canvas-website/src/routes/Board.tsx

1410 lines
56 KiB
TypeScript

import { useAutomergeSync } from "@/automerge/useAutomergeSync"
import { AutomergeHandleProvider } from "@/context/AutomergeHandleContext"
import { useMemo, useEffect, useState, useRef } from "react"
import { Tldraw, Editor, TLShapeId, TLRecord, useTldrawUser, TLUserPreferences, IndexKey } from "tldraw"
import { useParams } from "react-router-dom"
import { ChatBoxTool } from "@/tools/ChatBoxTool"
import { ChatBoxShape } from "@/shapes/ChatBoxShapeUtil"
import { VideoChatTool } from "@/tools/VideoChatTool"
import { VideoChatShape } from "@/shapes/VideoChatShapeUtil"
import { multiplayerAssetStore } from "../utils/multiplayerAssetStore"
import { EmbedShape } from "@/shapes/EmbedShapeUtil"
import { EmbedTool } from "@/tools/EmbedTool"
import { MarkdownShape } from "@/shapes/MarkdownShapeUtil"
import { MarkdownTool } from "@/tools/MarkdownTool"
import { defaultShapeUtils, defaultBindingUtils, defaultShapeTools } from "tldraw"
import { components } from "@/ui/components"
import { overrides } from "@/ui/overrides"
import { unfurlBookmarkUrl } from "../utils/unfurlBookmarkUrl"
import { handleInitialPageLoad } from "@/utils/handleInitialPageLoad"
import { MycrozineTemplateTool } from "@/tools/MycrozineTemplateTool"
import { MycrozineTemplateShape } from "@/shapes/MycrozineTemplateShapeUtil"
import { MycroZineGeneratorTool } from "@/tools/MycroZineGeneratorTool"
import { MycroZineGeneratorShape } from "@/shapes/MycroZineGeneratorShapeUtil"
import {
registerPropagators,
ChangePropagator,
TickPropagator,
ClickPropagator,
} from "@/propagators/ScopedPropagators"
import { SlideShapeTool } from "@/tools/SlideShapeTool"
import { SlideShape } from "@/shapes/SlideShapeUtil"
import { makeRealSettings, applySettingsMigrations } from "@/lib/settings"
import { PromptShapeTool } from "@/tools/PromptShapeTool"
import { PromptShape } from "@/shapes/PromptShapeUtil"
import { ObsNoteTool } from "@/tools/ObsNoteTool"
import { ObsNoteShape } from "@/shapes/ObsNoteShapeUtil"
import { TranscriptionTool } from "@/tools/TranscriptionTool"
import { TranscriptionShape } from "@/shapes/TranscriptionShapeUtil"
import { HolonTool } from "@/tools/HolonTool"
import { HolonShape } from "@/shapes/HolonShapeUtil"
import { FathomMeetingsTool } from "@/tools/FathomMeetingsTool"
import { HolonBrowserShape } from "@/shapes/HolonBrowserShapeUtil"
import { ObsidianBrowserShape } from "@/shapes/ObsidianBrowserShapeUtil"
import { FathomMeetingsBrowserShape } from "@/shapes/FathomMeetingsBrowserShapeUtil"
import { FathomNoteShape } from "@/shapes/FathomNoteShapeUtil"
import { ImageGenShape } from "@/shapes/ImageGenShapeUtil"
import { ImageGenTool } from "@/tools/ImageGenTool"
import { VideoGenShape } from "@/shapes/VideoGenShapeUtil"
import { VideoGenTool } from "@/tools/VideoGenTool"
// DISABLED: Drawfast tool needs debugging - see task-059
// import { DrawfastShape } from "@/shapes/DrawfastShapeUtil"
// import { DrawfastTool } from "@/tools/DrawfastTool"
import { LiveImageProvider } from "@/hooks/useLiveImage"
import { MultmuxTool } from "@/tools/MultmuxTool"
import { MultmuxShape } from "@/shapes/MultmuxShapeUtil"
// MycelialIntelligence moved to permanent UI bar - shape kept for backwards compatibility
import { MycelialIntelligenceShape } from "@/shapes/MycelialIntelligenceShapeUtil"
// Private Workspace for Google Export data sovereignty
import { PrivateWorkspaceShape } from "@/shapes/PrivateWorkspaceShapeUtil"
import { PrivateWorkspaceTool } from "@/tools/PrivateWorkspaceTool"
import { PrivateWorkspaceManager } from "@/components/PrivateWorkspaceManager"
import { VisibilityChangeManager } from "@/components/VisibilityChangeManager"
import { GoogleItemShape } from "@/shapes/GoogleItemShapeUtil"
import { GoogleItemTool } from "@/tools/GoogleItemTool"
// Open Mapping - OSM map shape for geographic visualization
import { MapShape } from "@/shapes/MapShapeUtil"
import { MapTool } from "@/tools/MapTool"
// Workflow Builder - Flowy-like workflow blocks
import { WorkflowBlockShape } from "@/shapes/WorkflowBlockShapeUtil"
import { WorkflowBlockTool } from "@/tools/WorkflowBlockTool"
// Calendar - Unified calendar with view switching (browser, widget, year)
import { CalendarShape } from "@/shapes/CalendarShapeUtil"
import { CalendarTool } from "@/tools/CalendarTool"
import { CalendarEventShape } from "@/shapes/CalendarEventShapeUtil"
// Workflow propagator for real-time data flow
import { registerWorkflowPropagator } from "@/propagators/WorkflowPropagator"
import { setupBlockExecutionListener } from "@/lib/workflow/executor"
import {
lockElement,
unlockElement,
setInitialCameraFromUrl,
initLockIndicators,
watchForLockedShapes,
} from "@/ui/cameraUtils"
import { Collection, initializeGlobalCollections } from "@/collections"
import { GraphLayoutCollection } from "@/graph/GraphLayoutCollection"
import { GestureTool } from "@/GestureTool"
import { CmdK } from "@/CmdK"
import { setupMultiPasteHandler } from "@/utils/multiPasteHandler"
import AnonymousViewerBanner from "@/components/auth/AnonymousViewerBanner"
import { ConnectionProvider } from "@/context/ConnectionContext"
import { PermissionLevel } from "@/lib/auth/types"
import "@/css/anonymous-banner.css"
import "react-cmdk/dist/cmdk.css"
import "@/css/style.css"
import "@/css/obsidian-browser.css"
// import "@/css/workflow.css" // TODO: Fix TypeScript errors in workflow files before re-enabling
// Helper to validate and fix tldraw IndexKey format
// tldraw uses fractional indexing where the first letter encodes integer part length:
// - 'a' = 1-digit integer (a0-a9), 'b' = 2-digit (b10-b99), 'c' = 3-digit (c100-c999), etc.
