push gravity demo

This commit is contained in:
“chrisshank” 2024-12-20 13:22:14 -08:00
parent 448ffeb12d
commit e2234b8021
2 changed files with 75 additions and 1 deletions

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@ -48,7 +48,8 @@ export class FolkRope extends FolkBaseConnection implements AnimationFrameContro
`,
];
#rAF = new AnimationFrameController(this);
// TODO: stop simulation when energy approaches 0
#rAF = new AnimationFrameController(this, 10000);
#svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
#path = document.createElementNS('http://www.w3.org/2000/svg', 'path');

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@ -0,0 +1,73 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Event Propagator w/ device gravity</title>
<style>
html {
height: 100%;
}
body {
min-height: 100%;
position: relative;
margin: 0;
overscroll-behavior: none;
}
folk-shape {
background-color: black;
border-radius: 5px;
color: white;
padding: 0px 5px;
z-index: 10;
}
button {
margin: 1rem;
background-color: black;
font-size: 2rem;
border-radius: 5px;
}
</style>
</head>
<body>
<folk-shape id="box1" x="100" y="100" width="30" height="30"></folk-shape>
<folk-shape id="box2" x="200" y="350">Hello World</folk-shape>
<folk-event-propagator
source="#box1"
target="#box2"
trigger="click"
expression="textContent: to.textContent + '!'"
></folk-event-propagator>
<!-- <folk-shape id="box3" x="350" y="200" width="30" height="30"></folk-shape>
<folk-shape id="box4" x="500" y="250" width="30" height="30"></folk-shape>
<folk-event-propagator
source="#box3"
target="#box4"
trigger="transform"
expression="y: from.x,
rotation: from.x"
></folk-event-propagator> -->
<script type="module">
import '@labs/standalone/folk-shape.ts';
import '@labs/standalone/folk-event-propagator.ts';
document.addEventListener('touchmove', event => { event.preventDefault() }, { passive: false })
const ropes = Array.from(document.querySelectorAll('folk-event-propagator'));
DeviceOrientationEvent?.requestPermission();
window.addEventListener("deviceorientation", (event) => {
console.log(event);
// ropes.forEach(rope => { rope.gravity = { x: 0, y: 0} })
});
</script>
</body>
</html>