folk-canvas/labs/folk-toolset.ts

295 lines
8.4 KiB
TypeScript

import { Vector } from '@lib';
import { FolkEventPropagator } from './folk-event-propagator';
import { FolkShape } from './folk-shape';
export class FolkInteractionHandler extends HTMLElement {
static tagName = '';
static define() {
if (!customElements.get(this.tagName)) return
customElements.define(this.tagName, this);
}
readonly events: string[] = [];
handleEvent(event: Event): void {}
static toolbar: FolkToolset | null = null;
protected button: HTMLButtonElement;
constructor() {
super();
this.attachShadow({ mode: 'open' });
const style = document.createElement('style');
style.textContent = `
button {
padding: 8px 16px;
border: 2px solid transparent;
cursor: pointer;
}
:host(.active) button {
background-color: #00aaff;
outline: none;
}
`;
this.button = document.createElement('button');
this.shadowRoot!.appendChild(style);
this.shadowRoot!.appendChild(this.button);
this.button.addEventListener('click', () => this.activate());
}
activate() {
FolkToolset.setActiveTool(this);
}
}
export class FolkPropagatorTool extends FolkInteractionHandler {
static tagName = 'folk-propagator-tool';
readonly events = ['pointerdown', 'pointermove', 'pointerup'];
#currentPropagator: FolkEventPropagator | null = null;
#startPoint: { x: number; y: number } | null = null;
constructor() {
super();
this.button.textContent = 'Create Propagator';
}
handleEvent(event: Event): void {
if (!(event instanceof PointerEvent)) return;
const target = event.target as HTMLElement;
switch (event.type) {
case 'pointerdown':
if (!target || target instanceof FolkEventPropagator || target instanceof FolkInteractionHandler) return;
event.stopImmediatePropagation();
event.preventDefault();
this.#startPoint = { x: event.clientX, y: event.clientY };
if (!target.id) {
target.id = `folk-source-${Date.now()}`;
}
this.#currentPropagator = new FolkEventPropagator();
this.#currentPropagator.source = `#${target.id}`;
document.body.appendChild(this.#currentPropagator);
break;
case 'pointermove':
if (!this.#currentPropagator) return;
event.stopImmediatePropagation();
// Update the target position to follow the mouse
const rect = document.body.getBoundingClientRect();
const targetPoint = `${event.clientX - rect.left}, ${event.clientY - rect.top}`;
this.#currentPropagator.target = targetPoint;
this.#currentPropagator.stretch();
break;
case 'pointerup':
if (!this.#currentPropagator) return;
event.stopImmediatePropagation();
const finalTarget = document.elementFromPoint(event.clientX, event.clientY) as HTMLElement;
const distance = Vector.distance(this.#startPoint || { x: 0, y: 0 }, { x: event.clientX, y: event.clientY });
if (
!finalTarget ||
finalTarget instanceof FolkEventPropagator ||
finalTarget instanceof FolkInteractionHandler ||
distance <= 1
) {
this.#currentPropagator.remove();
} else {
if (!finalTarget.id) {
finalTarget.id = `folk-target-${Date.now()}`;
}
this.#currentPropagator.target = `#${finalTarget.id}`;
}
this.#currentPropagator.trigger = 'transform';
this.#currentPropagator.expression = 'x: from.y';
this.#currentPropagator = null;
break;
}
}
}
export class FolkShapeTool extends FolkInteractionHandler {
static tagName = 'folk-shape-tool';
readonly events = ['pointerdown', 'pointermove', 'pointerup'];
#currentShape: FolkShape | null = null;
#startPoint: { x: number; y: number } | null = null;
constructor() {
super();
this.button.textContent = 'Create Shape';
}
handleEvent(event: Event): void {
if (!(event instanceof PointerEvent)) return;
const target = event.target as HTMLElement;
switch (event.type) {
case 'pointerdown':
