//! The standard library. //! //! Call [`new`] to obtain a [`Scope`] containing all standard library //! definitions. pub mod graphics; pub mod layout; pub mod math; pub mod prelude; pub mod structure; pub mod text; pub mod utility; use prelude::*; /// Construct a scope containing all standard library definitions. pub fn new() -> Scope { let mut std = Scope::new(); // Text. std.def_node::("text"); std.def_node::("par"); std.def_node::("linebreak"); std.def_node::("parbreak"); std.def_node::("strong"); std.def_node::("emph"); std.def_node::("raw"); std.def_node::("underline"); std.def_node::("strike"); std.def_node::("overline"); std.def_node::("link"); // Structure. std.def_node::("heading"); std.def_node::("list"); std.def_node::("enum"); std.def_node::("table"); // Layout. std.def_node::("page"); std.def_node::("pagebreak"); std.def_node::("h"); std.def_node::("v"); std.def_node::("box"); std.def_node::("block"); std.def_node::("align"); std.def_node::("pad"); std.def_node::("stack"); std.def_node::("grid"); std.def_node::("columns"); std.def_node::("colbreak"); std.def_node::("place"); // Graphics. std.def_node::("image"); std.def_node::("line"); std.def_node::("rect"); std.def_node::("square"); std.def_node::("ellipse"); std.def_node::("circle"); std.def_node::("move"); std.def_node::("scale"); std.def_node::("rotate"); std.def_node::("hide"); // Math. std.def_node::("math"); // Utility functions. std.def_fn("type", utility::type_); std.def_fn("assert", utility::assert); std.def_fn("int", utility::int); std.def_fn("float", utility::float); std.def_fn("abs", utility::abs); std.def_fn("min", utility::min); std.def_fn("max", utility::max); std.def_fn("even", utility::even); std.def_fn("odd", utility::odd); std.def_fn("mod", utility::mod_); std.def_fn("range", utility::range); std.def_fn("rgb", utility::rgb); std.def_fn("cmyk", utility::cmyk); std.def_fn("repr", utility::repr); std.def_fn("str", utility::str); std.def_fn("lower", utility::lower); std.def_fn("upper", utility::upper); std.def_fn("letter", utility::letter); std.def_fn("roman", utility::roman); std.def_fn("symbol", utility::symbol); // Predefined colors. std.def_const("black", Color::BLACK); std.def_const("gray", Color::GRAY); std.def_const("silver", Color::SILVER); std.def_const("white", Color::WHITE); std.def_const("navy", Color::NAVY); std.def_const("blue", Color::BLUE); std.def_const("aqua", Color::AQUA); std.def_const("teal", Color::TEAL); std.def_const("eastern", Color::EASTERN); std.def_const("purple", Color::PURPLE); std.def_const("fuchsia", Color::FUCHSIA); std.def_const("maroon", Color::MAROON); std.def_const("red", Color::RED); std.def_const("orange", Color::ORANGE); std.def_const("yellow", Color::YELLOW); std.def_const("olive", Color::OLIVE); std.def_const("green", Color::GREEN); std.def_const("lime", Color::LIME); // Other constants. std.def_const("ltr", Dir::LTR); std.def_const("rtl", Dir::RTL); std.def_const("ttb", Dir::TTB); std.def_const("btt", Dir::BTT); std.def_const("start", RawAlign::Start); std.def_const("end", RawAlign::End); std.def_const("left", RawAlign::Specific(Align::Left)); std.def_const("center", RawAlign::Specific(Align::Center)); std.def_const("right", RawAlign::Specific(Align::Right)); std.def_const("top", RawAlign::Specific(Align::Top)); std.def_const("horizon", RawAlign::Specific(Align::Horizon)); std.def_const("bottom", RawAlign::Specific(Align::Bottom)); std } dynamic! { Dir: "direction", } dynamic! { RawAlign: "alignment", } dynamic! { Spec: "2d alignment", } castable! { Spec>, Expected: "1d or 2d alignment", @align: RawAlign => { let mut aligns = Spec::default(); aligns.set(align.axis(), Some(*align)); aligns }, @aligns: Spec => aligns.map(Some), } castable! { usize, Expected: "non-negative integer", Value::Int(int) => int.try_into().map_err(|_| { if int < 0 { "must be at least zero" } else { "number too large" } })?, } castable! { NonZeroUsize, Expected: "positive integer", Value::Int(int) => Value::Int(int) .cast::()? .try_into() .map_err(|_| "must be positive")?, } castable! { Paint, Expected: "color", Value::Color(color) => Paint::Solid(color), } castable! { String, Expected: "string", Value::Str(string) => string.into(), } castable! { LayoutNode, Expected: "content", Value::Content(content) => content.pack(), }