typst/src/eval/node.rs

464 lines
15 KiB
Rust

use std::convert::TryFrom;
use std::fmt::Debug;
use std::hash::Hash;
use std::iter::Sum;
use std::mem;
use std::ops::{Add, AddAssign};
use super::Styles;
use crate::diag::StrResult;
use crate::geom::SpecAxis;
use crate::layout::{Layout, PackedNode, RootNode};
use crate::library::{
FlowChild, FlowNode, PageNode, ParChild, ParNode, PlacedNode, SpacingKind,
SpacingNode, TextNode,
};
use crate::util::EcoString;
/// A partial representation of a layout node.
///
/// A node is a composable intermediate representation that can be converted
/// into a proper layout node by lifting it to a [block-level](PackedNode) or
/// [root node](RootNode).
///
/// When you write `[Hi] + [you]` in Typst, this type's [`Add`] implementation
/// is invoked. There, multiple nodes are combined into a single
/// [`Sequence`](Self::Sequence) node.
#[derive(Debug, PartialEq, Clone, Hash)]
pub enum Node {
/// A word space.
Space,
/// A line break.
Linebreak,
/// A paragraph break.
Parbreak,
/// A column break.
Colbreak,
/// A page break.
Pagebreak,
/// Plain text.
Text(EcoString),
/// Spacing.
Spacing(SpecAxis, SpacingKind),
/// An inline node.
Inline(PackedNode),
/// A block node.
Block(PackedNode),
/// A page node.
Page(PageNode),
/// Multiple nodes with attached styles.
///
/// For example, the Typst template `[Hi *you!*]` would result in the
/// sequence:
/// ```ignore
/// Sequence([
/// (Text("Hi"), {}),
/// (Space, {}),
/// (Text("you!"), { TextNode::STRONG: true }),
/// ])
/// ```
/// A sequence may contain nested sequences (meaning this variant
/// effectively allows nodes to form trees). All nested sequences can
/// equivalently be represented as a single flat sequence, but allowing
/// nesting doesn't hurt since we can just recurse into the nested sequences
/// during packing. Also, in theory, this allows better complexity when
/// adding (large) sequence nodes (just like for a text rope).
Sequence(Vec<(Self, Styles)>),
}
impl Node {
/// Create an empty node.
pub fn new() -> Self {
Self::Sequence(vec![])
}
/// Create an inline-level node.
pub fn inline<T>(node: T) -> Self
where
T: Layout + Debug + Hash + 'static,
{
Self::Inline(node.pack())
}
/// Create a block-level node.
pub fn block<T>(node: T) -> Self
where
T: Layout + Debug + Hash + 'static,
{
Self::Block(node.pack())
}
/// Style this node.
pub fn styled(self, styles: Styles) -> Self {
match self {
Self::Inline(inline) => Self::Inline(inline.styled(styles)),
Self::Block(block) => Self::Block(block.styled(styles)),
Self::Page(page) => Self::Page(page.styled(styles)),
other => Self::Sequence(vec![(other, styles)]),
}
}
/// Style this node in monospace.
pub fn monospaced(self) -> Self {
self.styled(Styles::one(TextNode::MONOSPACE, true))
}
/// Lift to a type-erased block-level node.
pub fn into_block(self) -> PackedNode {
if let Node::Block(packed) = self {
packed
} else {
let mut packer = Packer::new(false);
packer.walk(self, Styles::new());
packer.into_block()
}
}
/// Lift to a root layout tree node.
pub fn into_root(self) -> RootNode {
let mut packer = Packer::new(true);
packer.walk(self, Styles::new());
packer.into_root()
}
/// Repeat this node `n` times.
pub fn repeat(&self, n: i64) -> StrResult<Self> {
let count = usize::try_from(n)
.map_err(|_| format!("cannot repeat this template {} times", n))?;
// TODO(style): Make more efficient.
Ok(Self::Sequence(vec![(self.clone(), Styles::new()); count]))
}
}
impl Default for Node {
fn default() -> Self {
Self::new()
}
}
impl Add for Node {
type Output = Self;
fn add(self, rhs: Self) -> Self::Output {
// TODO(style): Make more efficient.