// - Optional fractional part can follow (a1V, a1V4rr, etc.)
// Common invalid formats from old data: "b1" (b expects 2 digits but has 1)
function sanitizeIndex(index: any): IndexKey {
if (!index || typeof index !== 'string' || index.length === 0) {
return 'a1' as IndexKey
}
// Must start with a letter
if (!/^[a-zA-Z]/.test(index)) {
return 'a1' as IndexKey
}
// Check fractional indexing rules for lowercase prefixes
const prefix = index[0]
const rest = index.slice(1)
if (prefix >= 'a' && prefix <= 'z') {
// Calculate expected minimum digit count: a=1, b=2, c=3, etc.
const expectedDigits = prefix.charCodeAt(0) - 'a'.charCodeAt(0) + 1
// Extract the integer part (leading digits)
const integerMatch = rest.match(/^(\d+)/)
if (!integerMatch) {
// No digits at all - invalid
return 'a1' as IndexKey
}
const integerPart = integerMatch[1]
// Check if integer part has correct number of digits for the prefix
if (integerPart.length < expectedDigits) {
// Invalid: "b1" has b (expects 2 digits) but only has 1 digit
// Convert to safe format
return 'a1' as IndexKey
}
}
// Check overall format: letter followed by alphanumeric
if (/^[a-zA-Z][a-zA-Z0-9]+$/.test(index)) {
return index as IndexKey
}
return 'a1' as IndexKey
}
const collections: Collection[] = [GraphLayoutCollection]
import { useAuth } from "../context/AuthContext"
import { updateLastVisited } from "../lib/starredBoards"
import { captureBoardScreenshot } from "../lib/screenshotService"
import { WORKER_URL } from "../constants/workerUrl"
const customShapeUtils = [
ChatBoxShape,
VideoChatShape,
EmbedShape,
SlideShape,
MycrozineTemplateShape,
MycroZineGeneratorShape,
MarkdownShape,
PromptShape,
ObsNoteShape,
TranscriptionShape,
HolonShape,
HolonBrowserShape,
ObsidianBrowserShape,
FathomMeetingsBrowserShape,
FathomNoteShape, // Individual Fathom meeting notes created from FathomMeetingsBrowser
ImageGenShape,
VideoGenShape,
// DrawfastShape, // DISABLED - see task-059
MultmuxShape,
MycelialIntelligenceShape, // AI-powered collaborative intelligence shape
PrivateWorkspaceShape, // Private zone for Google Export data sovereignty
GoogleItemShape, // Individual items from Google Export with privacy badges
MapShape, // Open Mapping - OSM map shape
WorkflowBlockShape, // Workflow Builder - Flowy-like blocks
CalendarShape, // Calendar - Unified with view switching (browser/widget/year)
CalendarEventShape, // Calendar - Individual event cards
]
const customTools = [
ChatBoxTool,
VideoChatTool,
EmbedTool,
SlideShapeTool,
MycrozineTemplateTool,
MycroZineGeneratorTool,
MarkdownTool,
PromptShapeTool,
GestureTool,
ObsNoteTool,
TranscriptionTool,
HolonTool,
FathomMeetingsTool,
ImageGenTool,
VideoGenTool,
// DrawfastTool, // DISABLED - see task-059
MultmuxTool,
PrivateWorkspaceTool,
GoogleItemTool,
MapTool, // Open Mapping - OSM map tool
WorkflowBlockTool, // Workflow Builder - click-to-place
CalendarTool, // Calendar - Unified with view switching
]
// Debug: Log tool and shape registration info
// Custom tools and shapes registered
export function Board() {
const { slug } = useParams<{ slug: string }>()
// Global error handler to suppress geometry errors from corrupted shapes
useEffect(() => {
const handleError = (event: ErrorEvent) => {
if (event.error?.message?.includes('nearest point') ||
event.error?.message?.includes('No nearest point') ||
event.message?.includes('nearest point')) {
console.warn('Suppressed geometry error from corrupted shape:', event.error?.message || event.message)
event.preventDefault()
event.stopPropagation()
return true
}
}
const handleUnhandledRejection = (event: PromiseRejectionEvent) => {
if (event.reason?.message?.includes('nearest point') ||
event.reason?.message?.includes('No nearest point')) {
console.warn('Suppressed geometry promise rejection:', event.reason?.message)
event.preventDefault()
return true
}
}
window.addEventListener('error', handleError)
window.addEventListener('unhandledrejection', handleUnhandledRejection)
return () => {
window.removeEventListener('error', handleError)
window.removeEventListener('unhandledrejection', handleUnhandledRejection)
}
}, [])
// Global wheel event handler to ensure scrolling happens on the hovered scrollable element
useEffect(() => {
const handleWheel = (e: WheelEvent) => {
// Use document.elementFromPoint to find the element under the mouse cursor
const elementUnderMouse = document.elementFromPoint(e.clientX, e.clientY) as HTMLElement
if (!elementUnderMouse) return
// Walk up the DOM tree from the element under the mouse to find a scrollable element
let element: HTMLElement | null = elementUnderMouse
while (element && element !== document.body && element !== document.documentElement) {
const style = window.getComputedStyle(element)
const overflowY = style.overflowY
const overflowX = style.overflowX
const overflow = style.overflow
const isScrollable =
(overflowY === 'auto' || overflowY === 'scroll' ||
overflowX === 'auto' || overflowX === 'scroll' ||
overflow === 'auto' || overflow === 'scroll')
if (isScrollable) {
// Check if the element can actually scroll in the direction of the wheel event
const canScrollDown = e.deltaY > 0 && element.scrollTop < element.scrollHeight - element.clientHeight - 1
const canScrollUp = e.deltaY < 0 && element.scrollTop > 0
const canScrollRight = e.deltaX > 0 && element.scrollLeft < element.scrollWidth - element.clientWidth - 1
const canScrollLeft = e.deltaX < 0 && element.scrollLeft > 0
const canScroll = canScrollDown || canScrollUp || canScrollRight || canScrollLeft
if (canScroll) {
// Verify the mouse is actually over this element
const rect = element.getBoundingClientRect()
const isOverElement =
e.clientX >= rect.left &&
e.clientX <= rect.right &&
e.clientY >= rect.top &&
e.clientY <= rect.bottom
if (isOverElement) {
// Stop propagation to prevent the scroll from affecting parent elements
// but don't prevent default - let the browser handle the actual scrolling
e.stopPropagation()
return
}
}
}
element = element.parentElement
}
}
