diff --git a/index.html b/index.html index f3e6733..0589a4d 100644 --- a/index.html +++ b/index.html @@ -1245,9 +1245,11 @@ What is WORLDPLAY?
WORLDPLAY is a pop-up physical hub for prefiguring postcapitalist futures through fiction, performance and play—the opening move of a new event series and emerging network.
+WORLDPLAY is the opening move of a network of avant-garde revolutionaries LARPing as some kind of commons economics activists. It is also the main title of a new event series, conceived as a pop-up physical hub for prefiguring and prehearsing postcapitalist futures through fiction, performance and play.
-A beckoning call to sci-fi writers, game-makers, artivists, LARPers, weird economists and eutopian dreamers to collectively scribble futures, materialise speculative artefacts, and devise ways of hijacking public spaces, cyberspace and eventually reality itself.
+The first edition of WORLDPLAY issues a beckoning call to budding sci-fi writers, game-makers, artivists, LARPers, weird economists and general eutopian dreamers to collectively scribble futures, materialise speculative artefacts from parallel presents, establish living archives for radical imagination, and devise ways of hijacking public spaces, cyberspace and eventually reality itself.
+ +Part experimental/experiential playground, part aspiring peer-to-peer guerrilla futuring social network, WORLDPLAY channels international and intersectional postcapitalist desire through a seed offering of counter-hegemonic fiction engines and games as social organisations.
Partly curated, partly self-organised unconference style—emphasising lasting peer collaboration.
+The event will feature a programme that is partly curated and partly self-organised in unconference style, with a strong emphasis on establishing lasting peer support and collaboration networks.
Pitch sessions and co-labs in advance and on-site
+Participants can shape the programme in advance and on-site by pitching sessions and co-labs
Partner with orgs like Institute of Network Cultures
+Digital publishing with partner organisations like the Institute of Network Cultures (TBC)
Selected games resourced and shared as open designs
+Selected games will be prototyped, resourced for production, and shared as open designs
Stay connected through shared project threads
+Distributed nodes of practice stay connected after the event through shared project threads
Co-ops, art DAOs, fiction-fueled crowdfunds
-Co-author worlds through games and experiments
+We'll explore alternative revenue and self-sustaining models for keeping the WORLDPLAY network alive—co-ops, art DAOs, fiction-fueled crowdfunds, functional guerrilla futuring merch, and more
Plus reality-bending games, unfinished stories, LARPs, and experiments you bring.
+Interwoven threads and daily themes will include—plus any other angles, reality-bending games, unfinished stories, interactive performances, LARPs, experimental films and music, or "fake it till you make it" theories of change you bring with you.
Culture and social conventions as reprogrammable design spaces. Interventions and reality hacks blurring performance and politics.
+Treating culture and social conventions as reprogrammable design spaces.