Self::Sequence(vec![(self, Styles::new()), (rhs, Styles::new())])
}
}
impl AddAssign for Node {
fn add_assign(&mut self, rhs: Self) {
*self = mem::take(self) + rhs;
}
}
impl Sum for Node {
fn sum<I: Iterator<Item = Self>>(iter: I) -> Self {
Self::Sequence(iter.map(|n| (n, Styles::new())).collect())
}
}
/// Packs a [`Node`] into a flow or root node.
struct Packer {
/// Whether this packer produces a root node.
top: bool,
/// The accumulated page nodes.
pages: Vec<PageNode>,
/// The accumulated flow children.
flow: Builder<FlowChild>,
/// The accumulated paragraph children.
par: Builder<ParChild>,
}
impl Packer {
/// Start a new node-packing session.
fn new(top: bool) -> Self {
Self {
top,
pages: vec![],
flow: Builder::default(),
par: Builder::default(),
}
}
/// Finish up and return the resulting flow.
fn into_block(mut self) -> PackedNode {
self.parbreak(None);
FlowNode(self.flow.children).pack()
}
/// Finish up and return the resulting root node.
fn into_root(mut self) -> RootNode {
self.pagebreak();
RootNode(self.pages)
}
/// Consider a node with the given styles.
fn walk(&mut self, node: Node, styles: Styles) {
match node {
Node::Space => {
// A text space is "soft", meaning that it can be eaten up by
// adjacent line breaks or explicit spacings.
self.par.last.soft(ParChild::text(' ', styles));
}
Node::Linebreak => {
// A line break eats up surrounding text spaces.
self.par.last.hard();
self.push_inline(ParChild::text('\n', styles));
self.par.last.hard();
}
Node::Parbreak => {
// An explicit paragraph break is styled according to the active
// styles (`Some(_)`) whereas paragraph breaks forced by
// incompatibility take their styles from the preceding
// paragraph.
self.parbreak(Some(styles));
}
Node::Colbreak => {
// Explicit column breaks end the current paragraph and then
// discards the paragraph break.
self.parbreak(None);
self.make_flow_compatible(&styles);
self.flow.children.push(FlowChild::Skip);
self.flow.last.hard();
}
Node::Pagebreak => {
// We must set the flow styles after the page break such that an
// empty page created by two page breaks in a row has styles at
// all.
self.pagebreak();
self.flow.styles = styles;
}
Node::Text(text) => {
self.push_inline(ParChild::text(text, styles));
}
Node::Spacing(SpecAxis::Horizontal, kind) => {
// Just like a line break, explicit horizontal spacing eats up
// surrounding text spaces.
self.par.last.hard();
self.push_inline(ParChild::Spacing(SpacingNode { kind, styles }));
self.par.last.hard();
}
Node::Spacing(SpecAxis::Vertical, kind) => {
// Explicit vertical spacing ends the current paragraph and then
// discards the paragraph break.
self.parbreak(None);
self.make_flow_compatible(&styles);
self.flow
.children
.push(FlowChild::Spacing(SpacingNode { kind, styles }));
self.flow.last.hard();
}
Node::Inline(inline) => {
self.push_inline(ParChild::Node(inline.styled(styles)));
}
Node::Block(block) => {
self.push_block(block.styled(styles));
}
Node::Page(page) => {
if self.top {
self.pagebreak();
self.pages.push(page.styled(styles));
} else {
let flow = page.child.styled(page.styles);
self.push_block(flow.styled(styles));
}
}
Node::Sequence(list) => {
// For a list of nodes, we apply the list's styles to each node
// individually.
for (node, mut inner) in list {
inner.apply(&styles);
self.walk(node, inner);
}
}
}
}
/// Insert an inline-level element into the current paragraph.
fn push_inline(&mut self, child: ParChild) {
if let Some(child) = self.par.last.any() {
self.push_coalescing(child);
}
// The node must be both compatible with the current page and the
// current paragraph.
self.make_flow_compatible(child.styles());
self.make_par_compatible(child.styles());
self.push_coalescing(child);
self.par.last.any();
}
/// Push a paragraph child, coalescing text nodes with compatible styles.
fn push_coalescing(&mut self, child: ParChild) {
if let ParChild::Text(right) = &child {
if let Some(ParChild::Text(left)) = self.par.children.last_mut() {
if left.styles.compatible(&right.styles, TextNode::has_property) {
left.text.push_str(&right.text);
return;
}
}
}
self.par.children.push(child);
}
/// Insert a block-level element into the current flow.
