lets find out
This commit is contained in:
parent
936422b243
commit
61d1fedfc1
|
|
@ -203,4 +203,8 @@ export class FolkPhysics extends FolkBaseSet {
|
|||
|
||||
this.#world.createCollider(RAPIER.ColliderDesc.polyline(vertexArray, indexArray), container);
|
||||
}
|
||||
|
||||
get world() {
|
||||
return this.#world;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,116 @@
|
|||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>Physics</title>
|
||||
<style>
|
||||
html {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
body {
|
||||
min-height: 100%;
|
||||
position: relative;
|
||||
margin: 0;
|
||||
inset: 0;
|
||||
overscroll-behavior: none;
|
||||
}
|
||||
|
||||
folk-shape {
|
||||
position: absolute;
|
||||
background-color: rgba(100, 100, 100, 0.5);
|
||||
border: 2px solid rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
|
||||
folk-rope {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
button {
|
||||
position: fixed;
|
||||
top: 1rem;
|
||||
left: 1rem;
|
||||
z-index: 100;
|
||||
padding: 0.5rem 1rem;
|
||||
background: black;
|
||||
color: white;
|
||||
border: none;
|
||||
border-radius: 5px;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<button onclick="enableGravity()">Enable Gravity</button>
|
||||
<folk-physics>
|
||||
<folk-shape id="shape1" x="250" y="50" width="120" height="30" rotation="30"></folk-shape>
|
||||
<folk-shape id="shape2" x="450" y="350" width="40" height="120" rotation="45"></folk-shape>
|
||||
<folk-shape x="150" y="150" width="70" height="70" rotation="15"></folk-shape>
|
||||
<folk-shape x="350" y="300" width="90" height="45" rotation="-20"></folk-shape>
|
||||
<folk-shape x="550" y="200" width="35" height="85" rotation="60"></folk-shape>
|
||||
<folk-shape x="180" y="250" width="65" height="55" rotation="-40"></folk-shape>
|
||||
<folk-shape x="420" y="150" width="110" height="25" rotation="10"></folk-shape>
|
||||
<folk-shape x="280" y="380" width="75" height="95" rotation="-50"></folk-shape>
|
||||
<folk-rope source="#shape1" target="#shape2"></folk-rope>
|
||||
</folk-physics>
|
||||
|
||||
<folk-gizmos></folk-gizmos>
|
||||
|
||||
<script type="module">
|
||||
import { Vector } from '@lib/Vector';
|
||||
import '@labs/standalone/folk-shape.ts';
|
||||
import '@labs/standalone/folk-physics.ts';
|
||||
import '@labs/standalone/folk-rope.ts';
|
||||
import { Gizmos } from '@lib/folk-gizmos';
|
||||
|
||||
const physics = document.querySelector('folk-physics');
|
||||
let orientationEvent;
|
||||
const GRAVITY_SCALE = 100;
|
||||
|
||||
function tick() {
|
||||
requestAnimationFrame(tick);
|
||||
if (!orientationEvent) return;
|
||||
|
||||
const beta = orientationEvent.beta * (Math.PI / 180);
|
||||
const gamma = orientationEvent.gamma * (Math.PI / 180);
|
||||
|
||||
const downwardVector = { x: Math.sin(gamma), y: Math.sin(beta) };
|
||||
const magnitude = Vector.mag(downwardVector);
|
||||
const direction = Vector.normalized(downwardVector);
|
||||
const gravity = Vector.scale(direction, magnitude * GRAVITY_SCALE);
|
||||
|
||||
// Update physics world gravity
|
||||
physics.world.gravity = {
|
||||
x: gravity.x * 0.1,
|
||||
y: gravity.y * 0.1,
|
||||
};
|
||||
|
||||
// Draw gravity vector
|
||||
const center = {
|
||||
x: window.innerWidth / 2,
|
||||
y: window.innerHeight / 2,
|
||||
};
|
||||
|
||||
Gizmos.clear();
|
||||
Gizmos.vector(
|
||||
center,
|
||||
{
|
||||
x: center.x + gravity.x / 10,
|
||||
y: center.y + gravity.y / 10,
|
||||
},
|
||||
{ color: 'grey', width: 3, size: 15 },
|
||||
);
|
||||
}
|
||||
|
||||
tick();
|
||||
|
||||
window.enableGravity = async function enableGravity() {
|
||||
if (DeviceOrientationEvent.requestPermission) {
|
||||
const permission = await DeviceOrientationEvent.requestPermission();
|
||||
if (permission !== 'granted') return;
|
||||
}
|
||||
window.addEventListener('deviceorientation', (e) => (orientationEvent = e));
|
||||
};
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
Loading…
Reference in New Issue