if (!target || target instanceof FolkShape || target instanceof FolkInteractionHandler) return;
event.stopImmediatePropagation();
const rect = target.getBoundingClientRect();
this.#startPoint = {
x: event.clientX - rect.left,
y: event.clientY - rect.top,
};
this.#currentShape = new FolkShape();
this.#currentShape.x = this.#startPoint.x;
this.#currentShape.y = this.#startPoint.y;
this.#currentShape.width = 0;
this.#currentShape.height = 0;
target.appendChild(this.#currentShape);
target.setPointerCapture(event.pointerId);
break;
case 'pointermove':
if (!this.#currentShape || !this.#startPoint) return;
event.stopImmediatePropagation();
const rect2 = target.getBoundingClientRect();
const currentX = event.clientX - rect2.left;
const currentY = event.clientY - rect2.top;
// Calculate width and height based on drag direction
const width = currentX - this.#startPoint.x;
const height = currentY - this.#startPoint.y;
// Update shape position and size based on drag direction
if (width < 0) {
this.#currentShape.x = currentX;
this.#currentShape.width = Math.abs(width);
} else {
this.#currentShape.width = width;
}
if (height < 0) {
this.#currentShape.y = currentY;
this.#currentShape.height = Math.abs(height);
} else {
this.#currentShape.height = height;
}
break;
case 'pointerup':
if (!this.#currentShape) return;
event.stopImmediatePropagation();
// If the shape is too small (meaning almost no drag occurred)
// create a default sized shape instead
if (this.#currentShape.width <= 1 || this.#currentShape.height <= 1) {
const defaultSize = 100;
this.#currentShape.width = defaultSize;
this.#currentShape.height = defaultSize;
// Center the shape on the click point
this.#currentShape.x = this.#startPoint!.x - defaultSize / 2;
this.#currentShape.y = this.#startPoint!.y - defaultSize / 2;
}
this.#currentShape.focus();
target.releasePointerCapture(event.pointerId);
this.#currentShape = null;
this.#startPoint = null;
break;
}
}
}
export class FolkDeleteTool extends FolkInteractionHandler {
static tagName = 'folk-delete-tool';
readonly events = ['pointerdown'];
constructor() {
super();
this.button.textContent = 'Delete';
}
handleEvent(event: Event): void {
if (!(event instanceof PointerEvent)) return;
const target = event.target as HTMLElement;
if (!target || !(target instanceof FolkShape)) return;
event.stopImmediatePropagation();
target.remove();
}
}
export class FolkToolset extends HTMLElement {
static tagName = 'folk-toolset';
static #instance: FolkToolset | null = null;
#currentHandler: ((event: Event) => void) | null = null;
#activeTool: FolkInteractionHandler | null = null;
static setActiveTool(tool: FolkInteractionHandler) {
if (this.#instance) {
this.#instance.#activateTool(tool);
}
}
constructor() {
super();
FolkToolset.#instance = this;
}
#activateTool(tool: FolkInteractionHandler) {
// Remove active class from previous tool
if (this.#activeTool) {
this.#activeTool.classList.remove('active');
}
// Deactivate current handler
if (this.#currentHandler) {
tool.events.forEach((event) => {
this.removeEventListener(event, this.#currentHandler!, true);
});
}
// If clicking same tool, just deactivate
if (this.#activeTool === tool) {
this.#currentHandler = null;
this.#activeTool = null;
return;
}
// Activate new handler
this.#currentHandler = tool.handleEvent.bind(tool);
tool.events.forEach((event) => {
this.addEventListener(event, this.#currentHandler!, true);
});
// Add active class to new tool
tool.classList.add('active');
this.#activeTool = tool;
}
static define() {
if (!customElements.get(this.tagName)) return;
customElements.define(this.tagName, this);
}
}
FolkShapeTool.define();
FolkDeleteTool.define();
FolkPropagatorTool.define();
FolkToolset.define();