handle rotation smoothly

This commit is contained in:
Orion Reed 2024-10-28 11:39:26 -04:00
parent 1f3fadfad7
commit 91c29e664e
1 changed files with 32 additions and 6 deletions

View File

@ -152,7 +152,10 @@ export class SpatialGeometry extends HTMLElement {
this.addEventListener('pointerdown', this); this.addEventListener('pointerdown', this);
const shadowRoot = this.attachShadow({ mode: 'open', delegatesFocus: true }); const shadowRoot = this.attachShadow({
mode: 'open',
delegatesFocus: true,
});
shadowRoot.adoptedStyleSheets.push(styles); shadowRoot.adoptedStyleSheets.push(styles);
// Ideally we would creating these lazily on first focus, but the resize handlers need to be around for delegate focus to work. // Ideally we would creating these lazily on first focus, but the resize handlers need to be around for delegate focus to work.
// Maybe can add the first resize handler here, and lazily instantiate the rest when needed? // Maybe can add the first resize handler here, and lazily instantiate the rest when needed?
@ -260,6 +263,21 @@ export class SpatialGeometry extends HTMLElement {
const target = event.composedPath()[0] as HTMLElement; const target = event.composedPath()[0] as HTMLElement;
// Store initial angle on rotation start
if (target.getAttribute('part') === 'rotate') {
// We need to store initial rotation/angle somewhere.
// This is a little awkward as we'll want to do *quite a lot* of this kind of thing.
// Might be an argument for making elements dumber (i.e. not have them manage their own state) and do this from the outside.
// But we also want to preserve the self-sufficient nature of elements' behaviour...
// Maybe some kind of shared utility, used by both the element and the outside environment?
target.dataset.initialRotation = String(this.#rotate);
const centerX = this.#x + this.#width / 2;
const centerY = this.#y + this.#height / 2;
target.dataset.startAngle = String(
Math.atan2(event.clientY - centerY, event.clientX - centerX)
);
}
// ignore interactions from slotted elements. // ignore interactions from slotted elements.
if (target !== this && !target.hasAttribute('part')) return; if (target !== this && !target.hasAttribute('part')) return;
@ -311,10 +329,16 @@ export class SpatialGeometry extends HTMLElement {
} }
if (part === 'rotate') { if (part === 'rotate') {
const centerX = (this.#x + this.#width) / 2; const centerX = this.#x + this.#width / 2;
const centerY = (this.#y + this.#height) / 2; const centerY = this.#y + this.#height / 2;
var newAngle = ((Math.atan2(event.clientY - centerY, event.clientX - centerX) + Math.PI / 2) * 180) / Math.PI; const currentAngle = Math.atan2(
this.rotate = newAngle; event.clientY - centerY,
event.clientX - centerX
);
const startAngle = Number(target.dataset.startAngle);
const initialRotation = Number(target.dataset.initialRotation);
const deltaAngle = currentAngle - startAngle;
this.rotate = initialRotation + (deltaAngle * 180) / Math.PI;
return; return;
} }
@ -407,7 +431,9 @@ export class SpatialGeometry extends HTMLElement {
if (updatedProperties.has('rotate')) { if (updatedProperties.has('rotate')) {
// Although the change in resize isn't useful inside this component, the outside world might find it helpful to calculate acceleration and other physics // Although the change in resize isn't useful inside this component, the outside world might find it helpful to calculate acceleration and other physics
const notCancelled = this.dispatchEvent(new RotateEvent({ rotate: this.#rotate - this.#previousRotate })); const notCancelled = this.dispatchEvent(
new RotateEvent({ rotate: this.#rotate - this.#previousRotate })
);
if (notCancelled) { if (notCancelled) {
if (updatedProperties.has('rotate')) { if (updatedProperties.has('rotate')) {