typst/library/src/math/attach.rs

305 lines
8.6 KiB
Rust

use super::*;
/// # Attachment
/// A base with optional attachments.
///
/// ## Syntax
/// This function also has dedicated syntax: Use the underscore (`_`) to
/// indicate a bottom attachment and the hat (`^`) to indicate a top attachment.
///
/// ## Example
/// ```
/// $ sum_(i=0)^n a_i = 2^(1+i) $
/// ```
///
/// ## Parameters
/// - base: Content (positional, required)
/// The base to which things are attached.
///
/// - top: Content (named)
/// The top attachment.
///
/// - bottom: Content (named)
/// The bottom attachment.
///
/// ## Category
/// math
#[func]
#[capable(LayoutMath)]
#[derive(Debug, Hash)]
pub struct AttachNode {
/// The base.
pub base: Content,
/// The top attachment.
pub top: Option<Content>,
/// The bottom attachment.
pub bottom: Option<Content>,
}
#[node]
impl AttachNode {
fn construct(_: &Vm, args: &mut Args) -> SourceResult<Content> {
let base = args.expect("base")?;
let top = args.named("top")?;
let bottom = args.named("bottom")?;
Ok(Self { base, top, bottom }.pack())
}
}
impl LayoutMath for AttachNode {
fn layout_math(&self, ctx: &mut MathContext) -> SourceResult<()> {
let base = ctx.layout_fragment(&self.base)?;
ctx.style(ctx.style.for_subscript());
let top = self.top.as_ref().map(|node| ctx.layout_fragment(node)).transpose()?;
ctx.unstyle();
ctx.style(ctx.style.for_superscript());
let bottom = self
.bottom
.as_ref()
.map(|node| ctx.layout_fragment(node))
.transpose()?;
ctx.unstyle();
let render_limits = self.base.is::<LimitsNode>()
|| (!self.base.is::<ScriptsNode>()
&& ctx.style.size == MathSize::Display
&& base.class() == Some(MathClass::Large)
&& match &base {
MathFragment::Variant(variant) => LIMITS.contains(&variant.c),
MathFragment::Frame(fragment) => fragment.limits,
_ => false,
});
if render_limits {
limits(ctx, base, top, bottom)
} else {
scripts(ctx, base, top, bottom)
}
}
}
/// # Scripts
/// Force a base to display attachments as scripts.
///
/// ## Example
/// ```
/// $ scripts(sum)_1^2 != sum_1^2 $
/// ```
///
/// ## Parameters
/// - base: Content (positional, required)
/// The base to attach the scripts to.
///
/// ## Category
/// math
#[func]
#[capable(LayoutMath)]
#[derive(Debug, Hash)]
pub struct ScriptsNode(Content);
#[node]
impl ScriptsNode {
fn construct(_: &Vm, args: &mut Args) -> SourceResult<Content> {
Ok(Self(args.expect("base")?).pack())
}
}
impl LayoutMath for ScriptsNode {
fn layout_math(&self, ctx: &mut MathContext) -> SourceResult<()> {
self.0.layout_math(ctx)
}
}
/// # Limits
/// Force a base to display attachments as limits.
///
/// ## Example
/// ```
/// $ limits(A)_1^2 != A_1^2 $
/// ```
///
/// ## Parameters
/// - base: Content (positional, required)
/// The base to attach the limits to.
///
/// ## Category
/// math
#[func]
#[capable(LayoutMath)]
#[derive(Debug, Hash)]
pub struct LimitsNode(Content);
#[node]
impl LimitsNode {
fn construct(_: &Vm, args: &mut Args) -> SourceResult<Content> {
Ok(Self(args.expect("base")?).pack())
}
}
impl LayoutMath for LimitsNode {
fn layout_math(&self, ctx: &mut MathContext) -> SourceResult<()> {
self.0.layout_math(ctx)
}
}
/// Layout sub- and superscripts.