// Use capture phase to catch events early, before they bubble
document.addEventListener('wheel', handleWheel, { passive: true, capture: true })
return () => {
document.removeEventListener('wheel', handleWheel, { capture: true })
}
}, [])
const roomId = slug || "mycofi33"
const { session, fetchBoardPermission, canEdit } = useAuth()
// Permission state
const [permission, setPermission] = useState<PermissionLevel | null>(null)
const [permissionLoading, setPermissionLoading] = useState(true)
const [showEditPrompt, setShowEditPrompt] = useState(false)
// Track previous auth state to detect transitions (fixes React timing issue)
// Effects run AFTER render, but we need to know if auth JUST changed during this render
const prevAuthRef = useRef(session.authed)
const authJustChanged = prevAuthRef.current !== session.authed
// Counter to force Tldraw remount on every auth change
// This guarantees a fresh tldraw instance with correct read-only state
const [authChangeCount, setAuthChangeCount] = useState(0)
// Reset permission state when auth changes (ensures fresh fetch on login/logout)
useEffect(() => {
// Update the ref after render
prevAuthRef.current = session.authed
// Increment counter to force tldraw remount
setAuthChangeCount(c => c + 1)
// When auth state changes, reset permission to trigger fresh fetch
setPermission(null)
setPermissionLoading(true)
}, [session.authed])
// Fetch permission when board loads or auth changes
useEffect(() => {
let mounted = true
const loadPermission = async () => {
setPermissionLoading(true)
try {
const perm = await fetchBoardPermission(roomId)
if (mounted) {
setPermission(perm)
}
} catch (error) {
console.error('Failed to fetch permission:', error)
// NEW: Default to 'edit' for everyone (open by default)
if (mounted) {
setPermission('edit')
}
} finally {
if (mounted) {
setPermissionLoading(false)
}
}
}
loadPermission()
return () => {
mounted = false
}
}, [roomId, fetchBoardPermission, session.authed])
// Check if user can edit
// NEW PERMISSION MODEL (Dec 2024):
// - Everyone (including anonymous) can EDIT by default
// - Only protected boards restrict editing to listed editors
// - Permission 'view' means the board is protected and user is not an editor
//
// CRITICAL: Don't restrict in these cases:
// 1. Auth/permission is loading
// 2. Auth just changed (React effects haven't run yet, permission state is stale)
// This prevents users from briefly seeing read-only mode which hides
// default tools (only tools with readonlyOk: true show in read-only mode)
const isReadOnly = (
session.loading ||
authJustChanged || // Auth just changed, permission is stale
permissionLoading
)
? false // Don't restrict while loading/transitioning - assume can edit
: permission === 'view' // Only restrict if explicitly view (protected board)
// Handler for when user tries to edit in read-only mode
const handleEditAttempt = () => {
if (isReadOnly) {
setShowEditPrompt(true)
}
}
// Handler for successful authentication from banner
// NOTE: We don't call fetchBoardPermission here because:
// 1. This callback captures the OLD fetchBoardPermission from before re-render
// 2. The useEffect watching session.authed already handles re-fetching
// 3. That useEffect will run AFTER React re-renders with the new (cache-cleared) callback
const handleAuthenticated = () => {
setShowEditPrompt(false)
// Force permission state reset - the useEffect will fetch fresh permissions
setPermission(null)
setPermissionLoading(true)
}
// Store roomId in localStorage for VideoChatShapeUtil to access
useEffect(() => {
localStorage.setItem('currentRoomId', roomId)
// One-time migration: clear old video chat storage entries
const oldStorageKeys = [
'videoChat_room_page_page',
'videoChat_room_page:page',
'videoChat_room_board_page_page'
];
oldStorageKeys.forEach(key => {
if (localStorage.getItem(key)) {
localStorage.removeItem(key);
localStorage.removeItem(`${key}_token`);
}
});
}, [roomId])
// Generate a stable user ID that persists across sessions
const uniqueUserId = useMemo(() => {
if (!session.username) return undefined
// Use localStorage to persist user ID across sessions
const storageKey = `tldraw-user-id-${session.username}`
let userId = localStorage.getItem(storageKey)
if (!userId) {
// Create a new user ID if one doesn't exist
userId = `${session.username}-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`
localStorage.setItem(storageKey, userId)
}
return userId
}, [session.username])
// Generate a unique color for each user based on their userId
const generateUserColor = (userId: string): string => {
let hash = 0
for (let i = 0; i < userId.length; i++) {
hash = userId.charCodeAt(i) + ((hash << 5) - hash)
}
const hue = hash % 360
return `hsl(${hue}, 70%, 50%)`
}
// Get current dark mode state from DOM
const getColorScheme = (): 'light' | 'dark' => {
return document.documentElement.classList.contains('dark') ? 'dark' : 'light'
}
// Set up user preferences for TLDraw collaboration
// Color is based on session.username (CryptID) for consistency across sessions
// uniqueUserId is used for tldraw's presence system (allows multiple tabs)
const [userPreferences, setUserPreferences] = useState<TLUserPreferences>(() => ({
id: uniqueUserId || 'anonymous',
name: session.username || 'Anonymous',
// Use session.username for color (not uniqueUserId) so color is consistent across all browser sessions
color: session.username ? generateUserColor(session.username) : (uniqueUserId ? generateUserColor(uniqueUserId) : '#000000'),
colorScheme: getColorScheme(),
}))
// Update user preferences when session changes (handles both login and logout)
useEffect(() => {
if (session.authed && uniqueUserId) {
// Authenticated user - use their unique ID and username
setUserPreferences({
id: uniqueUserId,
name: session.username || 'Anonymous',
color: session.username ? generateUserColor(session.username) : generateUserColor(uniqueUserId),
colorScheme: getColorScheme(),
})
} else {
// Not authenticated - reset to anonymous with fresh ID
