use decorum::N64; use super::*; /// A node that can fix its child's width and height. #[derive(Debug)] #[cfg_attr(feature = "layout-cache", derive(Hash))] pub struct FixedNode { /// The fixed width, if any. pub width: Option, /// The fixed height, if any. pub height: Option, /// The fixed aspect ratio between width and height. /// /// The resulting frame will satisfy `width = aspect * height`. pub aspect: Option, /// The child node whose size to fix. pub child: LayoutNode, } impl Layout for FixedNode { fn layout( &self, ctx: &mut LayoutContext, &Regions { current, base, expand, .. }: &Regions, ) -> Vec>> { // Fill in width or height if aspect ratio and the other is given. let aspect = self.aspect.map(N64::into_inner); let width = self.width.or(self.height.zip(aspect).map(|(h, a)| a * h)); let height = self.height.or(self.width.zip(aspect).map(|(w, a)| w / a)); // Prepare constraints. let mut constraints = Constraints::new(expand); constraints.set_base_if_linear(base, Spec::new(width, height)); // If the size for one axis isn't specified, the `current` size along // that axis needs to remain the same for the result to be reusable. if width.is_none() { constraints.exact.x = Some(current.w); } if height.is_none() { constraints.exact.y = Some(current.h); } // Resolve the linears based on the current width and height. let mut size = Size::new( width.map_or(current.w, |w| w.resolve(base.w)), height.map_or(current.h, |h| h.resolve(base.h)), ); // If width or height aren't set for an axis, the base should be // inherited from the parent for that axis. let base = Size::new( width.map_or(base.w, |_| size.w), height.map_or(base.h, |_| size.h), ); // Handle the aspect ratio. if let Some(aspect) = aspect { constraints.exact = current.to_spec().map(Some); constraints.min = Spec::splat(None); constraints.max = Spec::splat(None); let width = size.w.min(aspect * size.h); size = Size::new(width, width / aspect); } // If width or height are fixed, the child should fill the available // space along that axis. let expand = Spec::new(width.is_some(), height.is_some()); // Layout the child. let mut regions = Regions::one(size, base, expand); let mut frames = self.child.layout(ctx, ®ions); // If we have an aspect ratio and the child is content-sized, we need to // relayout with expansion. if let Some(aspect) = aspect { if width.is_none() && height.is_none() { let needed = frames[0].item.size.cap(size); let width = needed.w.max(aspect * needed.h); regions.current = Size::new(width, width / aspect); regions.expand = Spec::splat(true); frames = self.child.layout(ctx, ®ions); } } // Overwrite the child's constraints with ours. frames[0].constraints = constraints; assert_eq!(frames.len(), 1); frames } } impl From for LayoutNode { fn from(fixed: FixedNode) -> Self { Self::new(fixed) } }