fn scripts(
ctx: &mut MathContext,
base: MathFragment,
sup: Option<MathFragment>,
sub: Option<MathFragment>,
) -> SourceResult<()> {
let sup_shift_up = if ctx.style.cramped {
scaled!(ctx, superscript_shift_up_cramped)
} else {
scaled!(ctx, superscript_shift_up)
};
let sup_bottom_min = scaled!(ctx, superscript_bottom_min);
let sup_bottom_max_with_sub = scaled!(ctx, superscript_bottom_max_with_subscript);
let sup_drop_max = scaled!(ctx, superscript_baseline_drop_max);
let gap_min = scaled!(ctx, sub_superscript_gap_min);
let sub_shift_down = scaled!(ctx, subscript_shift_down);
let sub_top_max = scaled!(ctx, subscript_top_max);
let sub_drop_min = scaled!(ctx, subscript_baseline_drop_min);
let space_after = scaled!(ctx, space_after_script);
let mut shift_up = Abs::zero();
let mut shift_down = Abs::zero();
if let Some(sup) = &sup {
let ascent = match &base {
MathFragment::Frame(frame) => frame.base_ascent,
_ => base.ascent(),
};
shift_up = sup_shift_up
.max(ascent - sup_drop_max)
.max(sup_bottom_min + sup.descent());
}
if let Some(sub) = &sub {
shift_down = sub_shift_down
.max(base.descent() + sub_drop_min)
.max(sub.ascent() - sub_top_max);
}
if let (Some(sup), Some(sub)) = (&sup, &sub) {
let sup_bottom = shift_up - sup.descent();
let sub_top = sub.ascent() - shift_down;
let gap = sup_bottom - sub_top;
if gap < gap_min {
let increase = gap_min - gap;
let sup_only =
(sup_bottom_max_with_sub - sup_bottom).clamp(Abs::zero(), increase);
let rest = (increase - sup_only) / 2.0;
shift_up += sup_only + rest;
shift_down += rest;
}
}
let italics = base.italics_correction();
let sup_delta = Abs::zero();
let sub_delta = -italics;
let mut width = Abs::zero();
let mut ascent = base.ascent();
let mut descent = base.descent();
if let Some(sup) = &sup {
ascent.set_max(shift_up + sup.ascent());
width.set_max(sup_delta + sup.width());
}
if let Some(sub) = &sub {
descent.set_max(shift_down + sub.descent());
width.set_max(sub_delta + sub.width());
}
width += base.width() + space_after;
let base_pos = Point::with_y(ascent - base.ascent());
let base_width = base.width();
let class = base.class().unwrap_or(MathClass::Normal);
let mut frame = Frame::new(Size::new(width, ascent + descent));
frame.set_baseline(ascent);
frame.push_frame(base_pos, base.to_frame(ctx));
if let Some(sup) = sup {
let sup_pos =
Point::new(sup_delta + base_width, ascent - shift_up - sup.ascent());
frame.push_frame(sup_pos, sup.to_frame(ctx));
}
if let Some(sub) = sub {
let sub_pos =
Point::new(sub_delta + base_width, ascent + shift_down - sub.ascent());
frame.push_frame(sub_pos, sub.to_frame(ctx));
}
ctx.push(FrameFragment::new(ctx, frame).with_class(class));
Ok(())
}
/// Layout limits.
fn limits(
ctx: &mut MathContext,
base: MathFragment,
top: Option<MathFragment>,
bottom: Option<MathFragment>,
) -> SourceResult<()> {
let upper_gap_min = scaled!(ctx, upper_limit_gap_min);
let upper_rise_min = scaled!(ctx, upper_limit_baseline_rise_min);
let lower_gap_min = scaled!(ctx, lower_limit_gap_min);
let lower_drop_min = scaled!(ctx, lower_limit_baseline_drop_min);
let mut base_offset = Abs::zero();
let mut width = base.width();
let mut height = base.height();
if let Some(top) = &top {
let top_gap = upper_gap_min.max(upper_rise_min - top.descent());
width.set_max(top.width());
height += top.height() + top_gap;
base_offset = top_gap + top.height();
}
if let Some(bottom) = &bottom {
let bottom_gap = lower_gap_min.max(lower_drop_min - bottom.ascent());
width.set_max(bottom.width());
height += bottom.height() + bottom_gap;
}
let base_pos = Point::new((width - base.width()) / 2.0, base_offset);
let class = base.class().unwrap_or(MathClass::Normal);
let delta = base.italics_correction() / 2.0;
let mut frame = Frame::new(Size::new(width, height));
frame.set_baseline(base_pos.y + base.ascent());
frame.push_frame(base_pos, base.to_frame(ctx));
if let Some(top) = top {
let top_pos = Point::with_x((width - top.width()) / 2.0 + delta);
frame.push_frame(top_pos, top.to_frame(ctx));
}
if let Some(bottom) = bottom {
let bottom_pos =
Point::new((width - bottom.width()) / 2.0 - delta, height - bottom.height());
frame.push_frame(bottom_pos, bottom.to_frame(ctx));
}
ctx.push(FrameFragment::new(ctx, frame).with_class(class));
Ok(())
}
/// Codepoints that should have sub- and superscripts attached as limits.
const LIMITS: &[char] = &[
'\u{2210}', '\u{22C1}', '\u{22C0}', '\u{2A04}', '\u{22C2}', '\u{22C3}', '\u{220F}',
'\u{2211}', '\u{2A02}', '\u{2A01}', '\u{2A00}', '\u{2A06}',
];