import { FolkShape } from "./folk-shape"; import { css, html } from "./tags"; const styles = css` :host { background: var(--rs-bg-surface, #fff); color: var(--rs-text-primary, #1e293b); border-radius: 8px; box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1); min-width: 520px; min-height: 480px; } .header { display: flex; align-items: center; justify-content: space-between; padding: 8px 12px; background: linear-gradient(135deg, #f97316, #eab308); color: white; border-radius: 8px 8px 0 0; font-size: 12px; font-weight: 600; cursor: move; } .header-title { display: flex; align-items: center; gap: 6px; } .header-actions { display: flex; gap: 4px; } .header-actions button { background: transparent; border: none; color: white; cursor: pointer; padding: 2px 6px; border-radius: 4px; font-size: 14px; } .header-actions button:hover { background: rgba(255, 255, 255, 0.2); } .content { display: flex; flex-direction: column; height: calc(100% - 36px); overflow: hidden; } .toolbar-row { display: flex; align-items: center; gap: 6px; padding: 8px 12px; border-bottom: 1px solid var(--rs-border, rgba(255, 255, 255, 0.1)); flex-wrap: wrap; } .tool-btn { width: 32px; height: 32px; display: flex; align-items: center; justify-content: center; border: 2px solid var(--rs-border, rgba(255, 255, 255, 0.1)); border-radius: 6px; background: var(--rs-bg-surface, #1e293b); cursor: pointer; font-size: 14px; transition: all 0.15s; } .tool-btn:hover { border-color: #f97316; } .tool-btn.active { border-color: #f97316; background: rgba(249, 115, 22, 0.15); } .color-swatch { width: 24px; height: 24px; border-radius: 50%; border: 2px solid var(--rs-border, rgba(255, 255, 255, 0.1)); cursor: pointer; transition: transform 0.1s; } .color-swatch:hover { transform: scale(1.2); } .color-swatch.active { border-color: var(--rs-text-primary, #e2e8f0); transform: scale(1.15); } .size-slider { width: 80px; accent-color: #f97316; } .size-label { font-size: 11px; color: var(--rs-text-muted, #64748b); min-width: 20px; } .split-area { flex: 1; display: flex; overflow: hidden; min-height: 0; } .canvas-area { flex: 1; position: relative; cursor: crosshair; overflow: hidden; min-width: 0; } .canvas-area canvas { width: 100%; height: 100%; display: block; } .result-area { flex: 1; position: relative; overflow: hidden; display: flex; align-items: center; justify-content: center; background: var(--rs-bg-muted, #f8fafc); border-left: 1px solid var(--rs-border, rgba(255, 255, 255, 0.1)); min-width: 0; } .result-area img { max-width: 100%; max-height: 100%; object-fit: contain; border-radius: 4px; transition: opacity 0.2s ease-in-out; } .result-placeholder { display: flex; flex-direction: column; align-items: center; gap: 8px; color: var(--rs-text-muted, #94a3b8); text-align: center; font-size: 12px; padding: 12px; } .result-placeholder-icon { font-size: 32px; opacity: 0.4; } .spinner-overlay { position: absolute; inset: 0; display: flex; flex-direction: column; align-items: center; justify-content: center; background: rgba(255, 255, 255, 0.7); gap: 8px; z-index: 2; } .spinner { width: 28px; height: 28px; border: 3px solid #e2e8f0; border-top-color: #f97316; border-radius: 50%; animation: spin 1s linear infinite; } .spinner-text { font-size: 11px; color: #64748b; } @keyframes spin { to { transform: rotate(360deg); } } @keyframes shimmer { 0% { background-position: 200% 0; } 100% { background-position: -200% 0; } } .prompt-bar { display: flex; gap: 6px; padding: 8px 12px; border-top: 1px solid var(--rs-border, rgba(255, 255, 255, 0.1)); align-items: center; } .prompt-input { flex: 1; padding: 6px 10px; border: 2px solid