agreements :)