fn push_block(&mut self, node: PackedNode) {
let placed = node.is::<PlacedNode>();
self.parbreak(None);
self.make_flow_compatible(&node.styles);
self.flow.children.extend(self.flow.last.any());
self.flow.children.push(FlowChild::Node(node));
self.parbreak(None);
// Prevent paragraph spacing between the placed node and the paragraph
// below it.
if placed {
self.flow.last.hard();
}
}
/// Advance to the next paragraph.
fn parbreak(&mut self, break_styles: Option<Styles>) {
// Erase any styles that will be inherited anyway.
let Builder { mut children, styles, .. } = mem::take(&mut self.par);
for child in &mut children {
child.styles_mut().erase(&styles);
}
// For explicit paragraph breaks, `break_styles` is already `Some(_)`.
// For page breaks due to incompatibility, we fall back to the styles
// of the preceding paragraph.
let break_styles = break_styles.unwrap_or_else(|| styles.clone());
// We don't want empty paragraphs.
if !children.is_empty() {
// The paragraph's children are all compatible with the page, so the
// paragraph is too, meaning we don't need to check or intersect
// anything here.
let par = ParNode(children).pack().styled(styles);
self.flow.children.extend(self.flow.last.any());
self.flow.children.push(FlowChild::Node(par));
}
// Insert paragraph spacing.
self.flow.last.soft(FlowChild::Break(break_styles));
}
/// Advance to the next page.
fn pagebreak(&mut self) {
if self.top {
self.parbreak(None);
// Take the flow and erase any styles that will be inherited anyway.
let Builder { mut children, styles, .. } = mem::take(&mut self.flow);
for local in children.iter_mut().filter_map(FlowChild::styles_mut) {
local.erase(&styles);
}
let flow = FlowNode(children).pack();
let page = PageNode { child: flow, styles };
self.pages.push(page);
}
}
/// Break to a new paragraph if the `styles` contain paragraph styles that
/// are incompatible with the current paragraph.
fn make_par_compatible(&mut self, styles: &Styles) {
if self.par.children.is_empty() {
self.par.styles = styles.clone();
return;
}
if !self.par.styles.compatible(styles, ParNode::has_property) {
self.parbreak(None);
self.par.styles = styles.clone();
return;
}
self.par.styles.intersect(styles);
}
/// Break to a new page if the `styles` contain page styles that are
/// incompatible with the current flow.
fn make_flow_compatible(&mut self, styles: &Styles) {
if self.flow.children.is_empty() && self.par.children.is_empty() {
self.flow.styles = styles.clone();
return;
}
if self.top && !self.flow.styles.compatible(styles, PageNode::has_property) {
self.pagebreak();
self.flow.styles = styles.clone();
return;
}
self.flow.styles.intersect(styles);
}
}
/// Container for building a flow or paragraph.
struct Builder<T> {
/// The intersection of the style properties of all `children`.
styles: Styles,
/// The accumulated flow or paragraph children.
children: Vec<T>,
/// The kind of thing that was last added.
last: Last<T>,
}
impl<T> Default for Builder<T> {
fn default() -> Self {
Self {
styles: Styles::new(),
children: vec![],
last: Last::None,
}
}
}
/// The kind of node that was last added to a flow or paragraph. A small finite
/// state machine used to coalesce spaces.
///
/// Soft nodes can only exist when surrounded by `Any` nodes. Not at the
/// start, end or next to hard nodes. This way, spaces at start and end of
/// paragraphs and next to `#h(..)` goes away.
enum Last<N> {
/// Start state, nothing there.
None,
/// Text or a block node or something.
Any,
/// Hard nodes: Linebreaks and explicit spacing.
Hard,
/// Soft nodes: Word spaces and paragraph breaks. These are saved here
/// temporarily and then applied once an `Any` node appears.
Soft(N),
}
impl<N> Last<N> {
/// Transition into the `Any` state and return a soft node to really add
/// now if currently in `Soft` state.
fn any(&mut self) -> Option<N> {
match mem::replace(self, Self::Any) {
Self::Soft(soft) => Some(soft),
_ => None,
}
}
/// Transition into the `Soft` state, but only if in `Any`. Otherwise, the
/// soft node is discarded.
fn soft(&mut self, soft: N) {
if let Self::Any = self {
*self = Self::Soft(soft);
}
}
/// Transition into the `Hard` state, discarding a possibly existing soft
/// node and preventing further soft nodes from being added.
fn hard(&mut self) {
*self = Self::Hard;
}
}