const anonymousId = `anonymous-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`
setUserPreferences({
id: anonymousId,
name: 'Anonymous',
color: '#6b7280', // Gray for anonymous
colorScheme: getColorScheme(),
})
}
}, [uniqueUserId, session.username, session.authed])
// Listen for dark mode changes and update tldraw color scheme
useEffect(() => {
const observer = new MutationObserver((mutations) => {
mutations.forEach((mutation) => {
if (mutation.attributeName === 'class') {
const newColorScheme = getColorScheme()
setUserPreferences(prev => ({
...prev,
colorScheme: newColorScheme,
}))
}
})
})
observer.observe(document.documentElement, {
attributes: true,
attributeFilter: ['class']
})
return () => observer.disconnect()
}, [])
// Create the user object for TLDraw
const user = useTldrawUser({ userPreferences, setUserPreferences })
const storeConfig = useMemo(
() => ({
uri: `${WORKER_URL}/connect/${roomId}`,
assets: multiplayerAssetStore,
shapeUtils: [...defaultShapeUtils, ...customShapeUtils],
bindingUtils: [...defaultBindingUtils],
user: session.authed && uniqueUserId ? {
id: uniqueUserId,
name: session.username, // Display name (can be duplicate)
} : undefined,
}),
[roomId, session.authed, session.username, uniqueUserId],
)
// Use Automerge sync for all environments
const storeWithHandle = useAutomergeSync(storeConfig)
const store = {
store: storeWithHandle.store,
status: storeWithHandle.status,
error: storeWithHandle.error
}
const automergeHandle = (storeWithHandle as any).handle
const { connectionState, isNetworkOnline } = storeWithHandle
const [editor, setEditor] = useState<Editor | null>(null)
// Update read-only state when permission changes after editor is mounted
useEffect(() => {
if (!editor) return
if (isReadOnly) {
editor.updateInstanceState({ isReadonly: true })
} else {
editor.updateInstanceState({ isReadonly: false })
}
}, [editor, isReadOnly])
// Listen for session-logged-in event to immediately enable editing
// This handles the case where the React state update might be delayed
useEffect(() => {
if (!editor) return
const handleSessionLoggedIn = (event: Event) => {
const customEvent = event as CustomEvent<{ username: string }>;
// Immediately enable editing - user just logged in
editor.updateInstanceState({ isReadonly: false });
// Switch to select tool to ensure tools are available
editor.setCurrentTool('select');
};
window.addEventListener('session-logged-in', handleSessionLoggedIn);
return () => window.removeEventListener('session-logged-in', handleSessionLoggedIn);
}, [editor])
useEffect(() => {
const value = localStorage.getItem("makereal_settings_2")
if (value) {
const json = JSON.parse(value)
const migratedSettings = applySettingsMigrations(json)
localStorage.setItem(
"makereal_settings_2",
JSON.stringify(migratedSettings),
)
makeRealSettings.set(migratedSettings)
}
}, [])
// Bring selected shapes to front when they become selected
useEffect(() => {
if (!editor) return
let lastSelectedIds: string[] = []
const handleSelectionChange = () => {
const selectedShapeIds = editor.getSelectedShapeIds()
// Only bring to front if selection actually changed
const selectionChanged =
selectedShapeIds.length !== lastSelectedIds.length ||
selectedShapeIds.some((id, index) => id !== lastSelectedIds[index])
if (selectionChanged && selectedShapeIds.length > 0) {
try {
// Bring all selected shapes to the front by updating their index
// Note: sendToFront doesn't exist in this version of tldraw
const allShapes = editor.getCurrentPageShapes()
let highestIndex = 'a0'
for (const s of allShapes) {
if (s.index && typeof s.index === 'string' && s.index > highestIndex) {
highestIndex = s.index
}
}
// Update each selected shape's index
for (const id of selectedShapeIds) {
const shape = editor.getShape(id)
if (shape) {
const match = highestIndex.match(/^([a-z])(\d+)$/)
if (match) {
const letter = match[1]
const num = parseInt(match[2], 10)
const newIndex = num < 100 ? `${letter}${num + 1}` : `${String.fromCharCode(letter.charCodeAt(0) + 1)}1`
if (/^[a-z]\d+$/.test(newIndex)) {
editor.updateShape({ id, type: shape.type, index: newIndex as any })
}
}
}
}
lastSelectedIds = [...selectedShapeIds]
} catch (error) {
// Silently fail if shapes don't exist or operation fails
// This prevents console spam if shapes are deleted during selection
}
} else if (!selectionChanged) {
// Update lastSelectedIds even if no action taken
lastSelectedIds = [...selectedShapeIds]
}
}
// Listen for selection changes (fires on any store change, but we filter for selection changes)
const unsubscribe = editor.addListener('change', handleSelectionChange)
return () => {
if (typeof unsubscribe === 'function') {
;(unsubscribe as () => void)()
}
}
}, [editor])
// Remove the URL-based locking effect and replace with store-based initialization
useEffect(() => {
if (!editor || !store.store) return
initLockIndicators(editor)
watchForLockedShapes(editor)
// Function to check and fix missing shapes
const checkAndFixMissingShapes = () => {
if (!editor || !store.store) return
// Only check if store is synced - wait for proper sync like in dev
if (store.status !== 'synced-remote') {
return
}
const editorShapes = editor.getCurrentPageShapes()
const currentPageId = editor.getCurrentPageId()
// Get all shapes from store
const storeShapes = store.store.allRecords().filter((r: any) => r.typeName === 'shape') || []
// Get shapes on current page from store
const storeShapesOnCurrentPage = storeShapes.filter((s: any) => s.parentId === currentPageId)
// Debug: Log page information
const allPages = store.store.allRecords().filter((r: any) => r.typeName === 'page')
// REMOVED: Aggressive force refresh that was causing coordinate loss
// If shapes are in store but editor doesn't see them, it's likely a different issue
// Forcing refresh by re-putting was resetting coordinates to 0,0
if (storeShapes.length > 0 && editorShapes.length === 0 && storeShapesOnCurrentPage.length > 0) {
