typst/src/layout/shaping.rs

153 lines
4.8 KiB
Rust

//! Super-basic text shaping.
//!
//! The layouter picks the most suitable font for each individual character. When the
//! direction is right-to-left, the word is spelled backwards. Vertical shaping is not yet
//! supported.
use fontdock::{FaceId, FaceQuery, FontStyle};
use ttf_parser::GlyphId;
use super::elements::{LayoutElement, Shaped};
use super::BoxLayout as Layout;
use super::*;
use crate::font::FontLoader;
use crate::style::TextStyle;
/// Shape text into a box.
pub async fn shape(text: &str, ctx: ShapeOptions<'_>) -> BoxLayout {
Shaper::new(text, ctx).layout().await
}
/// Options for text shaping.
#[derive(Debug)]
pub struct ShapeOptions<'a> {
/// The font loader to retrieve fonts from.
pub loader: &'a mut FontLoader,
/// The style for text: Font selection with classes, weights and variants,
/// font sizes, spacing and so on.
pub style: &'a TextStyle,
/// The direction into which the text is laid out. Currently, only horizontal
/// directions are supported.
pub dir: Dir,
/// The alignment of the _resulting_ layout. This does not effect the line
/// layouting itself, but rather how the finished layout will be positioned
/// in a parent layout.
pub align: LayoutAlign,
}
/// Performs super-basic text shaping.
struct Shaper<'a> {
opts: ShapeOptions<'a>,
text: &'a str,
shaped: Shaped,
layout: Layout,
offset: f64,
}
impl<'a> Shaper<'a> {
fn new(text: &'a str, opts: ShapeOptions<'a>) -> Self {
Self {
text,
shaped: Shaped::new(FaceId::MAX, opts.style.font_size()),
layout: BoxLayout {
size: Size::new(0.0, opts.style.font_size()),
align: opts.align,
elements: LayoutElements::new(),
},
offset: 0.0,
opts,
}
}
async fn layout(mut self) -> Layout {
// If the primary axis is negative, we layout the characters reversed.
if self.opts.dir.is_positive() {
for c in self.text.chars() {
self.layout_char(c).await;
}
} else {
for c in self.text.chars().rev() {
self.layout_char(c).await;
}
}
// Flush the last buffered parts of the word.
if !self.shaped.text.is_empty() {
let pos = Point::new(self.offset, 0.0);
self.layout.elements.push(pos, LayoutElement::Text(self.shaped));
}
self.layout
}
async fn layout_char(&mut self, c: char) {
let (index, glyph, char_width) = match self.select_font(c).await {
Some(selected) => selected,
// TODO: Issue warning about missing character.
None => return,
};
// Flush the buffer and issue a font setting action if the font differs
// from the last character's one.
if self.shaped.face != index {
if !self.shaped.text.is_empty() {
let shaped = std::mem::replace(
&mut self.shaped,
Shaped::new(FaceId::MAX, self.opts.style.font_size()),
);
let pos = Point::new(self.offset, 0.0);
self.layout.elements.push(pos, LayoutElement::Text(shaped));
self.offset = self.layout.size.width;
}
self.shaped.face = index;
}
self.shaped.text.push(c);
self.shaped.glyphs.push(glyph);
self.shaped.offsets.push(self.layout.size.width - self.offset);
self.layout.size.width += char_width;
}
async fn select_font(&mut self, c: char) -> Option<(FaceId, GlyphId, f64)> {
let mut variant = self.opts.style.variant;
if self.opts.style.strong {
variant.weight = variant.weight.thicken(300);
}
if self.opts.style.emph {
variant.style = match variant.style {
FontStyle::Normal => FontStyle::Italic,
FontStyle::Italic => FontStyle::Normal,
FontStyle::Oblique => FontStyle::Normal,
}
}
let query = FaceQuery {
fallback: self.opts.style.fallback.iter(),
variant,
c,
};
if let Some((id, owned_face)) = self.opts.loader.query(query).await {
let face = owned_face.get();
let font_size = self.opts.style.font_size();
let units_per_em = face.units_per_em().unwrap_or(1000) as f64;
let ratio = 1.0 / units_per_em;
let to_raw = |x| ratio * x as f64 * font_size;
// Determine the width of the char.
let glyph = face.glyph_index(c)?;
let glyph_width = to_raw(face.glyph_hor_advance(glyph)? as i32);
Some((id, glyph, glyph_width))
} else {
None
}
}
}