Shapes are now grabbable/draggable/resizable on first click (body or
handles), editable on double-click, but clicking directly on a text
input (textarea, contenteditable, text input) immediately enters edit
mode and focuses the input — no double-click required.
Works by hit-testing text inputs at pointer coordinates before
initiating drag, checking both light DOM and shadow DOM of slotted
content.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
createRenderRoot() was unconditionally reading x/y/width/height from HTML
attributes, overwriting values already set via JS properties before DOM
insertion. This caused all shapes to stack at (0,0) with auto dimensions
on page reload. Now only reads from attributes when they exist.
Also fixed eraser: hardDeleteShape() was only in the click handler which
never fired because pointerdown already removed the target element.
Moved Automerge deletion into the pointerdown handler.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add a toggle that switches the 2D spatial canvas into a vertical
scrollable feed layout. Shapes flow as a flex-column list, sortable
by position, creation time, type, or alphabetically. Pan/zoom/drag
gestures are suppressed in feed mode while shape editing stays active.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
On touch devices, both pointer and touch events fire. When a second
finger was added, the pointer handler re-captured the interaction,
fighting the touch-based pan/pinch. Now the touch handler releases
pointer captures and sets a flag that blocks the pointer handler
during two-finger gestures. Also cancels shape drag on multi-touch
and closes the context menu on touchstart for reliable mobile dismiss.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The overlap resolver now moves siblings in the drag direction rather
than snapping the dragged shape away from them. Supports chain-pushing
(A pushes B into C) with a recursion depth of 3.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Hovering a forgotten shape now shows a tooltip explaining the state.
A new "Hide Faded" toolbar button lets users hide all forgotten shapes
entirely, with the preference persisted in localStorage. Hidden shapes
reappear automatically when another user remembers them.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Shapes now have three states instead of two. "Forgetting" a shape fades
it (35% opacity, greyscale) for all connected clients rather than hiding
it. Other users can then choose to "forget too", "remember" (restore),
or "delete" (hard-remove from DOM). A forgottenBy map tracks who forgot,
enabling social signaling around shared attention.
- folk-shape.ts: :state(forgotten) CSS + forgotten property
- community-sync.ts: forgetShape(id,did), rememberShape, hardDeleteShape,
getShapeVisualState, hasUserForgotten, getFadedShapes, getDeletedShapes
- community-store.ts: forgottenBy map server-side, rememberShape clears map
- canvas.html: right-click context menu, two-section memory panel (Fading/
Deleted), close button fades instead of removes, Delete key escalates
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Sync #attrWidth/#attrHeight during resize so CSS reflects new dimensions
- Call #dispatchTransformEvent() directly for immediate visual update
- Fix TransformEvent to fire "folk-transform" matching CommunitySync listeners
- Reduce min-width/min-height on folk-markdown and folk-wrapper to 80x40px
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Resize and rotation handlers in folk-shape.ts passed raw event.clientX/Y
(screen coordinates) to toLocalSpace/angleFromOrigin, but those methods
expect canvas-parent coordinates. With any zoom/pan, the two coordinate
systems diverge, making resize non-functional and rotation erratic.
Added #screenToParent() to convert viewport coords to the parent's
coordinate space using getBoundingClientRect + parent scale. Applied to:
- Resize handle drag (pointermove → toLocalSpace)
- Rotation start (pointerdown → angleFromOrigin)
- Rotation drag (pointermove → angleFromOrigin)
Also syncs ghost placeholder size with zoom changes so the dotted
preview stays accurate if user zooms while in placement mode.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Resize handles now appear when a shape is highlighted/focused, not just during
active drag. Canvas left-click+drag now pans by default; hold 250ms then drag
for marquee selection.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Shape drag now accounts for canvas CSS transform scale so elements
track the cursor correctly at all zoom levels
- Collision resolution uses minimum penetration depth algorithm instead
of movement-direction bias, preventing elements from flipping sides
- Replaced all \uD83D surrogate pair escapes and \u00D7/\u276E/\u276F/
\u2022 escapes with actual Unicode characters across 60+ files
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace single-click-to-pan with selector as default tool. Left-click-drag
on canvas background draws a blue marquee rectangle to select multiple shapes.
Shift/Ctrl+click toggles additive selection. Panning now via Space+drag,
middle-click, or wheel/trackpad (unchanged). Delete/Backspace removes all
selected shapes. folk-shape highlighted state shows blue selection outline.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Collision: shapes now slide-off in movement direction by minimum
penetration depth instead of flipping to the opposite side
- Coordinates: use nullish coalescing (??) so x=0/y=0 are preserved
on reload instead of being replaced by falsy-check defaults
- Toolbar: remove overflow:hidden from #toolbar-panel so submenus
render fully visible instead of being clipped/scrolled
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Scope pointer-events:none to .slot-container instead of all divs,
so buttons/textareas/inputs inside shapes are clickable again
- Replace unicode escapes (\u{xxxx}) in html`` tagged templates with
actual emoji characters — String.raw doesn't process escapes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Change inner div overflow from scroll to hidden, removing browser
scrollbar arrows that appeared on every canvas shape
- Add shape collision detection: shapes now slide off each other with
an 8px gap instead of overlapping when dragged (pointer + touch)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Handles now only appear during active move/resize, not on hover or focus.
Removes blue outline borders that cluttered the canvas.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- folk-shape: skip preventDefault on touch events targeting inputs/textareas
so mobile keyboards can open inside shapes
- toolbar: replace unreadable emoji-only strip with FAB toggle (+) that
opens a 3-column grid overlay with emoji + labels; auto-closes on tool
select; separate always-visible zoom strip at bottom-left
- canvas: remove overflow:hidden from #canvas so viewport moves with
pan/zoom instead of clipping at initial bounds
- canvas-content: add width/height 100% and overflow:visible for robust
containing block
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix activeElement undefined error by guarding against missing shadowRoot
- Fix replaceChild "parameter 2 is not of type Node" error in all 15 child
components by using :scope > div selector to find container div directly
instead of incorrectly searching inside slot.parentElement
The bug was caused by looking for a nested div that doesn't exist - the slot's
parent IS the container div that needs to be replaced.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- maximize.ts: maximizeShape(), restoreShape(), toggleMaximize()
- pinned-view.ts: PinnedViewManager class for viewport-fixed shapes
- folk-shape.ts: Base toJSON() method for Automerge sync
- Updated exports in lib/index.ts
Completes task-8: Port shared hooks as FolkJS utilities
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Pure FolkJS implementation with folk-shape, folk-markdown components
- Bun server with WebSocket sync and Host header subdomain detection
- Community creation API at /api/communities
- Docker setup with Traefik labels for wildcard *.rspace.online routing
- Landing page with community creation form
- Canvas page with basic markdown note creation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>