Laurenz
18190f377a
Reimplement `Debug` for layout nodes
2021-09-10 15:10:35 +02:00
Laurenz
c0377de653
Shorter/clearer field name for geometry types
...
Size { width, height } => Size { w, h }
Spec { horizontal, vertical } => Spec { x, y }
Gen { cross, main } => Gen { inline, block }
2021-08-21 19:08:47 +02:00
Laurenz
0dd4ae0a7a
Prune derives
2021-08-21 17:30:21 +02:00
Laurenz
a6f260ca39
Refactor layouting a bit
...
Notably:
- Handle aspect ratio in fixed node
- Inline constraint inflation into pad node
2021-08-19 15:52:15 +02:00
Laurenz
6a4823461f
Reference-count complex values
...
Rename some nodes types
2021-07-10 23:10:17 +02:00
Laurenz
02b586cc36
Add lots of Eq impls
2021-07-08 23:16:02 +02:00
Martin Haug
21d919e2d2
Put incremental compilation behind feature
2021-06-29 12:33:24 +02:00
Martin
80a9b300d1
Ref count the frames
2021-06-18 13:01:55 +02:00
Martin
e14e804789
Constraints ( #31 )
2021-06-17 14:18:43 +02:00
Laurenz
4017b5a9f6
Push some nodes directly into the stack
2021-06-11 14:42:20 +02:00
Martin Haug
e27f6c1014
Add hash impls for all nodes
...
This prepares the incremental PR.
Co-Authored-By: Laurenz <laurmaedje@gmail.com>
2021-05-26 22:57:29 +02:00
Laurenz
6472c1e425
Rename areas to regions
2021-05-21 12:55:36 +02:00
Laurenz
c975d0d5e9
Tidy up layouting code
2021-05-17 22:55:31 +02:00
Laurenz
24c4a746bc
Move aspect ratio into stack
2021-05-17 15:23:04 +02:00
Laurenz
1003d320d4
Rename expand to fixed and switch to bools
2021-05-17 15:00:29 +02:00
Laurenz
76fc4cca62
Refactor alignments & directions 📐
...
- Adds lang function
- Refactors execution context
- Adds StackChild and ParChild enums
2021-03-25 21:32:33 +01:00
Laurenz
898728f260
Square, circle and ellipse 🔵
2021-03-20 20:19:30 +01:00
Laurenz
264a7dedd4
Scheduled maintenance 🔨
...
- New naming scheme
- TextNode instead of NodeText
- CallExpr instead of ExprCall
- ...
- Less glob imports
- Removes Value::Args variant
- Removes prelude
- Renames Layouted to Fragment
- Moves font into env
- Moves shaping into layout
- Moves frame into separate module
2021-03-19 17:57:31 +01:00
Laurenz
c1b1dbcc09
Better expansion behaviour 🐪
...
This makes expansion behaviour inheritable by placing it into the area and passing it down during layouting instead of computing some approximation of what we want during execution.
2021-03-11 10:48:29 +01:00
Laurenz
272a4c2289
Unbounded pages 🌌
2021-01-13 23:19:44 +01:00
Laurenz
2e77b1c836
Better value representations, type function 🌐
2021-01-04 21:29:15 +01:00
Laurenz
aae67bd572
Move and rename many things 🚛
2021-01-03 00:12:09 +01:00
Laurenz
8680fcd490
Rename geometric eval and apply to resolve ✏
2020-10-13 13:24:33 +02:00
Laurenz
5243878d81
Less vecs in layouting ⚡
2020-10-12 17:29:01 +02:00
Laurenz
38157b0e0c
Synchronous layout 🪀
2020-10-12 17:10:01 +02:00
Laurenz
d3bc4ec073
Refactor layouting base 🪁
2020-10-11 22:38:30 +02:00
Laurenz
f04ad0ffa5
Rename LayoutItem to Layouted ✏
2020-10-11 13:08:27 +02:00
Laurenz
92c01da360
Switch back to custom geometry types, unified with layout primitives 🏞
2020-10-10 22:19:36 +02:00