rspace-online/lib/folk-gov-knob.ts

519 lines
14 KiB
TypeScript

/**
* folk-gov-knob — Adjustable Parameter
*
* An SVG rotary knob (225° sweep) with numeric input fallback.
* Optional "temporal viscosity" cooldown delays value propagation.
*/
import { FolkShape } from "./folk-shape";
import { css, html } from "./tags";
import type { PortDescriptor } from "./data-types";
const HEADER_COLOR = "#b45309";
const SWEEP = 225; // degrees
const START_ANGLE = (360 - SWEEP) / 2 + 90; // start from bottom-left
const styles = css`
:host {
background: var(--rs-bg-surface, #1e293b);
border-radius: 10px;
box-shadow: 0 2px 12px rgba(0, 0, 0, 0.25);
min-width: 160px;
min-height: 120px;
overflow: hidden;
}
.header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 8px 12px;
background: ${HEADER_COLOR};
color: white;
font-size: 12px;
font-weight: 600;
cursor: move;
border-radius: 10px 10px 0 0;
}
.header-title {
display: flex;
align-items: center;
gap: 6px;
}
.header-actions button {
background: transparent;
border: none;
color: white;
cursor: pointer;
padding: 2px 6px;
border-radius: 4px;
font-size: 14px;
}
.header-actions button:hover {
background: rgba(255, 255, 255, 0.2);
}
.body {
display: flex;
flex-direction: column;
align-items: center;
padding: 12px;
gap: 8px;
}
.title-input {
background: transparent;
border: none;
color: var(--rs-text-primary, #e2e8f0);
font-size: 12px;
font-weight: 600;
text-align: center;
width: 100%;
outline: none;
}
.title-input::placeholder {
color: var(--rs-text-muted, #64748b);
}
.knob-svg {
cursor: grab;
user-select: none;
}
.knob-svg:active {
cursor: grabbing;
}
.value-row {
display: flex;
align-items: center;
gap: 4px;
}
.value-input {
background: rgba(255, 255, 255, 0.06);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 4px;
color: var(--rs-text-primary, #e2e8f0);
font-size: 12px;
font-weight: 600;
padding: 2px 6px;
width: 60px;
text-align: center;
outline: none;
}
.unit-label {
font-size: 11px;
color: var(--rs-text-muted, #94a3b8);
}
.range-row {
display: flex;
gap: 4px;
font-size: 10px;
color: var(--rs-text-muted, #64748b);
}
.range-input {
background: rgba(255, 255, 255, 0.04);
border: 1px solid rgba(255, 255, 255, 0.08);
border-radius: 3px;
color: var(--rs-text-muted, #94a3b8);
font-size: 10px;
padding: 1px 4px;
width: 40px;
text-align: center;
outline: none;
}
.cooldown-row {
display: flex;
align-items: center;
gap: 4px;
font-size: 10px;
color: var(--rs-text-muted, #64748b);
}
.cooldown-input {
background: rgba(255, 255, 255, 0.04);
border: 1px solid rgba(255, 255, 255, 0.08);
border-radius: 3px;
color: var(--rs-text-muted, #94a3b8);
font-size: 10px;
padding: 1px 4px;
width: 36px;
text-align: center;
outline: none;
}
.cooldown-active {
color: #f59e0b;
font-weight: 600;
}
`;
declare global {
interface HTMLElementTagNameMap {
"folk-gov-knob": FolkGovKnob;
}
}
export class FolkGovKnob extends FolkShape {
static override tagName = "folk-gov-knob";
static override portDescriptors: PortDescriptor[] = [
{ name: "value-out", type: "number", direction: "output" },
];
static {
const sheet = new CSSStyleSheet();
const parentRules = Array.from(FolkShape.styles.cssRules).map(r => r.cssText).join("\n");
const childRules = Array.from(styles.cssRules).map(r => r.cssText).join("\n");
sheet.replaceSync(`${parentRules}\n${childRules}`);
this.styles = sheet;
}
#title = "Parameter";
#min = 0;
#max = 100;
#step = 1;
#value = 50;
#unit = "";