var(--rs-input-border, #e2e8f0); border-radius: 6px; font-size: 12px; outline: none; font-family: inherit; background: var(--rs-input-bg, #fff); color: var(--rs-input-text, inherit); } .prompt-input:focus { border-color: #f97316; } .generate-btn { padding: 6px 14px; background: linear-gradient(135deg, #f97316, #eab308); color: white; border: none; border-radius: 6px; font-size: 12px; font-weight: 600; cursor: pointer; white-space: nowrap; transition: opacity 0.2s; } .generate-btn:hover { opacity: 0.9; } .generate-btn:disabled { opacity: 0.5; cursor: not-allowed; } .prompt-controls { display: flex; gap: 6px; align-items: center; } .auto-toggle { display: flex; align-items: center; gap: 4px; font-size: 11px; color: var(--rs-text-muted, #64748b); cursor: pointer; user-select: none; } .auto-toggle input { accent-color: #f97316; } .provider-select { padding: 4px 8px; border: 2px solid #e2e8f0; border-radius: 6px; font-size: 11px; background: var(--rs-bg-surface, white); cursor: pointer; } .strength-slider { width: 60px; accent-color: #f97316; } .strength-label { font-size: 10px; color: var(--rs-text-muted, #64748b); min-width: 28px; } .export-btn { padding: 6px 12px; background: #f97316; color: white; border: none; border-radius: 6px; font-size: 12px; font-weight: 600; cursor: pointer; } .export-btn:hover { opacity: 0.9; } .gesture-badge { position: absolute; top: 8px; left: 50%; transform: translateX(-50%); background: rgba(249, 115, 22, 0.9); color: white; padding: 4px 12px; border-radius: 12px; font-size: 11px; font-weight: 600; z-index: 3; pointer-events: none; animation: badge-fade 1.5s ease-out forwards; } @keyframes badge-fade { 0% { opacity: 1; transform: translateX(-50%) translateY(0); } 70% { opacity: 1; } 100% { opacity: 0; transform: translateX(-50%) translateY(-10px); } } `; const COLORS = ["#0f172a", "#ef4444", "#f97316", "#eab308", "#22c55e", "#3b82f6", "#8b5cf6", "#ec4899", "#ffffff"]; interface Stroke { points: { x: number; y: number; pressure: number }[]; color: string; size: number; tool: string; } // --- $1 Unistroke Recognizer (lightweight, self-contained) --- // Based on Wobbrock et al. 2007, adapted from canvas-website gesture templates interface Point2D { x: number; y: number; } interface RecognizeResult { name: string; score: number; } const NUM_POINTS = 64; const SQUARE_SIZE = 250; const HALF_DIAGONAL = 0.5 * Math.sqrt(SQUARE_SIZE * SQUARE_SIZE + SQUARE_SIZE * SQUARE_SIZE); const ANGLE_RANGE = Math.PI * 2; const ANGLE_PRECISION = Math.PI / 90; // 2 degrees const PHI = 0.5 * (-1 + Math.sqrt(5)); // golden ratio function resample(pts: Point2D[], n: number): Point2D[] { const totalLen = pathLength(pts); const interval = totalLen / (n - 1); const newPts: Point2D[] = [pts[0]]; let D = 0; for (let i = 1; i < pts.length; i++) { const d = distance(pts[i - 1], pts[i]); if (D + d >= interval) { const t = (interval - D) / d; const qx = pts[i - 1].x + t * (pts[i].x - pts[i - 1].x); const qy = pts[i - 1].y + t * (pts[i].y - pts[i - 1].y); const q: Point2D = { x: qx, y: qy }; newPts.push(q); pts.splice(i, 0, q); D = 0; } else { D += d; } } while (newPts.length < n) newPts.push(pts[pts.length - 1]); return newPts; } function rotateToZero(pts: Point2D[]): Point2D[] { const c = centroid(pts); const angle = Math.atan2(c.y - pts[0].y, c.x - pts[0].x); return rotateBy(pts, -angle); } function scaleToSquare(pts: Point2D[]): Point2D[] { let minX = Infinity, maxX = -Infinity, minY = Infinity, maxY = -Infinity; for (const p of pts) { minX = Math.min(minX, p.x); maxX = Math.max(maxX, p.x); minY = Math.min(minY, p.y); maxY = Math.max(maxY, p.y); } const w = maxX - minX || 1; const h = maxY - minY || 1; return pts.map(p => ({ x: p.x * (SQUARE_SIZE / w), y: p.y * (SQUARE_SIZE / h) })); } function translateToOrigin(pts: Point2D[]): Point2D[] { const c = centroid(pts); return pts.map(p => ({ x: p.x - c.x, y: p.y - c.y })); } function recognize(pts: Point2D[], templates: { name: string; points: Point2D[] }[]): RecognizeResult { let best = Infinity; let bestName = "none"; for (const t of templates) { const d = distanceAtBestAngle(pts, t.points, -ANGLE_RANGE, ANGLE_RANGE, ANGLE_PRECISION); if (d < best) { best = d; bestName = t.name; } } const score = 1 - best / HALF_DIAGONAL; return { name: bestName, score }; } function distanceAtBestAngle(pts: Point2D[], template: Point2D[], a: number, b: number, threshold: number): number { let x1 = PHI * a + (1 - PHI) * b; let f1 = distanceAtAngle(pts, template, x1); let x2 = (1 - PHI) * a + PHI * b; let f2 = distanceAtAngle(pts, template, x2); while (Math.abs(b - a) > threshold) { if (f1 < f2) { b = x2; x2 = x1; f2 = f1; x1 = PHI * a + (1 - PHI) * b; f1 = distanceAtAngle(pts, template, x1); } else { a = x1; x1 = x2; f1 = f2; x2 = (1 - PHI) * a + PHI * b; f2 = distanceAtAngle(pts, template, x2); } } return Math.min(f1, f2); } function distanceAtAngle(pts: Point2D[], template: Point2D[], angle: number): number { const rotated = rotateBy(pts, angle); return pathDistance(rotated, template); } function centroid(pts: Point2D[]): Point2D { let x = 0, y = 0; for (const p of pts) { x += p.x; y += p.y; } return { x: x / pts.length, y: y / pts.length }; } function rotateBy(pts: Point2D[], angle: number): Point2D[] { const c = centroid(pts); const cos = Math.cos(angle), sin = Math.sin(angle); return pts.map(p => ({ x: (p.x - c.x) * cos - (p.y - c.y) * sin + c.x, y: (p.x - c.x) * sin + (p.y - c.y) * cos + c.y, })); } function pathDistance(a: Point2D[], b: Point2D[]): number { let d = 0; const n = Math.min(a.length, b.length); for (let i = 0; i < n; i++) d += distance(a[i], b[i]); return d / n; } function pathLength(pts: Point2D[]): number { let d = 0; for (let i = 1; i < pts.length; i++) d += distance(pts[i - 1], pts[i]); return d; } function distance(a: Point2D, b: Point2D): number { const dx = b.x - a.x, dy = b.y - a.y; return Math.sqrt(dx * dx + dy * dy); } function processTemplate(pts: Point2D[]): Point2D[] { return translateToOrigin(scaleToSquare(rotateToZero(resample(pts, NUM_POINTS)))); } // Generate templates procedurally (more compact than storing point arrays) function makeCircleTemplate(): Point2D[] { const pts: Point2D[] = []; for (let i = 0; i <= 32; i++) { const a = (i / 32) * Math.PI * 2; pts.push({ x: 100 + 80 * Math.cos(a), y: 100 + 80 * Math.sin(a) }); } return processTemplate(pts); } function makeRectangleTemplate(): Point2D[] { const pts: Point2D[] = []; // Draw rectangle starting top-left, clockwise const steps = 8; for (let i = 0; i <= steps; i++) pts.push({ x: 20 + (160 * i / steps), y: 20 }); // top for (let i = 0; i <= steps; i++) pts.push({ x: 180, y: 20 + (160 * i / steps) }); // right for (let i = 0; i <= steps; i++) pts.push({ x: 180 - (160 * i / steps), y: 180 }); // bottom for (let i = 0; i <= steps; i++) pts.push({ x: 20, y: 180 - (160 * i / steps) }); // left return processTemplate(pts); } function makeLineTemplate(): Point2D[] { const pts: Point2D[] = []; for (let i = 0; i <= 16; i++) pts.push({ x: 20 + (160 * i / 16), y: 100 }); return processTemplate(pts); } function makeArrowTemplate(): Point2D[] { // Horizontal line with arrowhead at the end const pts: Point2D[] = []; for (let i = 0; i <= 12; i++) pts.push({ x: 20 + (140 * i / 12), y: 100 }); // shaft for (let i = 0; i <= 4; i++) pts.push({ x: 160 - (40 * i / 