182 lines
5.3 KiB
Rust
182 lines
5.3 KiB
Rust
use typst::font::FontWeight;
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use super::Numbering;
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use crate::layout::{BlockNode, HNode, VNode};
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use crate::prelude::*;
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use crate::text::{TextNode, TextSize};
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/// A section heading.
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///
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/// With headings, you can structure your document into sections. Each heading
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/// has a _level,_ which starts at one and is unbounded upwards. This level
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/// indicates the logical role of the following content (section, subsection,
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/// etc.) A top-level heading indicates a top-level section of the document
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/// (not the document's title).
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///
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/// Typst can automatically number your headings for you. To enable numbering,
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/// specify how you want your headings to be numbered with a
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/// [numbering pattern or function]($func/numbering).
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///
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/// Independently from the numbering, Typst can also automatically generate an
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/// [outline]($func/outline) of all headings for you. To exclude one or more
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/// headings from this outline, you can set the `outlined` parameter to
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/// `{false}`.
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///
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/// ## Example
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/// ```example
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/// #set heading(numbering: "1.a)")
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///
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/// = Introduction
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/// In recent years, ...
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///
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/// == Preliminaries
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/// To start, ...
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/// ```
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///
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/// ## Syntax
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/// Headings have dedicated syntax: They can be created by starting a line with
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/// one or multiple equals signs, followed by a space. The number of equals
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/// signs determines the heading's logical nesting depth.
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///
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/// Display: Heading
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/// Category: meta
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#[node(Prepare, Show, Finalize)]
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pub struct HeadingNode {
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/// The heading's title.
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#[positional]
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#[required]
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pub body: Content,
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/// The logical nesting depth of the heading, starting from one.
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#[named]
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#[default(NonZeroUsize::new(1).unwrap())]
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pub level: NonZeroUsize,
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/// How to number the heading. Accepts a
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/// [numbering pattern or function]($func/numbering).
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///
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/// ```example
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/// #set heading(numbering: "1.a.")
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///
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/// = A section
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/// == A subsection
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/// === A sub-subsection
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/// ```
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#[settable]
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#[default]
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pub numbering: Option<Numbering>,
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/// Whether the heading should appear in the outline.
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///
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/// ```example
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/// #outline()
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///
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/// #heading[Normal]
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/// This is a normal heading.
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///
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/// #heading(outlined: false)[Hidden]
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/// This heading does not appear
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/// in the outline.
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/// ```
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#[settable]
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#[default(true)]
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pub outlined: bool,
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}
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impl Prepare for HeadingNode {
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fn prepare(
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&self,
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vt: &mut Vt,
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mut this: Content,
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styles: StyleChain,
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) -> SourceResult<Content> {
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let my_id = vt.identify(&this);
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let mut counter = HeadingCounter::new();
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for (node_id, node) in vt.locate(Selector::node::<HeadingNode>()) {
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if node_id == my_id {
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break;
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}
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let numbers = node.field("numbers").unwrap();
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if *numbers != Value::None {
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let heading = node.to::<Self>().unwrap();
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counter.advance(heading);
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}
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}
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let mut numbers = Value::None;
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if let Some(numbering) = styles.get(Self::NUMBERING) {
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numbers = numbering.apply(vt.world(), counter.advance(self))?;
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}
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this.push_field("outlined", Value::Bool(styles.get(Self::OUTLINED)));
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this.push_field("numbers", numbers);
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let meta = Meta::Node(my_id, this.clone());
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Ok(this.styled(MetaNode::DATA, vec![meta]))
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}
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}
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impl Show for HeadingNode {
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fn show(&self, _: &mut Vt, this: &Content, _: StyleChain) -> SourceResult<Content> {
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let mut realized = self.body();
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let numbers = this.field("numbers").unwrap();
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if *numbers != Value::None {
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realized = numbers.clone().display()
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+ HNode::new(Em::new(0.3).into()).with_weak(true).pack()
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+ realized;
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}
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Ok(BlockNode::new().with_body(Some(realized)).pack())
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}
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}
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impl Finalize for HeadingNode {
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fn finalize(&self, realized: Content) -> Content {
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let level = self.level().get();
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let scale = match level {
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1 => 1.4,
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2 => 1.2,
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_ => 1.0,
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};
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let size = Em::new(scale);
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let above = Em::new(if level == 1 { 1.8 } else { 1.44 }) / scale;
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let below = Em::new(0.75) / scale;
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let mut map = StyleMap::new();
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map.set(TextNode::SIZE, TextSize(size.into()));
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map.set(TextNode::WEIGHT, FontWeight::BOLD);
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map.set(BlockNode::ABOVE, VNode::block_around(above.into()));
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map.set(BlockNode::BELOW, VNode::block_around(below.into()));
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map.set(BlockNode::STICKY, true);
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realized.styled_with_map(map)
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}
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}
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/// Counters through headings with different levels.
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pub struct HeadingCounter(Vec<NonZeroUsize>);
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impl HeadingCounter {
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/// Create a new heading counter.
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pub fn new() -> Self {
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Self(vec![])
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}
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/// Advance the counter and return the numbers for the given heading.
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pub fn advance(&mut self, heading: &HeadingNode) -> &[NonZeroUsize] {
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let level = heading.level().get();
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if self.0.len() >= level {
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self.0[level - 1] = self.0[level - 1].saturating_add(1);
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self.0.truncate(level);
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}
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while self.0.len() < level {
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self.0.push(NonZeroUsize::new(1).unwrap());
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}
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&self.0
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}
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}
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