folk-canvas/demo/beats.html

75 lines
1.7 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Beats</title>
<style>
html {
height: 100%;
}
body {
min-height: 100%;
position: relative;
margin: 0;
}
event-propagator {
display: block;
position: absolute;
inset: 0 0 0 0;
pointer-events: none;
}
fc-geometry {
border: 1px solid black;
border-radius: 4px;
}
folk-metronome {
padding: 0.5rem;
}
</style>
</head>
<body>
<fc-geometry x="100" y="100">
<folk-metronome bpm="120"></folk-metronome>
</fc-geometry>
<fc-geometry x="200" y="100">
<audio id="kick" src="/Kick_Bouncy.wav" controls></audio>
</fc-geometry>
<fc-geometry x="200" y="200">
<audio id="hat" src="/Hat_Closed.wav" controls></audio>
</fc-geometry>
<event-propagator
source="folk-metronome"
target="#kick"
triggers="beat"
expression="if ($source.beat % 2 === 0) $target.play();"
></event-propagator>
<event-propagator
source="folk-metronome"
target="#hat"
triggers="beat"
expression="if ($source.beat > 2) $target.play();"
></event-propagator>
<script type="module">
import { FolkGeometry } from '../src/canvas/fc-geometry.ts';
import { FolkLLM } from '../src/folk-llm.ts';
import { FolkMetronome } from '../src/folk-metronome.ts';
import { EventPropagator } from '../src/arrows/event-propagator.ts';
FolkGeometry.register();
FolkLLM.register();
FolkMetronome.register();
EventPropagator.register();
</script>
</body>
</html>