typst/library/src/layout/transform.rs

121 lines
3.4 KiB
Rust

use typst::geom::Transform;
use crate::prelude::*;
/// Move content without affecting layout.
#[func]
#[capable(Layout, Inline)]
#[derive(Debug, Hash)]
pub struct MoveNode {
/// The offset by which to move the content.
pub delta: Axes<Rel<Length>>,
/// The content that should be moved.
pub body: Content,
}
#[node]
impl MoveNode {
fn construct(_: &Vm, args: &mut Args) -> SourceResult<Content> {
let dx = args.named("dx")?.unwrap_or_default();
let dy = args.named("dy")?.unwrap_or_default();
Ok(Self {
delta: Axes::new(dx, dy),
body: args.expect("body")?,
}
.pack())
}
}
impl Layout for MoveNode {
fn layout(
&self,
vt: &mut Vt,
styles: StyleChain,
regions: Regions,
) -> SourceResult<Fragment> {
let mut fragment = self.body.layout(vt, styles, regions)?;
for frame in &mut fragment {
let delta = self.delta.resolve(styles);
let delta = delta.zip(frame.size()).map(|(d, s)| d.relative_to(s));
frame.translate(delta.to_point());
}
Ok(fragment)
}
}
impl Inline for MoveNode {}
/// Transform content without affecting layout.
#[func]
#[capable(Layout, Inline)]
#[derive(Debug, Hash)]
pub struct TransformNode<const T: TransformKind> {
/// Transformation to apply to the content.
pub transform: Transform,
/// The content that should be transformed.
pub body: Content,
}
/// Rotate content without affecting layout.
pub type RotateNode = TransformNode<ROTATE>;
/// Scale content without affecting layout.
pub type ScaleNode = TransformNode<SCALE>;
#[node]
impl<const T: TransformKind> TransformNode<T> {
/// The origin of the transformation.
#[property(resolve)]
pub const ORIGIN: Axes<Option<GenAlign>> = Axes::default();
fn construct(_: &Vm, args: &mut Args) -> SourceResult<Content> {
let transform = match T {
ROTATE => {
let angle = args.named_or_find("angle")?.unwrap_or_default();
Transform::rotate(angle)
}
SCALE | _ => {
let all = args.find()?;
let sx = args.named("x")?.or(all).unwrap_or(Ratio::one());
let sy = args.named("y")?.or(all).unwrap_or(Ratio::one());
Transform::scale(sx, sy)
}
};
Ok(Self { transform, body: args.expect("body")? }.pack())
}
}
impl<const T: TransformKind> Layout for TransformNode<T> {
fn layout(
&self,
vt: &mut Vt,
styles: StyleChain,
regions: Regions,
) -> SourceResult<Fragment> {
let mut fragment = self.body.layout(vt, styles, regions)?;
for frame in &mut fragment {
let origin = styles.get(Self::ORIGIN).unwrap_or(Align::CENTER_HORIZON);
let Axes { x, y } = origin.zip(frame.size()).map(|(o, s)| o.position(s));
let transform = Transform::translate(x, y)
.pre_concat(self.transform)
.pre_concat(Transform::translate(-x, -y));
frame.transform(transform);
}
Ok(fragment)
}
}
impl<const T: TransformKind> Inline for TransformNode<T> {}
/// Kinds of transformations.
///
/// The move transformation is handled separately.
pub type TransformKind = usize;
/// A rotational transformation.
const ROTATE: TransformKind = 1;
/// A scale transformation.
const SCALE: TransformKind = 2;