canvas-website/src/components/Board.tsx

110 lines
3.2 KiB
TypeScript

import { useSync } from '@tldraw/sync'
import {
AssetRecordType,
getHashForString,
TLBookmarkAsset,
Tldraw,
} from 'tldraw'
import { useParams } from 'react-router-dom'
import { ChatBoxTool } from '@/tools/ChatBoxTool'
import { ChatBoxShape } from '@/shapes/ChatBoxShapeUtil'
import { VideoChatTool } from '@/tools/VideoChatTool'
import { VideoChatShape } from '@/shapes/VideoChatShapeUtil'
import { multiplayerAssetStore } from '../client/multiplayerAssetStore'
import { customSchema } from '../../worker/TldrawDurableObject'
import React, { useState } from 'react';
import { ChatBox } from '@/shapes/ChatBoxShapeUtil';
import { components, uiOverrides } from '@/ui-overrides'
const WORKER_URL = `https://jeffemmett-canvas.jeffemmett.workers.dev`
const shapeUtils = [ChatBoxShape, VideoChatShape]
const tools = [ChatBoxTool, VideoChatTool]; // Array of tools
export function Board() {
const { slug } = useParams<{ slug: string }>(); // Ensure this is inside the Board component
const roomId = slug || 'default-room'; // Declare roomId here
const store = useSync({
uri: `${WORKER_URL}/connect/${roomId}`,
assets: multiplayerAssetStore,
shapeUtils: shapeUtils,
schema: customSchema,
});
const [isChatBoxVisible, setChatBoxVisible] = useState(false);
const [userName, setUserName] = useState('');
const [isVideoChatVisible, setVideoChatVisible] = useState(false); // Added state for video chat visibility
const handleNameChange = (event: React.ChangeEvent<HTMLInputElement>) => {
setUserName(event.target.value);
};
return (
<div style={{ position: 'fixed', inset: 0 }}>
<Tldraw
store={store}
shapeUtils={shapeUtils}
overrides={uiOverrides}
components={components}
tools={tools}
onMount={(editor) => {
editor.registerExternalAssetHandler('url', unfurlBookmarkUrl)
}}
/>
{isChatBoxVisible && (
<div>
<input
type="text"
value={userName}
onChange={handleNameChange}
placeholder="Enter your name"
/>
<ChatBox
userName={userName}
roomId={roomId} // Added roomId
w={200} // Set appropriate width
h={200} // Set appropriate height
/>
</div>
)}
{isVideoChatVisible && ( // Render the button to join video chat
<button onClick={() => setVideoChatVisible(false)} className="bg-green-500 text-white px-4 py-2 rounded">
Join Video Call
</button>
)}
</div>
)
}
// How does our server handle bookmark unfurling?
async function unfurlBookmarkUrl({ url }: { url: string }): Promise<TLBookmarkAsset> {
const asset: TLBookmarkAsset = {
id: AssetRecordType.createId(getHashForString(url)),
typeName: 'asset',
type: 'bookmark',
meta: {},
props: {
src: url,
description: '',
image: '',
favicon: '',
title: '',
},
}
try {
const response = await fetch(`${WORKER_URL}/unfurl?url=${encodeURIComponent(url)}`)
const data = await response.json() as { description: string, image: string, favicon: string, title: string }
asset.props.description = data?.description ?? ''
asset.props.image = data?.image ?? ''
asset.props.favicon = data?.favicon ?? ''
asset.props.title = data?.title ?? ''
} catch (e) {
console.error(e)
}
return asset
}