4), y: 100 - (40 * i / 4) }); // upper head pts.push({ x: 160, y: 100 }); // back to tip for (let i = 0; i <= 4; i++) pts.push({ x: 160 - (40 * i / 4), y: 100 + (40 * i / 4) }); // lower head return processTemplate(pts); } function makeTriangleTemplate(): Point2D[] { const pts: Point2D[] = []; const steps = 8; // Top to bottom-right for (let i = 0; i <= steps; i++) pts.push({ x: 100 + (80 * i / steps), y: 20 + (160 * i / steps) }); // Bottom-right to bottom-left for (let i = 0; i <= steps; i++) pts.push({ x: 180 - (160 * i / steps), y: 180 }); // Bottom-left to top for (let i = 0; i <= steps; i++) pts.push({ x: 20 + (80 * i / steps), y: 180 - (160 * i / steps) }); return processTemplate(pts); } function makeCheckTemplate(): Point2D[] { const pts: Point2D[] = []; for (let i = 0; i <= 6; i++) pts.push({ x: 20 + (40 * i / 6), y: 100 + (60 * i / 6) }); for (let i = 0; i <= 8; i++) pts.push({ x: 60 + (120 * i / 8), y: 160 - (140 * i / 8) }); return processTemplate(pts); } const GESTURE_TEMPLATES = [ { name: "circle", points: makeCircleTemplate() }, { name: "rectangle", points: makeRectangleTemplate() }, { name: "line", points: makeLineTemplate() }, { name: "arrow", points: makeArrowTemplate() }, { name: "triangle", points: makeTriangleTemplate() }, { name: "check", points: makeCheckTemplate() }, ]; function recognizeGesture(rawPoints: Point2D[]): RecognizeResult | null { if (rawPoints.length < 8) return null; // too few points const processed = processTemplate(rawPoints); const result = recognize(processed, GESTURE_TEMPLATES); if (result.score < 0.7) return null; // low confidence return result; } // --- End $1 Unistroke Recognizer --- declare global { interface HTMLElementTagNameMap { "folk-drawfast": FolkDrawfast; } } export class FolkDrawfast extends FolkShape { static override tagName = "folk-drawfast"; static override portDescriptors = [ { name: "prompt", type: "text" as const, direction: "input" as const }, { name: "sketch", type: "image-url" as const, direction: "output" as const }, { name: "image", type: "image-url" as const, direction: "output" as const }, ]; static { const sheet = new CSSStyleSheet(); const parentRules = Array.from(FolkShape.styles.cssRules) .map((r) => r.cssText) .join("\n"); const childRules = Array.from(styles.cssRules) .map((r) => r.cssText) .join("\n"); sheet.replaceSync(`${parentRules}\n${childRules}`); this.styles = sheet; } #strokes: Stroke[] = []; #currentStroke: Stroke | null = null; #canvas: HTMLCanvasElement | null = null; #ctx: CanvasRenderingContext2D | null = null; #color = "#0f172a"; #brushSize = 4; #tool = "pen"; // pen | eraser #isDrawing = false; #isGenerating = false; #autoGenerate = false; #autoDebounceTimer: ReturnType | null = null; #provider: "fal" | "gemini" = "fal"; #strength = 0.65; #lastResultUrl: string | null = null; #promptInput: HTMLInputElement | null = null; #generateBtn: HTMLButtonElement | null = null; #resultArea: HTMLElement | null = null; #canvasArea: HTMLElement | null = null; #gestureEnabled = true; get strokes() { return this.#strokes; } override createRenderRoot() { const root = super.createRenderRoot(); const wrapper = document.createElement("div"); wrapper.innerHTML = html`
โœ๏ธ Drawfast AI
${COLORS.map((c) => ``).join("")} 4
๐ŸŽจ Draw a sketch and click Generate
65%