#cooldown = 0; // seconds (0 = disabled)
#cooldownRemaining = 0;
#cooldownTimer: ReturnType<typeof setInterval> | null = null;
#pendingValue: number | null = null;
// DOM refs
#titleEl!: HTMLInputElement;
#valueEl!: HTMLInputElement;
#knobSvg!: SVGSVGElement;
#knobArc!: SVGPathElement;
#knobDot!: SVGCircleElement;
#cooldownRing!: SVGCircleElement;
#cooldownLabel!: HTMLElement;
get title() { return this.#title; }
set title(v: string) {
this.#title = v;
if (this.#titleEl) this.#titleEl.value = v;
}
get min() { return this.#min; }
set min(v: number) { this.#min = v; this.#updateKnob(); }
get max() { return this.#max; }
set max(v: number) { this.#max = v; this.#updateKnob(); }
get step() { return this.#step; }
set step(v: number) { this.#step = v; }
get value() { return this.#value; }
set value(v: number) {
this.#value = Math.max(this.#min, Math.min(this.#max, v));
if (this.#valueEl) this.#valueEl.value = String(this.#value);
this.#updateKnob();
}
get unit() { return this.#unit; }
set unit(v: string) { this.#unit = v; }
get cooldown() { return this.#cooldown; }
set cooldown(v: number) { this.#cooldown = Math.max(0, v); }
override createRenderRoot() {
const root = super.createRenderRoot();
this.initPorts();
const wrapper = document.createElement("div");
wrapper.style.cssText = "width:100%;height:100%;display:flex;flex-direction:column;";
wrapper.innerHTML = html`
<div class="header" data-drag>
<span class="header-title">🎛️ Knob</span>
<span class="header-actions">
<button class="close-btn">&times;</button>
</span>
</div>
<div class="body">
<input class="title-input" type="text" placeholder="Parameter name..." />
<svg class="knob-svg" width="80" height="80" viewBox="0 0 80 80">
<circle cx="40" cy="40" r="35" fill="none" stroke="rgba(255,255,255,0.1)" stroke-width="6" />
<circle class="cooldown-ring" cx="40" cy="40" r="35" fill="none" stroke="#f59e0b"
stroke-width="6" stroke-dasharray="220" stroke-dashoffset="220"
transform="rotate(-90 40 40)" opacity="0.5" />
<path class="knob-arc" fill="none" stroke="${HEADER_COLOR}" stroke-width="6" stroke-linecap="round" d="" />
<circle class="knob-dot" cx="40" cy="40" r="5" fill="white" />
</svg>
<div class="value-row">
<input class="value-input" type="number" />
<span class="unit-label"></span>
</div>
<div class="range-row">
<span>min</span>
<input class="range-input min-input" type="number" />
<span>max</span>
<input class="range-input max-input" type="number" />
<span>step</span>
<input class="range-input step-input" type="number" min="0.01" />
</div>
<div class="cooldown-row">
<span>cooldown</span>
<input class="cooldown-input" type="number" min="0" />
<span>s</span>
<span class="cooldown-active" style="display:none"></span>
</div>
</div>
`;
const slot = root.querySelector("slot");
const container = slot?.parentElement as HTMLElement;
if (container) container.replaceWith(wrapper);
// Cache refs
this.#titleEl = wrapper.querySelector(".title-input") as HTMLInputElement;
this.#valueEl = wrapper.querySelector(".value-input") as HTMLInputElement;
this.#knobSvg = wrapper.querySelector(".knob-svg") as unknown as SVGSVGElement;
this.#knobArc = wrapper.querySelector(".knob-arc") as unknown as SVGPathElement;
this.#knobDot = wrapper.querySelector(".knob-dot") as unknown as SVGCircleElement;
this.#cooldownRing = wrapper.querySelector(".cooldown-ring") as unknown as SVGCircleElement;
this.#cooldownLabel = wrapper.querySelector(".cooldown-active") as HTMLElement;