console.warn(`⚠️ Board: ${storeShapes.length} shapes in store (${storeShapesOnCurrentPage.length} on current page) but editor sees 0. This may indicate a sync issue.`)
// Don't force refresh - it was causing coordinate loss
}
// Check if there are shapes in store on current page that editor can't see
if (storeShapesOnCurrentPage.length > editorShapes.length) {
const editorShapeIds = new Set(editorShapes.map(s => s.id))
const missingShapes = storeShapesOnCurrentPage.filter((s: any) => !editorShapeIds.has(s.id))
if (missingShapes.length > 0) {
console.warn(`📊 Board: ${missingShapes.length} shapes in store on current page but not visible to editor:`, missingShapes.map((s: any) => ({
id: s.id,
type: s.type,
x: s.x,
y: s.y,
parentId: s.parentId
})))
// Try to get the shapes from the editor to see if they exist but aren't being returned
const missingShapeIds = missingShapes.map((s: any) => s.id as TLShapeId)
const shapesFromEditor = missingShapeIds
.map((id: TLShapeId) => editor.getShape(id))
.filter((s): s is NonNullable<typeof s> => s !== undefined)
if (shapesFromEditor.length > 0) {
// Try to select them to make them visible
const shapeIds = shapesFromEditor.map((s: any) => s.id).filter((id: string): id is TLShapeId => id !== undefined)
if (shapeIds.length > 0) {
editor.setSelectedShapes(shapeIds)
}
} else {
// Shapes don't exist in editor - might be a sync issue
console.error(`📊 Board: ${missingShapes.length} shapes are in store but don't exist in editor - possible sync issue`)
// REMOVED: Force refresh that was causing coordinate loss
// Re-putting shapes was resetting coordinates to 0,0
}
// Check if shapes are outside viewport
const viewport = editor.getViewportPageBounds()
const shapesOutsideViewport = missingShapes.filter((s: any) => {
if (s.x === undefined || s.y === undefined) return true
const shapeBounds = {
x: s.x,
y: s.y,
w: (s.props as any)?.w || 100,
h: (s.props as any)?.h || 100
}
return !(
shapeBounds.x + shapeBounds.w >= viewport.x &&
shapeBounds.x <= viewport.x + viewport.w &&
shapeBounds.y + shapeBounds.h >= viewport.y &&
shapeBounds.y <= viewport.y + viewport.h
)
})
if (shapesOutsideViewport.length > 0) {
// Focus on the first missing shape
const firstShape = shapesOutsideViewport[0] as any
if (firstShape && firstShape.x !== undefined && firstShape.y !== undefined) {
editor.setCamera({
x: firstShape.x - viewport.w / 2,
y: firstShape.y - viewport.h / 2,
z: editor.getCamera().z
}, { animation: { duration: 300 } })
}
}
}
}
// Also check for shapes on other pages
// CRITICAL: Only count shapes that are DIRECT children of other pages, not frame/group children
const shapesOnOtherPages = storeShapes.filter((s: any) =>
s.parentId &&
s.parentId.startsWith('page:') && // Only page children
s.parentId !== currentPageId
)
if (shapesOnOtherPages.length > 0) {
// Find which page has the most shapes
// CRITICAL: Only count shapes that are DIRECT children of pages, not frame/group children
const pageShapeCounts = new Map<string, number>()
storeShapes.forEach((s: any) => {
if (s.parentId && s.parentId.startsWith('page:')) {
pageShapeCounts.set(s.parentId, (pageShapeCounts.get(s.parentId) || 0) + 1)
}
})
// Also check for shapes with no parentId or invalid parentId
// CRITICAL: Frame and group children have parentId like "frame:..." or "group:...", not page IDs
// Only consider a parentId invalid if:
// 1. It's missing/null/undefined
// 2. It references a page that doesn't exist (starts with "page:" but page not found)
// 3. It references a shape that doesn't exist (starts with "shape:" but shape not found)
// DO NOT consider frame/group parentIds as invalid!
const shapesWithInvalidParent = storeShapes.filter((s: any) => {
if (!s.parentId) return true // Missing parentId
// Check if it's a page reference
if (s.parentId.startsWith('page:')) {
// Only invalid if the page doesn't exist
return !allPages.find((p: any) => p.id === s.parentId)
}
// Check if it's a shape reference (frame, group, etc.)
if (s.parentId.startsWith('shape:')) {
// Check if the parent shape exists in the store
const parentShape = storeShapes.find((shape: any) => shape.id === s.parentId)
return !parentShape // Invalid if parent shape doesn't exist
}
// Any other format is invalid
return true
})
if (shapesWithInvalidParent.length > 0) {
console.warn(`📊 Board: ${shapesWithInvalidParent.length} shapes have truly invalid or missing parentId. Fixing...`)
// Fix shapes with invalid parentId by assigning them to current page
// CRITICAL: Preserve x and y coordinates when fixing parentId
// This prevents coordinates from being reset when patches come back from Automerge
const fixedShapes = shapesWithInvalidParent.map((s: any): TLRecord => {
// Get the shape from store to ensure we have all properties
if (!store.store) {
// Fallback if store not available
const fallbackX = (s.x !== undefined && typeof s.x === 'number' && !isNaN(s.x)) ? s.x : 0
const fallbackY = (s.y !== undefined && typeof s.y === 'number' && !isNaN(s.y)) ? s.y : 0
// CRITICAL: Sanitize index to prevent validation errors
return { ...s, parentId: currentPageId, x: fallbackX, y: fallbackY, index: sanitizeIndex(s.index) } as TLRecord
}
const shapeFromStore = store.store.get(s.id)
if (shapeFromStore && shapeFromStore.typeName === 'shape') {
// CRITICAL: Get coordinates from store's current state (most reliable)
// This ensures we preserve coordinates even if the shape object has been modified
const storeX = (shapeFromStore as any).x
const storeY = (shapeFromStore as any).y
const originalX = (typeof storeX === 'number' && !isNaN(storeX) && storeX !== null && storeX !== undefined)
? storeX
: (s.x !== undefined && typeof s.x === 'number' && !isNaN(s.x) ? s.x : 0)
const originalY = (typeof storeY === 'number' && !isNaN(storeY) && storeY !== null && storeY !== undefined)
? storeY
: (s.y !== undefined && typeof s.y === 'number' && !isNaN(s.y) ? s.y : 0)
// Create fixed shape with preserved coordinates and sanitized index
const fixed: any = { ...shapeFromStore, parentId: currentPageId }
// CRITICAL: Always preserve coordinates - never reset to 0,0 unless truly missing