`; const slot = root.querySelector("slot"); const containerDiv = slot?.parentElement as HTMLElement; if (containerDiv) { containerDiv.replaceWith(wrapper); } this.#canvas = wrapper.querySelector(".canvas-area canvas") as HTMLCanvasElement; this.#ctx = this.#canvas.getContext("2d"); this.#promptInput = wrapper.querySelector(".prompt-input") as HTMLInputElement; this.#generateBtn = wrapper.querySelector(".generate-btn") as HTMLButtonElement; this.#resultArea = wrapper.querySelector(".result-area") as HTMLElement; const closeBtn = wrapper.querySelector(".close-btn") as HTMLButtonElement; const exportBtn = wrapper.querySelector(".export-png-btn") as HTMLButtonElement; const sizeSlider = wrapper.querySelector(".size-slider") as HTMLInputElement; const sizeLabel = wrapper.querySelector(".size-label") as HTMLElement; const canvasArea = wrapper.querySelector(".canvas-area") as HTMLElement; this.#canvasArea = canvasArea; const autoCheckbox = wrapper.querySelector(".auto-checkbox") as HTMLInputElement; const providerSelect = wrapper.querySelector(".provider-select") as HTMLSelectElement; const strengthSlider = wrapper.querySelector(".strength-slider") as HTMLInputElement; const strengthLabel = wrapper.querySelector(".strength-label") as HTMLElement; // Tool buttons wrapper.querySelectorAll(".tool-btn").forEach((btn) => { btn.addEventListener("click", (e) => { e.stopPropagation(); const tool = (btn as HTMLElement).dataset.tool; if (tool === "clear") { this.#strokes = []; this.#redraw(); return; } this.#tool = tool || "pen"; wrapper.querySelectorAll(".tool-btn").forEach((b) => b.classList.remove("active")); if (tool !== "clear") btn.classList.add("active"); }); }); // Color swatches wrapper.querySelectorAll(".color-swatch").forEach((swatch) => { swatch.addEventListener("click", (e) => { e.stopPropagation(); this.#color = (swatch as HTMLElement).dataset.color || "#0f172a"; wrapper.querySelectorAll(".color-swatch").forEach((s) => s.classList.remove("active")); swatch.classList.add("active"); this.#tool = "pen"; wrapper.querySelectorAll(".tool-btn").forEach((b) => b.classList.remove("active")); wrapper.querySelector('[data-tool="pen"]')?.classList.add("active"); }); }); // Size slider sizeSlider.addEventListener("input", (e) => { e.stopPropagation(); this.#brushSize = parseInt(sizeSlider.value); sizeLabel.textContent = sizeSlider.value; }); sizeSlider.addEventListener("pointerdown", (e) => e.stopPropagation()); // Strength slider strengthSlider.addEventListener("input", (e) => { e.stopPropagation(); this.#strength = parseInt(strengthSlider.value) / 100; strengthLabel.textContent = strengthSlider.value + "%"; }); strengthSlider.addEventListener("pointerdown", (e) => e.stopPropagation()); // Auto-generate toggle autoCheckbox.addEventListener("change", (e) => { e.stopPropagation(); this.#autoGenerate = autoCheckbox.checked; }); // Provider select providerSelect.addEventListener("change", (e) => { e.stopPropagation(); this.#provider = providerSelect.value as "fal" | "gemini"; }); providerSelect.addEventListener("pointerdown", (e) => e.stopPropagation()); // Drawing events this.#canvas.addEventListener("pointerdown", (e) => { e.stopPropagation(); e.preventDefault(); this.#isDrawing = true; this.#canvas!.setPointerCapture(e.pointerId); const pos = this.#getCanvasPos(e); this.#currentStroke = { points: [{ ...pos, pressure: e.pressure || 0.5 }], color: this.#tool === "eraser" ? "#ffffff" : this.#color, size: this.#tool === "eraser" ? this.#brushSize * 3 : this.#brushSize, tool: this.#tool, }; }); this.#canvas.addEventListener("pointermove", (e) => { if (!this.#isDrawing || !this.#currentStroke) return; e.stopPropagation(); const pos = this.#getCanvasPos(e); this.#currentStroke.points.push({ ...pos, pressure: e.pressure || 0.5 }); this.#drawStroke(this.#currentStroke); }); const endDraw = (e: PointerEvent) => { if (!this.#isDrawing) return; this.#isDrawing = false; if (this.#currentStroke && this.