## Texture Filter Comparison

Technique: TextureLoader, minFilter, magFilter comparison

Learning: Demonstrates NearestFilter (pixelated) vs LinearFilter (smooth blending), texture wrapping, and UV mapping with procedural textures.

Features:

- Left cube: NearestFilter (crisp pixels)
- Center sphere: LinearFilter (smooth)
- Right torus: Repeating texture with wrapping
- All use procedural canvas textures

Web Source:
https://threejs.org/manual/en/textures.html
Applied: TextureLoader patterns, filter types (NearestFilter vs LinearFilter), texture wrapping (RepeatWrapping), and UV repeat settings