const minEl = wrapper.querySelector(".min-input") as HTMLInputElement;
const maxEl = wrapper.querySelector(".max-input") as HTMLInputElement;
const stepEl = wrapper.querySelector(".step-input") as HTMLInputElement;
const cooldownEl = wrapper.querySelector(".cooldown-input") as HTMLInputElement;
const unitLabel = wrapper.querySelector(".unit-label") as HTMLElement;
// Set initial values
this.#titleEl.value = this.#title;
this.#valueEl.value = String(this.#value);
minEl.value = String(this.#min);
maxEl.value = String(this.#max);
stepEl.value = String(this.#step);
cooldownEl.value = String(this.#cooldown);
unitLabel.textContent = this.#unit;
this.#updateKnob();
// Wire events
const onChange = () => this.dispatchEvent(new CustomEvent("content-change"));
this.#titleEl.addEventListener("input", (e) => {
e.stopPropagation();
this.#title = this.#titleEl.value;
onChange();
});
this.#valueEl.addEventListener("input", (e) => {
e.stopPropagation();
const v = parseFloat(this.#valueEl.value);
if (!isNaN(v)) this.#setValueWithCooldown(v);
onChange();
});
minEl.addEventListener("input", (e) => {
e.stopPropagation();
this.#min = parseFloat(minEl.value) || 0;
this.#updateKnob();
onChange();
});
maxEl.addEventListener("input", (e) => {
e.stopPropagation();
this.#max = parseFloat(maxEl.value) || 100;
this.#updateKnob();
onChange();
});
stepEl.addEventListener("input", (e) => {
e.stopPropagation();
this.#step = parseFloat(stepEl.value) || 1;
onChange();
});
cooldownEl.addEventListener("input", (e) => {
e.stopPropagation();
this.#cooldown = parseFloat(cooldownEl.value) || 0;
onChange();
});
wrapper.querySelector(".close-btn")!.addEventListener("click", (e) => {
e.stopPropagation();
this.dispatchEvent(new CustomEvent("close"));
});
// Knob drag interaction
let dragging = false;
this.#knobSvg.addEventListener("pointerdown", (e) => {
e.stopPropagation();
dragging = true;
(e.target as Element).setPointerCapture(e.pointerId);
});
this.#knobSvg.addEventListener("pointermove", (e) => {
if (!dragging) return;
e.stopPropagation();
const rect = this.#knobSvg.getBoundingClientRect();
const cx = rect.left + rect.width / 2;
const cy = rect.top + rect.height / 2;
let angle = Math.atan2(e.clientY - cy, e.clientX - cx) * (180 / Math.PI);
angle = (angle + 360) % 360;
// Map angle to value
const startA = START_ANGLE;
let relAngle = (angle - startA + 360) % 360;
if (relAngle > SWEEP) relAngle = relAngle > SWEEP + (360 - SWEEP) / 2 ? 0 : SWEEP;
const ratio = relAngle / SWEEP;
let v = this.#min + ratio * (this.#max - this.#min);
// Snap to step
v = Math.round(v / this.#step) * this.#step;
v = Math.max(this.#min, Math.min(this.#max, v));
this.#setValueWithCooldown(v);
onChange();
});
this.#knobSvg.addEventListener("pointerup", (e) => {
dragging = false;
e.stopPropagation();
});
// Prevent drag on all inputs
for (const el of wrapper.querySelectorAll("input, button")) {
el.addEventListener("pointerdown", (e) => e.stopPropagation());
}
// Emit initial value
this.#emitPort();
return root;
}
#setValueWithCooldown(v: number) {
v = Math.max(this.#min, Math.min(this.#max, v));
this.#value = v;
if (this.#valueEl) this.#valueEl.value = String(v);
this.#updateKnob();
if (this.#cooldown > 0) {
this.#pendingValue = v;
if (!this.#cooldownTimer) {
this.#cooldownRemaining = this.#cooldown;
this.#cooldownLabel.style.display = "";
this.#cooldownLabel.textContent = `${this.#cooldownRemaining}s`;
