typst/src/library/stack.rs

267 lines
8.5 KiB
Rust

use std::fmt::{self, Debug, Formatter};
use super::prelude::*;
use super::{AlignNode, Spacing};
/// `stack`: Stack children along an axis.
pub fn stack(_: &mut EvalContext, args: &mut Args) -> TypResult<Value> {
enum Child {
Spacing(Spacing),
Any(Template),
}
castable! {
Child,
Expected: "linear, fractional or template",
Value::Length(v) => Self::Spacing(Spacing::Linear(v.into())),
Value::Relative(v) => Self::Spacing(Spacing::Linear(v.into())),
Value::Linear(v) => Self::Spacing(Spacing::Linear(v)),
Value::Fractional(v) => Self::Spacing(Spacing::Fractional(v)),
Value::Template(v) => Self::Any(v),
}
let dir = args.named("dir")?.unwrap_or(Dir::TTB);
let spacing = args.named("spacing")?;
let list: Vec<Child> = args.all().collect();
Ok(Value::Template(Template::from_block(move |style| {
let mut children = vec![];
let mut delayed = None;
// Build the list of stack children.
for child in &list {
match child {
Child::Spacing(v) => {
children.push(StackChild::Spacing(*v));
delayed = None;
}
Child::Any(child) => {
if let Some(v) = delayed {
children.push(StackChild::Spacing(v));
}
let node = child.pack(style);
children.push(StackChild::Node(node));
delayed = spacing;
}
}
}
StackNode { dir, children }
})))
}
/// A node that stacks its children.
#[derive(Debug, Hash)]
pub struct StackNode {
/// The stacking direction.
pub dir: Dir,
/// The children to be stacked.
pub children: Vec<StackChild>,
}
impl Layout for StackNode {
fn layout(
&self,
ctx: &mut LayoutContext,
regions: &Regions,
) -> Vec<Constrained<Rc<Frame>>> {
StackLayouter::new(self, regions.clone()).layout(ctx)
}
}
/// A child of a stack node.
#[derive(Hash)]
pub enum StackChild {
/// Spacing between other nodes.
Spacing(Spacing),
/// An arbitrary node.
Node(PackedNode),
}
impl Debug for StackChild {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
Self::Spacing(v) => write!(f, "Spacing({:?})", v),
Self::Node(node) => node.fmt(f),
}
}
}
/// Performs stack layout.
struct StackLayouter<'a> {
/// The stack node to layout.
stack: &'a StackNode,
/// The axis of the block direction.
axis: SpecAxis,
/// Whether the stack should expand to fill the region.
expand: Spec<bool>,
/// The region to layout into.
regions: Regions,
/// The full size of `regions.current` that was available before we started
/// subtracting.
full: Size,
/// The generic size used by the frames for the current region.
used: Gen<Length>,
/// The sum of fractional ratios in the current region.
fr: Fractional,
/// Spacing and layouted nodes.
items: Vec<StackItem>,
/// Finished frames for previous regions.
finished: Vec<Constrained<Rc<Frame>>>,
}
/// A prepared item in a stack layout.
enum StackItem {
/// Absolute spacing between other items.
Absolute(Length),
/// Fractional spacing between other items.
Fractional(Fractional),
/// A layouted child node.
Frame(Rc<Frame>, Align),
}
impl<'a> StackLayouter<'a> {
/// Create a new stack layouter.
fn new(stack: &'a StackNode, mut regions: Regions) -> Self {
// Disable expansion along the block axis for children.
let axis = stack.dir.axis();
let expand = regions.expand;
regions.expand.set(axis, false);
Self {
stack,
axis,
expand,
full: regions.current,
regions,
used: Gen::zero(),
fr: Fractional::zero(),
items: vec![],
finished: vec![],
}
}
/// Layout all children.
fn layout(mut self, ctx: &mut LayoutContext) -> Vec<Constrained<Rc<Frame>>> {
for child in &self.stack.children {
match *child {
StackChild::Spacing(Spacing::Linear(v)) => {
self.layout_absolute(v);
}
StackChild::Spacing(Spacing::Fractional(v)) => {
self.items.push(StackItem::Fractional(v));
self.fr += v;
}
StackChild::Node(ref node) => {
self.layout_node(ctx, node);
}
}
}
self.finish_region();
self.finished
}
/// Layout absolute spacing.
fn layout_absolute(&mut self, amount: Linear) {
// Resolve the linear, limiting it to the remaining available space.
let remaining = self.regions.current.get_mut(self.axis);
let resolved = amount.resolve(self.full.get(self.axis));
let limited = resolved.min(*remaining);
*remaining -= limited;
self.used.block += limited;
self.items.push(StackItem::Absolute(resolved));
}
/// Layout a node.
fn layout_node(&mut self, ctx: &mut LayoutContext, node: &PackedNode) {
// Align nodes' block-axis alignment is respected by the stack node.
let align = node
.downcast::<AlignNode>()
.and_then(|node| node.aligns.get(self.axis))
.unwrap_or(self.stack.dir.start().into());
let frames = node.layout(ctx, &self.regions);
let len = frames.len();
for (i, frame) in frames.into_iter().enumerate() {
// Grow our size, shrink the region and save the frame for later.
let size = frame.item.size.to_gen(self.axis);
self.used.block += size.block;
self.used.inline.set_max(size.inline);
*self.regions.current.get_mut(self.axis) -= size.block;
self.items.push(StackItem::Frame(frame.item, align));
if i + 1 < len {
self.finish_region();
}
}
}
/// Finish the frame for one region.
fn finish_region(&mut self) {
// Determine the size of the stack in this region dependening on whether
// the region expands.
let used = self.used.to_size(self.axis);
let mut size = Size::new(
if self.expand.x { self.full.w } else { used.w },
if self.expand.y { self.full.h } else { used.h },
);
// Expand fully if there are fr spacings.
let full = self.full.get(self.axis);
let remaining = full - self.used.block;
if self.fr.get() > 0.0 && full.is_finite() {
self.used.block = full;
size.set(self.axis, full);
}
let mut output = Frame::new(size, size.h);
let mut before = Length::zero();
let mut ruler: Align = self.stack.dir.start().into();
// Place all frames.
for item in self.items.drain(..) {
match item {
StackItem::Absolute(v) => {
before += v;
}
StackItem::Fractional(v) => {
before += v.resolve(self.fr, remaining);
}
StackItem::Frame(frame, align) => {
ruler = ruler.max(align);
// Align along the block axis.
let parent = size.get(self.axis);
let child = frame.size.get(self.axis);
let block = ruler.resolve(if self.stack.dir.is_positive() {
let after = self.used.block - before;
before .. parent - after
} else {
let before_with_self = before + child;
let after = self.used.block - before_with_self;
after .. parent - before_with_self
});
let pos = Gen::new(Length::zero(), block).to_point(self.axis);
before += child;
output.push_frame(pos, frame);
}
}
}
// Generate tight constraints for now.
let mut cts = Constraints::new(self.expand);
cts.exact = self.full.to_spec().map(Some);
cts.base = self.regions.base.to_spec().map(Some);
// Advance to the next region.
self.regions.next();
self.full = self.regions.current;
self.used = Gen::zero();
self.fr = Fractional::zero();
self.finished.push(output.constrain(cts));
}
}