fixed.x = originalX
fixed.y = originalY
// CRITICAL: Sanitize index to prevent "Expected an index key" validation errors
fixed.index = sanitizeIndex(fixed.index)
return fixed as TLRecord
}
// Fallback if shape not in store - preserve coordinates from s
const fallbackX = (s.x !== undefined && typeof s.x === 'number' && !isNaN(s.x)) ? s.x : 0
const fallbackY = (s.y !== undefined && typeof s.y === 'number' && !isNaN(s.y)) ? s.y : 0
// CRITICAL: Sanitize index to prevent validation errors
return { ...s, parentId: currentPageId, x: fallbackX, y: fallbackY, index: sanitizeIndex(s.index) } as TLRecord
})
try {
// CRITICAL: Use mergeRemoteChanges to prevent feedback loop
// This marks the changes as remote, preventing them from triggering another sync
if (store.store) {
store.store.mergeRemoteChanges(() => {
if (store.store) {
store.store.put(fixedShapes)
}
})
}
} catch (error) {
console.error(`📊 Board: Error fixing shapes with invalid parentId:`, error)
}
}
// Find the page with the most shapes
let maxShapes = 0
let pageWithMostShapes: string | null = null
pageShapeCounts.forEach((count, pageId) => {
if (count > maxShapes) {
maxShapes = count
pageWithMostShapes = pageId
}
})
// If current page has no shapes but another page does, switch to that page
if (editorShapes.length === 0 && pageWithMostShapes && pageWithMostShapes !== currentPageId) {
try {
editor.setCurrentPage(pageWithMostShapes as any)
// Focus camera on shapes after switching
setTimeout(() => {
const newPageShapes = editor.getCurrentPageShapes()
if (newPageShapes.length > 0) {
const bounds = editor.getShapePageBounds(newPageShapes[0])
if (bounds) {
editor.setCamera({
x: bounds.x - editor.getViewportPageBounds().w / 2 + bounds.w / 2,
y: bounds.y - editor.getViewportPageBounds().h / 2 + bounds.h / 2,
z: editor.getCamera().z
}, { animation: { duration: 300 } })
}
} else {
// Still no shapes after switching - might be a validation issue
console.warn(`📊 Board: After switching to page ${pageWithMostShapes}, still no shapes visible. Checking store...`)
const shapesOnNewPage = storeShapes.filter((s: any) => s.parentId === pageWithMostShapes)
if (shapesOnNewPage.length > 0) {
// Try to manually add shapes that might have validation issues
const shapeIds = shapesOnNewPage.map((s: any) => s.id as TLShapeId).filter((id): id is TLShapeId => id !== undefined)
if (shapeIds.length > 0) {
// Try to get shapes from editor to see if they exist
const existingShapes = shapeIds
.map((id: TLShapeId) => editor.getShape(id))
.filter((s): s is NonNullable<typeof s> => s !== undefined)
if (existingShapes.length > 0) {
editor.setSelectedShapes(existingShapes.map((s: any) => s.id))
editor.zoomToFit()
}
}
}
}
}, 100)
} catch (error) {
console.error(`❌ Board: Error switching to page ${pageWithMostShapes}:`, error)
}
}
}
}
// REMOVED: Recurring checks that were causing coordinate resets
// Only do initial check once after shapes are loaded
// The recurring checks were triggering store.put operations that caused
// coordinates to reset when patches came back from Automerge
// Single check after shapes are loaded (give time for initial load)
// This is the only time we'll fix missing shapes - no recurring checks
const initialCheckTimeout = setTimeout(() => {
checkAndFixMissingShapes()
}, 3000) // Wait 3 seconds for initial load to complete
return () => {
clearTimeout(initialCheckTimeout)
}
}, [editor, store.store, store.status])
// Update presence when session changes and clean up stale presences
useEffect(() => {
if (!editor) return
const cleanupStalePresences = (forceCleanAll = false) => {
try {
const allRecords = editor.store.allRecords()
const presenceRecords = allRecords.filter((r: any) =>
r.typeName === 'instance_presence' ||
r.id?.startsWith('instance_presence:')
)
if (presenceRecords.length > 0) {
if (forceCleanAll) {
// On logout/auth change, remove ALL presence records except our current one
// This prevents double-registration issues
const currentUserId = uniqueUserId || userPreferences.id
const presencesToRemove = presenceRecords.filter((r: any) => {
// Remove presences that don't match our current identity
const presenceUserId = r.userId || r.id?.split(':')[1]
return presenceUserId !== currentUserId
})
if (presencesToRemove.length > 0) {
editor.store.remove(presencesToRemove.map((r: any) => r.id))
}
} else {
// Filter out stale presences (older than 30 seconds)
const now = Date.now()
const staleThreshold = 30 * 1000 // 30 seconds
const stalePresences = presenceRecords.filter((r: any) =>
r.lastActivityTimestamp && (now - r.lastActivityTimestamp > staleThreshold)
)
if (stalePresences.length > 0) {
editor.store.remove(stalePresences.map((r: any) => r.id))
}
}
}
} catch (error) {
console.error('Error cleaning up stale presences:', error)
}
}
// Clean up ALL non-current presences on auth change to prevent double-registration
cleanupStalePresences(true)
// Also run periodic cleanup every 15 seconds (only stale ones)
const cleanupInterval = setInterval(() => cleanupStalePresences(false), 15000)
// Listen for session-cleared event to clean up ONLY the current user's presence
// We keep the same tldraw user ID across login/logout, so we only need to remove
// this user's presence when they log out (they'll get a fresh one on login)
const handleSessionCleared = (event: Event) => {
const customEvent = event as CustomEvent<{ previousUsername: string }>;
const previousUsername = customEvent.detail?.previousUsername;
if (!previousUsername) {
return
}
try {
// Get the tldraw user ID for the user who just logged out
const storageKey = `tldraw-user-id-${previousUsername}`;
const previousUserId = localStorage.getItem(storageKey);
if (!previousUserId) {
return
}
const allRecords = editor.store.allRecords()
const presenceRecords = allRecords.filter((r: any) =>
r.typeName === 'instance_presence' ||
r.id?.startsWith('instance_presence:')
)
// Only remove presence records that belong to the user who just logged out
const userPresences = presenceRecords.filter((r: any) => {
