diff --git a/index.html b/index.html index c866abb..b4eea26 100644 --- a/index.html +++ b/index.html @@ -683,7 +683,7 @@
The durational structure of HOME mirrors ceremonial timescales, giving participants space to move from cognitive processing into somatic knowing. AR layers, volumetric projections, and spatially mapped soundscapes create environments where visitors encounter their own stories reflected back—not as trauma, but as source.
Each sensory chamber is designed using neuroaesthetic research to activate specific neurological responses: lowering cortisol, stimulating oxytocin and dopamine pathways, inviting the body back into safety. Visitors don’t just observe—they participate through story and immersion. The experiences trigger the parts of the brain linked to joy, happiness, and euphoria via film, oral storytelling, sound frequency, bass vibrations, an AI mirror that reflects the younger version of self, interactive art revolving around touch, cinemagraphs, and scent.
+Each sensory chamber is designed using neuroaesthetic research to activate specific neurological responses: lowering cortisol, stimulating oxytocin and dopamine pathways, inviting the body back into safety. Visitors don’t just observe—they participate through story and immersion. The experiences trigger the parts of the brain linked to joy, happiness, and euphoria via film, oral storytelling, sound frequency, bass vibrations, volumetric laser mapping, interactive art revolving around touch, cinemagraphs, and scent.
“How can we create both an externalized nervous system through design technology and an internalized nervous regulator through story and somatic sensory experiencing—linking the knowledge and ancient tech that has always been there to the technology of today?”
@@ -698,7 +698,7 @@ Film Sound Frequency Bass Vibrations - AI Mirror + Volumetric Lasers Oral Storytelling Touch Cinemagraphs