//! Side-by-side layout of nodes along an axis. use super::prelude::*; use super::{AlignNode, SpacingKind}; /// Stack children along an axis. #[derive(Debug, Hash)] pub struct StackNode { /// The stacking direction. pub dir: Dir, /// The spacing between non-spacing children. pub spacing: Option, /// The children to be stacked. pub children: Vec, } #[class] impl StackNode { fn construct(_: &mut EvalContext, args: &mut Args) -> TypResult { Ok(Node::block(Self { dir: args.named("dir")?.unwrap_or(Dir::TTB), spacing: args.named("spacing")?, children: args.all().collect(), })) } } impl Layout for StackNode { fn layout( &self, ctx: &mut LayoutContext, regions: &Regions, styles: StyleChain, ) -> Vec>> { StackLayouter::new(self, regions.clone(), styles).layout(ctx) } } /// A child of a stack node. #[derive(Hash)] pub enum StackChild { /// Spacing between other nodes. Spacing(SpacingKind), /// An arbitrary node. Node(PackedNode), } impl Debug for StackChild { fn fmt(&self, f: &mut Formatter) -> fmt::Result { match self { Self::Spacing(node) => node.fmt(f), Self::Node(node) => node.fmt(f), } } } castable! { StackChild, Expected: "linear, fractional or template", Value::Length(v) => Self::Spacing(SpacingKind::Linear(v.into())), Value::Relative(v) => Self::Spacing(SpacingKind::Linear(v.into())), Value::Linear(v) => Self::Spacing(SpacingKind::Linear(v)), Value::Fractional(v) => Self::Spacing(SpacingKind::Fractional(v)), Value::Node(v) => Self::Node(v.into_block()), } /// Performs stack layout. struct StackLayouter<'a> { /// The flow node to layout. children: &'a [StackChild], /// The stacking direction. dir: Dir, /// The axis of the stacking direction. axis: SpecAxis, /// The spacing between non-spacing children. spacing: Option, /// The regions to layout children into. regions: Regions, /// The inherited styles. styles: StyleChain<'a>, /// Whether the stack should expand to fill the region. expand: Spec, /// The full size of `regions.current` that was available before we started /// subtracting. full: Size, /// The generic size used by the frames for the current region. used: Gen, /// The sum of fractional ratios in the current region. fr: Fractional, /// Spacing and layouted nodes. items: Vec, /// Finished frames for previous regions. finished: Vec>>, } /// A prepared item in a stack layout. enum StackItem { /// Absolute spacing between other items. Absolute(Length), /// Fractional spacing between other items. Fractional(Fractional), /// A layouted child node. Frame(Arc, Align), } impl<'a> StackLayouter<'a> { /// Create a new stack layouter. fn new(stack: &'a StackNode, mut regions: Regions, styles: StyleChain<'a>) -> Self { let dir = stack.dir; let axis = dir.axis(); let expand = regions.expand; let full = regions.current; // Disable expansion along the block axis for children. regions.expand.set(axis, false); Self { children: &stack.children, dir, axis, spacing: stack.spacing, regions, styles, expand, full, used: Gen::zero(), fr: Fractional::zero(), items: vec![], finished: vec![], } } /// Layout all children. fn layout(mut self, ctx: &mut LayoutContext) -> Vec>> { // Spacing to insert before the next node. let mut deferred = None; for child in self.children { match *child { StackChild::Spacing(kind) => { self.layout_spacing(kind); deferred = None; } StackChild::Node(ref node) => { if let Some(kind) = deferred { self.layout_spacing(kind); } if self.regions.is_full() { self.finish_region(); } self.layout_node(ctx, node); deferred = self.spacing; } } } self.finish_region(); self.finished } /// Layout spacing. fn layout_spacing(&mut self, spacing: SpacingKind) { match spacing { SpacingKind::Linear(v) => self.layout_absolute(v), SpacingKind::Fractional(v) => { self.items.push(StackItem::Fractional(v)); self.fr += v; } } } /// Layout absolute spacing. fn layout_absolute(&mut self, amount: Linear) { // Resolve the linear, limiting it to the remaining available space. let remaining = self.regions.current.get_mut(self.axis); let resolved = amount.resolve(self.regions.base.get(self.axis)); let limited = resolved.min(*remaining); *remaining -= limited; self.used.main += limited; self.items.push(StackItem::Absolute(resolved)); } /// Layout a node. fn layout_node(&mut self, ctx: &mut LayoutContext, node: &PackedNode) { // Align nodes' block-axis alignment is respected by the stack node. let align = node .downcast::() .and_then(|node| node.aligns.get(self.axis)) .unwrap_or(self.dir.start().into()); let frames = node.layout(ctx, &self.regions, self.styles); let len = frames.len(); for (i, frame) in frames.into_iter().enumerate() { // Grow our size, shrink the region and save the frame for later. let size = frame.item.size.to_gen(self.axis); self.used.main += size.main; self.used.cross.set_max(size.cross); *self.regions.current.get_mut(self.axis) -= size.main; self.items.push(StackItem::Frame(frame.item, align)); if i + 1 < len { self.finish_region(); } } } /// Finish the frame for one region. fn finish_region(&mut self) { // Determine the size of the stack in this region dependening on whether // the region expands. let used = self.used.to_spec(self.axis); let mut size = self.expand.select(self.full, used); // Expand fully if there are fr spacings. let full = self.full.get(self.axis); let remaining = full - self.used.main; if self.fr.get() > 0.0 && full.is_finite() { self.used.main = full; size.set(self.axis, full); } let mut output = Frame::new(size); let mut cursor = Length::zero(); let mut ruler: Align = self.dir.start().into(); // Place all frames. for item in self.items.drain(..) { match item { StackItem::Absolute(v) => { cursor += v; } StackItem::Fractional(v) => { cursor += v.resolve(self.fr, remaining); } StackItem::Frame(frame, align) => { if self.dir.is_positive() { ruler = ruler.max(align); } else { ruler = ruler.min(align); } // Align along the block axis. let parent = size.get(self.axis); let child = frame.size.get(self.axis); let block = ruler.resolve(parent - self.used.main) + if self.dir.is_positive() { cursor } else { self.used.main - child - cursor }; let pos = Gen::new(Length::zero(), block).to_point(self.axis); cursor += child; output.push_frame(pos, frame); } } } // Generate tight constraints for now. let mut cts = Constraints::new(self.expand); cts.exact = self.full.map(Some); cts.base = self.regions.base.map(Some); // Advance to the next region. self.regions.next(); self.full = self.regions.current; self.used = Gen::zero(); self.fr = Fractional::zero(); self.finished.push(output.constrain(cts)); } }