const presenceUserId = r.userId || r.id?.split(':')[1]
return presenceUserId === previousUserId || r.userName === previousUsername
})
if (userPresences.length > 0) {
editor.store.remove(userPresences.map((r: any) => r.id))
}
} catch (error) {
console.error('Error cleaning presences on session clear:', error)
}
}
window.addEventListener('session-cleared', handleSessionCleared)
return () => {
clearInterval(cleanupInterval)
window.removeEventListener('session-cleared', handleSessionCleared)
}
}, [editor, session.authed, session.username, uniqueUserId, userPreferences.id])
// Update TLDraw user preferences when editor is available and user is authenticated
useEffect(() => {
if (!editor) return
try {
if (session.authed && session.username) {
// Update the user preferences in TLDraw
editor.user.updateUserPreferences({
id: session.username,
name: session.username,
});
} else {
// Set default user preferences when not authenticated
editor.user.updateUserPreferences({
id: 'user-1',
name: 'User 1',
});
}
} catch (error) {
console.error('Error updating TLDraw user preferences from Board component:', error);
}
// Cleanup function to reset preferences when user logs out
return () => {
if (editor) {
try {
editor.user.updateUserPreferences({
id: 'user-1',
name: 'User 1',
});
} catch (error) {
console.error('Error resetting TLDraw user preferences:', error);
}
}
};
}, [editor, session.authed, session.username]);
// Track board visit for starred boards
useEffect(() => {
if (session.authed && session.username && roomId) {
updateLastVisited(session.username, roomId);
}
}, [session.authed, session.username, roomId]);
// Capture screenshots when board content changes
useEffect(() => {
if (!editor || !roomId || !store.store) return;
let lastContentHash = '';
let timeoutId: NodeJS.Timeout;
let idleCallbackId: number | null = null;
const captureScreenshot = async () => {
// Don't capture if user is actively drawing (pointer is down)
// This prevents interrupting continuous drawing operations
const inputs = editor.inputs;
if (inputs.isPointing || inputs.isDragging) {
// Reschedule for later when user stops drawing
timeoutId = setTimeout(captureScreenshot, 2000);
return;
}
const currentShapes = editor.getCurrentPageShapes();
const currentContentHash = currentShapes.length > 0
? currentShapes.map(shape => `${shape.id}-${shape.type}`).sort().join('|')
: '';
// Only capture if content actually changed
if (currentContentHash !== lastContentHash) {
lastContentHash = currentContentHash;
// Use requestIdleCallback to run during browser idle time
// This prevents blocking the main thread during user interactions
const doCapture = () => {
captureBoardScreenshot(editor, roomId);
};
if ('requestIdleCallback' in window) {
idleCallbackId = requestIdleCallback(doCapture, { timeout: 5000 });
} else {
// Fallback for browsers without requestIdleCallback
setTimeout(doCapture, 100);
}
}
};
// Listen to store changes instead of using getSnapshot() in dependencies
const unsubscribe = store.store.listen(() => {
// Clear existing timeout
if (timeoutId) clearTimeout(timeoutId);
// Set new timeout for debounced screenshot capture (5 seconds instead of 3)
// Longer debounce gives users more time for continuous operations
timeoutId = setTimeout(captureScreenshot, 5000);
}, { source: "user", scope: "document" });
return () => {
unsubscribe();
if (timeoutId) clearTimeout(timeoutId);
if (idleCallbackId !== null && 'cancelIdleCallback' in window) {
cancelIdleCallback(idleCallbackId);
}
};
}, [editor, roomId, store.store]);
// TLDraw has built-in undo/redo that works with the store
// No need for custom undo/redo manager - TLDraw handles it automatically
// Handle keyboard shortcuts for undo (Ctrl+Z) and redo (Ctrl+Y)
useEffect(() => {
if (!editor) return;
const handleKeyDown = (event: KeyboardEvent) => {
// Check if the event target or active element is an input field or textarea
const target = event.target as HTMLElement;
const activeElement = document.activeElement;
const isInputFocused = (target && (
target.tagName === 'INPUT' ||
target.tagName === 'TEXTAREA' ||
(target instanceof HTMLElement && target.isContentEditable)
)) || (activeElement && (
activeElement.tagName === 'INPUT' ||
activeElement.tagName === 'TEXTAREA' ||
(activeElement instanceof HTMLElement && activeElement.isContentEditable)
));
// Handle Ctrl+Z (Undo) - use TLDraw's built-in undo
if ((event.ctrlKey || event.metaKey) && event.key === 'z' && !event.shiftKey) {
// If an input is focused, let it handle Ctrl+Z (don't prevent default)
if (isInputFocused) {
return;
}
if (editor) {
event.preventDefault();
event.stopPropagation();
editor.undo();
}
return;
}
// Handle Ctrl+Y (Redo) or Ctrl+Shift+Z (Redo on some systems) - use TLDraw's built-in redo
if (
((event.ctrlKey || event.metaKey) && event.key === 'y') ||
((event.ctrlKey || event.metaKey) && event.key === 'z' && event.shiftKey)
) {
// If an input is focused, let it handle Ctrl+Y (don't prevent default)
if (isInputFocused) {
return;
}
if (editor) {
event.preventDefault();
event.stopPropagation();
editor.redo();
}
return;
}
// Handle Escape key to cancel active tool and return to hand tool
// Also prevent Escape from deleting shapes, especially browser shapes
if (event.key === 'Escape') {
// If an input is focused, let it handle Escape (don't prevent default)
if (isInputFocused) {
return;
}
// Check if any selected shapes are browser shapes that should not be deleted
const selectedShapes = editor.getSelectedShapes();
const hasBrowserShape = selectedShapes.some(shape =>
shape.type === 'ObsidianBrowser' ||
shape.type === 'HolonBrowser' ||
shape.type === 'FathomMeetingsBrowser'
);
// Prevent deletion of browser shapes with Escape
if (hasBrowserShape) {
event.preventDefault();
event.stopPropagation();
return;
}
// Otherwise, prevent default to stop tldraw from deleting shapes
// and switch to hand tool
event.preventDefault();
event.stopPropagation();
const currentTool = editor.getCurrentToolId();