#currentStroke.points.length > 0) { // Try gesture recognition before adding stroke let gestureResult: RecognizeResult | null = null; if (this.#gestureEnabled && this.#currentStroke.tool === "pen") { const rawPts = this.#currentStroke.points.map(p => ({ x: p.x, y: p.y })); gestureResult = recognizeGesture(rawPts); } if (gestureResult) { // Replace freehand stroke with clean geometric shape const cleanStroke = this.#makeCleanShape(gestureResult.name, this.#currentStroke); this.#strokes.push(cleanStroke); this.#redraw(); this.#showGestureBadge(gestureResult.name, gestureResult.score); this.dispatchEvent(new CustomEvent("stroke-complete", { detail: { stroke: cleanStroke, gesture: gestureResult.name }, })); } else { this.#strokes.push(this.#currentStroke); this.dispatchEvent(new CustomEvent("stroke-complete", { detail: { stroke: this.#currentStroke }, })); } // Auto-generate on stroke complete if enabled if (this.#autoGenerate && this.#promptInput?.value.trim()) { this.#scheduleAutoGenerate(); } } this.#currentStroke = null; }; this.#canvas.addEventListener("pointerup", endDraw); this.#canvas.addEventListener("pointerleave", endDraw); // Generate button this.#generateBtn.addEventListener("click", (e) => { e.stopPropagation(); this.#generate(); }); // Enter key in prompt this.#promptInput.addEventListener("keydown", (e) => { if (e.key === "Enter") { e.preventDefault(); this.#generate(); } }); this.#promptInput.addEventListener("pointerdown", (e) => e.stopPropagation()); // Export exportBtn.addEventListener("click", (e) => { e.stopPropagation(); this.#exportPNG(); }); closeBtn.addEventListener("click", (e) => { e.stopPropagation(); this.dispatchEvent(new CustomEvent("close")); }); // Size canvas on next frame requestAnimationFrame(() => { this.#resizeCanvas(canvasArea); this.#redraw(); }); // Watch for resize const ro = new ResizeObserver(() => { this.#resizeCanvas(canvasArea); this.#redraw(); }); ro.observe(canvasArea); return root; } #scheduleAutoGenerate() { if (this.#autoDebounceTimer) clearTimeout(this.#autoDebounceTimer); this.#autoDebounceTimer = setTimeout(() => { this.#autoDebounceTimer = null; if (!this.#isGenerating) { this.#generate(); } }, 500); } async #generate() { const prompt = this.#promptInput?.value.trim(); if (!prompt || this.#isGenerating || !this.#canvas) return; this.#isGenerating = true; if (this.#generateBtn) this.#generateBtn.disabled = true; this.#renderLoading(); try { const sourceImage = this.#canvas.toDataURL("image/jpeg", 0.8); const response = await fetch("/api/image-gen/img2img", { method: "POST", headers: { "Content-Type": "application/json" }, body: JSON.stringify({ prompt, source_image: sourceImage, provider: this.#provider, strength: this.#strength, }), }); if (!response.ok) { throw new Error(`Generation failed: ${response.statusText}`); } const result = await response.json(); const imageUrl = result.url || result.image_url; if (!imageUrl) throw new Error("No image returned"); // Preload image before displaying await this.#preloadImage(imageUrl); this.#lastResultUrl = imageUrl; this.#renderResult(imageUrl, prompt); this.dispatchEvent(new CustomEvent("image-generated", { detail: { url: imageUrl, prompt }, })); } catch (error) { const msg = error instanceof Error ? error.message : "Generation failed"; this.#renderError(msg); } finally { this.#isGenerating = false; if (this.#generateBtn) this.#generateBtn.disabled = false; } } #preloadImage(url: string): Promise { return new Promise((resolve) => { const img = new Image(); img.onload = () => resolve(); img.onerror = () => resolve(); img.src = url; }); } #renderLoading() { if (!this.#resultArea) return; this.#resultArea.innerHTML = `
Generating...