this.#updateCooldownRing();
this.#cooldownTimer = setInterval(() => {
this.#cooldownRemaining--;
if (this.#cooldownRemaining <= 0) {
clearInterval(this.#cooldownTimer!);
this.#cooldownTimer = null;
this.#cooldownLabel.style.display = "none";
this.#cooldownRing.setAttribute("stroke-dashoffset", "220");
if (this.#pendingValue !== null) {
this.#emitPort();
this.#pendingValue = null;
}
} else {
this.#cooldownLabel.textContent = `${this.#cooldownRemaining}s`;
this.#updateCooldownRing();
}
}, 1000);
} else {
// Reset countdown
this.#cooldownRemaining = this.#cooldown;
this.#cooldownLabel.textContent = `${this.#cooldownRemaining}s`;
this.#updateCooldownRing();
}
} else {
this.#emitPort();
}
}
#updateCooldownRing() {
if (!this.#cooldownRing || this.#cooldown <= 0) return;
const circumference = 220; // 2 * π * 35
const progress = this.#cooldownRemaining / this.#cooldown;
this.#cooldownRing.setAttribute("stroke-dashoffset", String(circumference * (1 - progress)));
}
#updateKnob() {
if (!this.#knobArc || !this.#knobDot) return;
const range = this.#max - this.#min;
const ratio = range > 0 ? (this.#value - this.#min) / range : 0;
const endAngle = START_ANGLE + ratio * SWEEP;
// Arc path
const r = 35;
const cx = 40;
const cy = 40;
const startRad = (START_ANGLE * Math.PI) / 180;
const endRad = (endAngle * Math.PI) / 180;
const x1 = cx + r * Math.cos(startRad);
const y1 = cy + r * Math.sin(startRad);
const x2 = cx + r * Math.cos(endRad);
const y2 = cy + r * Math.sin(endRad);
const largeArc = ratio * SWEEP > 180 ? 1 : 0;
if (ratio > 0.001) {
this.#knobArc.setAttribute("d", `M ${x1} ${y1} A ${r} ${r} 0 ${largeArc} 1 ${x2} ${y2}`);
} else {
this.#knobArc.setAttribute("d", "");
}
// Dot position
this.#knobDot.setAttribute("cx", String(x2));
this.#knobDot.setAttribute("cy", String(y2));
}
#emitPort() {
this.setPortValue("value-out", this.#value);
}
override disconnectedCallback() {
super.disconnectedCallback();
if (this.#cooldownTimer) {
clearInterval(this.#cooldownTimer);
this.#cooldownTimer = null;
}
}
override toJSON() {
return {
...super.toJSON(),
type: "folk-gov-knob",
title: this.#title,
min: this.#min,
max: this.#max,
step: this.#step,
value: this.#value,
unit: this.#unit,
cooldown: this.#cooldown,
};
}
static override fromData(data: Record<string, any>): FolkGovKnob {
const shape = FolkShape.fromData.call(this, data) as FolkGovKnob;
if (data.title !== undefined) shape.title = data.title;
if (data.min !== undefined) shape.min = data.min;
if (data.max !== undefined) shape.max = data.max;
if (data.step !== undefined) shape.step = data.step;
if (data.value !== undefined) shape.value = data.value;
if (data.unit !== undefined) shape.unit = data.unit;
if (data.cooldown !== undefined) shape.cooldown = data.cooldown;
return shape;
}
override applyData(data: Record<string, any>): void {
super.applyData(data);
if (data.title !== undefined && data.title !== this.#title) this.title = data.title;
if (data.min !== undefined && data.min !== this.#min) this.min = data.min;
if (data.max !== undefined && data.max !== this.#max) this.max = data.max;
if (data.step !== undefined && data.step !== this.#step) this.step = data.step;
if (data.value !== undefined && data.value !== this.#value) this.value = data.value;
if (data.unit !== undefined && data.unit !== this.#unit) this.unit = data.unit;
if (data.cooldown !== undefined && data.cooldown !== this.#cooldown) this.cooldown = data.cooldown;
}
}