// Only switch if we're not already on the hand tool
if (currentTool !== 'hand') {
editor.setCurrentTool('hand');
}
}
};
document.addEventListener('keydown', handleKeyDown, true); // Use capture phase to intercept early
return () => {
document.removeEventListener('keydown', handleKeyDown, true);
};
}, [editor, automergeHandle]);
// Set up multi-paste handler to support pasting multiple images/URLs at once
useEffect(() => {
if (!editor) return;
const cleanup = setupMultiPasteHandler(editor);
return cleanup;
}, [editor]);
// Only render Tldraw when store is ready and synced
// Tldraw will automatically render shapes as they're added via patches (like in dev)
const hasStore = !!store.store
const isSynced = store.status === 'synced-remote'
// OFFLINE SUPPORT: Also render when we have local data but no network
// This allows users to view their board even when offline
const isOfflineWithLocalData = !isNetworkOnline && hasStore && store.status !== 'error'
// Render as soon as store is synced OR we're offline with local data
// This matches dev behavior where Tldraw mounts first, then shapes load
const shouldRender = hasStore && (isSynced || isOfflineWithLocalData)
if (!shouldRender) {
return (
<AutomergeHandleProvider handle={automergeHandle}>
<div style={{ position: "fixed", inset: 0, display: "flex", alignItems: "center", justifyContent: "center" }}>
<div>{!isNetworkOnline ? 'Loading offline data...' : 'Loading canvas...'}</div>
</div>
</AutomergeHandleProvider>
)
}
return (
<AutomergeHandleProvider handle={automergeHandle}>
<ConnectionProvider connectionState={connectionState} isNetworkOnline={isNetworkOnline}>
<LiveImageProvider>
<div style={{ position: "fixed", inset: 0 }}>
<Tldraw
key={`tldraw-${authChangeCount}-${session.authed ? 'authed' : 'anon'}-${session.username || 'guest'}`}
store={store.store}
user={user}
shapeUtils={[...defaultShapeUtils, ...customShapeUtils]}
tools={[...defaultShapeTools, ...customTools]}
components={components}
overrides={{
...overrides,
actions: (editor, actions, helpers) => {
const customActions = overrides.actions?.(editor, actions, helpers) ?? {}
return {
...actions,
...customActions,
}
}
}}
cameraOptions={{
zoomSteps: [
0.001, // Min zoom
0.0025,
0.005,
0.01,
0.025,
0.05,
0.1,
0.25,
0.5,
1,
2,
4,
8,
16,
32,
64, // Max zoom
],
}}
onMount={(editor) => {
setEditor(editor)
editor.registerExternalAssetHandler("url", unfurlBookmarkUrl)
editor.setCurrentTool("hand")
setInitialCameraFromUrl(editor)
handleInitialPageLoad(editor)
registerPropagators(editor, [
TickPropagator,
ChangePropagator,
ClickPropagator,
])
// Register workflow propagator for real-time data flow
const cleanupWorkflowPropagator = registerWorkflowPropagator(editor)
const cleanupBlockExecution = setupBlockExecutionListener(editor)
// Clean up corrupted shapes that cause "No nearest point found" errors
// This typically happens with draw/line shapes that have no points
try {
const allShapes = editor.getCurrentPageShapes()
const corruptedShapeIds: TLShapeId[] = []
for (const shape of allShapes) {
// Check draw and line shapes for missing/empty segments
if (shape.type === 'draw' || shape.type === 'line') {
const props = shape.props as any
// Draw shapes need segments with points
if (shape.type === 'draw') {
if (!props.segments || props.segments.length === 0) {
corruptedShapeIds.push(shape.id)
continue
}
// Check if all segments have no points
const hasPoints = props.segments.some((seg: any) => seg.points && seg.points.length > 0)
if (!hasPoints) {
corruptedShapeIds.push(shape.id)
}
}
// Line shapes need points
if (shape.type === 'line') {
if (!props.points || Object.keys(props.points).length === 0) {
corruptedShapeIds.push(shape.id)
}
}
}
}
if (corruptedShapeIds.length > 0) {
console.warn(`🧹 Removing ${corruptedShapeIds.length} corrupted shapes (draw/line with no points)`)
editor.deleteShapes(corruptedShapeIds)
}
} catch (error) {
console.error('Error cleaning up corrupted shapes:', error)
}
// Set user preferences immediately if user is authenticated
if (session.authed && session.username) {
try {
editor.user.updateUserPreferences({
id: session.username,
name: session.username,
});
} catch (error) {
console.error('Error setting initial TLDraw user preferences:', error);
}
} else {
// Set default user preferences when not authenticated
try {
editor.user.updateUserPreferences({
id: 'user-1',
name: 'User 1',
});
} catch (error) {
console.error('Error setting default TLDraw user preferences:', error);
}
}
initializeGlobalCollections(editor, collections)
// Note: User presence is configured through the useAutomergeSync hook above
// The authenticated username should appear in the people section
// MycelialIntelligence is now a permanent UI bar - no shape creation needed
// Set read-only mode based on auth state
// IMPORTANT: Check localStorage directly to avoid stale closure issues
// The React state (session.authed) might be stale in this callback due to
// the complex timing of remounts triggered by auth changes
const checkAuthFromStorage = (): boolean => {
try {
const stored = localStorage.getItem('canvas_auth_session');
if (stored) {
const parsed = JSON.parse(stored);
return parsed.authed === true && !!parsed.username;
}
} catch {
// Ignore parse errors
}
return false;
};
const isAuthenticated = checkAuthFromStorage();
const initialReadOnly = !isAuthenticated;
editor.updateInstanceState({ isReadonly: initialReadOnly })
// Also ensure the current tool is appropriate for the mode
if (!initialReadOnly) {
// If editable, make sure we can use tools - set to select tool which is always available
editor.setCurrentTool('select')
}
}}
>
<CmdK />
<PrivateWorkspaceManager />
<VisibilityChangeManager />
</Tldraw>
{/* Anonymous viewer banner - REMOVED: Anonymous users can now edit freely
{!session.loading && (!session.authed || showEditPrompt) && (
<AnonymousViewerBanner
onAuthenticated={handleAuthenticated}
triggeredByEdit={showEditPrompt}
/>
)}
*/}
</div>
</LiveImageProvider>
</ConnectionProvider>
</AutomergeHandleProvider>
)
}