${this.#lastResultUrl ? `Previous result` : ""} `; } #renderResult(url: string, prompt: string) { if (!this.#resultArea) return; this.#resultArea.innerHTML = `${this.#escapeAttr(prompt)}`; } #renderError(msg: string) { if (!this.#resultArea) return; this.#resultArea.innerHTML = `
โš ๏ธ ${this.#escapeHtml(msg)}
`; } #resizeCanvas(container: HTMLElement) { if (!this.#canvas) return; const rect = container.getBoundingClientRect(); if (rect.width > 0 && rect.height > 0) { this.#canvas.width = rect.width * devicePixelRatio; this.#canvas.height = rect.height * devicePixelRatio; this.#canvas.style.width = rect.width + "px"; this.#canvas.style.height = rect.height + "px"; if (this.#ctx) { this.#ctx.scale(devicePixelRatio, devicePixelRatio); } } } #getCanvasPos(e: PointerEvent): { x: number; y: number } { const rect = this.#canvas!.getBoundingClientRect(); return { x: e.clientX - rect.left, y: e.clientY - rect.top, }; } #drawStroke(stroke: Stroke) { if (!this.#ctx || stroke.points.length < 2) return; const ctx = this.#ctx; ctx.lineCap = "round"; ctx.lineJoin = "round"; ctx.strokeStyle = stroke.color; const len = stroke.points.length; const p0 = stroke.points[len - 2]; const p1 = stroke.points[len - 1]; const pressure = (p0.pressure + p1.pressure) / 2; ctx.lineWidth = stroke.size * (0.5 + pressure); if (stroke.tool === "eraser") { ctx.globalCompositeOperation = "destination-out"; ctx.lineWidth = stroke.size * 3; } else { ctx.globalCompositeOperation = "source-over"; } ctx.beginPath(); ctx.moveTo(p0.x, p0.y); ctx.lineTo(p1.x, p1.y); ctx.stroke(); ctx.globalCompositeOperation = "source-over"; } #redraw() { if (!this.#ctx || !this.#canvas) return; const ctx = this.#ctx; const w = this.#canvas.width / devicePixelRatio; const h = this.#canvas.height / devicePixelRatio; ctx.clearRect(0, 0, w, h); ctx.fillStyle = "#ffffff"; ctx.fillRect(0, 0, w, h); for (const stroke of this.#strokes) { if (stroke.points.length < 2) continue; ctx.lineCap = "round"; ctx.lineJoin = "round"; ctx.strokeStyle = stroke.color; if (stroke.tool === "eraser") { ctx.globalCompositeOperation = "destination-out"; } else { ctx.globalCompositeOperation = "source-over"; } for (let i = 1; i < stroke.points.length; i++) { const p0 = stroke.points[i - 1]; const p1 = stroke.points[i]; const pressure = (p0.pressure + p1.pressure) / 2; ctx.lineWidth = stroke.size * (0.5 + pressure); ctx.beginPath(); ctx.moveTo(p0.x, p0.y); ctx.lineTo(p1.x, p1.y); ctx.stroke(); } } ctx.globalCompositeOperation = "source-over"; } #makeCleanShape(gesture: string, original: Stroke): Stroke { const pts = original.points; const minX = Math.min(...pts.map(p => p.x)); const maxX = Math.max(...pts.map(p => p.x)); const minY = Math.min(...pts.map(p => p.y)); const maxY = Math.max(...pts.map(p => p.y)); const cx = (minX + maxX) / 2; const cy = (minY + maxY) / 2; const w = maxX - minX || 1; const h = maxY - minY || 1; const pressure = 0.5; const toStroke = (points: { x: number; y: number }[]): Stroke => ({ points: points.map(p => ({ ...p, pressure })), color: original.color, size: original.size, tool: "pen", }); switch (gesture) { case "circle": { const rx = w / 2, ry = h / 2; const circPts: { x: number; y: number }[] = []; for (let i = 0; i <= 48; i++) { const a = (i / 48) * Math.PI * 2; circPts.push({ x: cx + rx * Math.cos(a), y: cy + ry * Math.sin(a) }); } return toStroke(circPts); } case "rectangle": { return toStroke([ { x: minX, y: minY }, { x: maxX, y: minY }, { x: maxX, y: maxY }, { x: minX, y: maxY }, { x: minX, y: minY }, ]); } case "triangle": { return toStroke([ { x: cx, y: minY }, { x: maxX, y: maxY }, { x: minX, y: maxY }, { x: cx, y: minY }, ]); } case "line": { // Use first and last point for direction const first = pts[0], last = pts[pts.length - 1]; return toStroke([ { x: first.x, y: first.y }, { x: last.x, y: last.y }, ]); } case "arrow": { const first = pts[0], last = pts[pts.length - 1]; const dx = last.x - first.x, dy = last.y - first.y; const len = Math.sqrt(dx * dx + dy * dy) || 1; const ux = dx / len, uy = dy / len; const headLen = Math.min(20, len * 0.3); // Arrow shaft + two head lines return toStroke([ { x: first.x, y: first.y }, { x: last.x, y: last.y }, { x: last.x - headLen * (ux + uy * 0.5), y: last.y - headLen * (uy - ux * 0.5) }, { x: last.x, y: last.y }, { x: last.x - headLen * (ux - uy * 0.5), y: last.y - headLen * (uy + ux * 0.5) }, ]); } case "check": { // V-shape: find the lowest point as the vertex const lowestIdx = pts.reduce((best, p, i) => p.y > pts[best].y ? i : best, 0); return toStroke([ { x: pts[0].x, y: pts[0].y }, { x: pts[lowestIdx].x, y: pts[lowestIdx].y }, { x: pts[pts.length - 1].x, y: pts[pts.length - 1].y }, ]); } default: return original; } } #showGestureBadge(name: string, score: number) { if (!this.#canvasArea) return; // Remove existing badge this.#canvasArea.querySelector(".gesture-badge")?.remove(); const badge = document.createElement("div"); badge.className = "gesture-badge"; badge.textContent = `${name} (${Math.round(score * 100)}%)`; this.#canvasArea.appendChild(badge); setTimeout(() => badge.remove(), 1500); } #exportPNG() { if (!this.#canvas) return; const dataUrl = this.#canvas.toDataURL("image/png"); const link = document.createElement("a"); link.download = `drawfast-${Date.now()}.png`; link.href = dataUrl; link.click(); } #escapeHtml(text: string): string { const div = document.createElement("div"); div.textContent = text; return div.innerHTML; } #escapeAttr(text: string): string { return text.replace(/&/g, "&").replace(/"/g, """).replace(//g, ">"); } static override fromData(data: Record): FolkDrawfast { const shape = FolkShape.fromData(data) as FolkDrawfast; return shape; } override toJSON() { return { ...super.toJSON(), type: "folk-drawfast", strokes: this.#strokes.map((s) => ({ points: s.points, color: s.color, size: s.size, tool: s.tool, })), prompt: this.#promptInput?.value || "", lastResultUrl: this.#lastResultUrl, }; } override applyData(data: Record): void { super.applyData(data); // Restore strokes from sync data if (data.strokes && Array.isArray(data.strokes)) { this.#strokes = data.strokes.map((s: any) => ({ points: Array.isArray(s.points) ? s.points : [], color: s.color || "#0f172a", size: s.size || 4, tool: s.tool || "pen", })); this.#redraw(); } // Restore prompt text if (data.prompt !== undefined && this.#promptInput) { this.#promptInput.value = data.prompt || ""; } // Restore last generated image if (data.lastResultUrl && this.#resultArea) { this.#lastResultUrl = data.lastResultUrl; this.#renderResult(data.lastResultUrl, ""); } } }