chore: clean up verbose console logs in AuthContext and VideoChatShapeUtil
Removed debug console.log statements while keeping console.error for actual error conditions. This reduces console noise during normal operation. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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parent
d21a674197
commit
c6449a736d
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@ -50,7 +50,6 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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const urlParams = new URLSearchParams(window.location.search);
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const token = urlParams.get('token');
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if (token) {
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console.log('🔑 Access token found in URL');
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setAccessTokenState(token);
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// Optionally remove from URL to clean it up (but keep the token in state)
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// This prevents the token from being shared if someone copies the URL
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@ -119,7 +118,6 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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boardPermissions: {},
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currentBoardPermission: undefined,
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});
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console.log('🔐 Login successful - cleared permission cache, authChangedAt:', authChangedAtRef.current);
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// Save session to localStorage if authenticated
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if (result.session.authed && result.session.username) {
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@ -165,7 +163,6 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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boardPermissions: {},
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currentBoardPermission: undefined,
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});
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console.log('🔐 Registration successful - cleared permission cache, authChangedAt:', authChangedAtRef.current);
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// Save session to localStorage if authenticated
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if (result.session.authed && result.session.username) {
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@ -181,7 +178,7 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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return false;
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}
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} catch (error) {
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console.error('Register error:', error);
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console.error('Registration error:', error);
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setSessionState(prev => ({
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...prev,
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loading: false,
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@ -210,7 +207,6 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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boardPermissions: {},
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currentBoardPermission: undefined,
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});
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console.log('🔐 Session cleared - marked auth as changed, authChangedAt:', authChangedAtRef.current);
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}, []);
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/**
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@ -247,13 +243,9 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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// IMPORTANT: Check if auth state changed recently (within last 5 seconds)
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// If so, bypass cache entirely to prevent stale callbacks from returning old cached values
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const authChangedRecently = Date.now() - authChangedAtRef.current < 5000;
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if (authChangedRecently) {
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console.log('🔐 Auth changed recently, bypassing permission cache');
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}
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// Check cache first (but only if no access token and auth didn't just change)
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if (!accessToken && !authChangedRecently && session.boardPermissions?.[boardId]) {
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console.log('🔐 Using cached permission for board:', boardId, session.boardPermissions[boardId]);
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return session.boardPermissions[boardId];
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}
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@ -272,20 +264,10 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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}
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}
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// Debug: Log what we're sending
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console.log('🔐 fetchBoardPermission:', {
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boardId,
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sessionAuthed: session.authed,
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sessionUsername: session.username,
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publicKeyUsed: publicKeyUsed ? `${publicKeyUsed.substring(0, 20)}...` : null,
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hasAccessToken: !!accessToken
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});
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// Build URL with optional access token
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let url = `${WORKER_URL}/boards/${boardId}/permission`;
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if (accessToken) {
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url += `?token=${encodeURIComponent(accessToken)}`;
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console.log('🔑 Including access token in permission check');
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}
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const response = await fetch(url, {
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@ -294,9 +276,7 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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});
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if (!response.ok) {
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console.error('Failed to fetch board permission:', response.status);
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// NEW: Default to 'edit' for everyone (open by default)
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console.log('🔐 Using default permission (API failed): edit');
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// Default to 'edit' for everyone (open by default) if API fails
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return 'edit';
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}
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@ -310,27 +290,12 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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isGlobalAdmin?: boolean; // Whether user is global admin
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};
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// Debug: Log what we received
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console.log('🔐 Permission response:', data);
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if (data.grantedByToken) {
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console.log('🔓 Permission granted via access token:', data.permission);
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}
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if (data.isGlobalAdmin) {
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console.log('🔓 User is global admin');
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}
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// NEW PERMISSION MODEL (Dec 2024):
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// - Everyone (including anonymous) can EDIT by default
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// - Only protected boards restrict editing to listed editors
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// The backend now returns the correct permission, so we just use it directly
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let effectivePermission = data.permission;
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// Log why view permission was given (for debugging protected boards)
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if (data.permission === 'view' && data.isProtected) {
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console.log('🔒 View-only: board is protected and user is not an editor');
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}
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// Cache the permission
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setSessionState(prev => ({
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...prev,
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@ -344,8 +309,7 @@ export const AuthProvider: React.FC<{ children: ReactNode }> = ({ children }) =>
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return effectivePermission;
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} catch (error) {
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console.error('Error fetching board permission:', error);
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// NEW: Default to 'edit' for everyone (open by default)
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console.log('🔐 Using default permission (error): edit');
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// Default to 'edit' for everyone (open by default)
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return 'edit';
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}
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}, [session.authed, session.username, session.boardPermissions, accessToken]);
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@ -41,7 +41,7 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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}
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getDefaultProps(): IVideoChatShape["props"] {
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const props = {
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return {
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roomUrl: null,
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w: 800,
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h: 560, // Reduced from 600 to account for header (40px) and avoid scrollbars
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@ -54,8 +54,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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pinnedToView: false,
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tags: ['video-chat']
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};
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console.log('🔧 getDefaultProps called, returning:', props);
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return props;
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}
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async generateMeetingToken(roomName: string) {
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@ -72,7 +70,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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// For now, let's skip token generation and use a simpler approach
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// We'll use the room URL directly and handle owner permissions differently
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console.log('Skipping meeting token generation for now');
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return `token_${roomName}_${Date.now()}`;
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}
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@ -90,8 +87,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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roomId = localStorage.getItem('currentRoomId') || 'default-room';
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}
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console.log('🔧 Using room ID:', roomId);
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// Clear old storage entries that use the old boardId format
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// This ensures we don't load old rooms with the wrong naming convention
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const oldStorageKeys = [
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@ -102,7 +97,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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oldStorageKeys.forEach(key => {
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if (localStorage.getItem(key)) {
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console.log(`Clearing old storage entry: ${key}`);
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localStorage.removeItem(key);
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localStorage.removeItem(`${key}_token`);
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}
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@ -116,11 +110,9 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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if (existingRoomUrl && existingRoomUrl !== 'undefined' && existingToken) {
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// Check if the existing room URL uses the old naming pattern
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if (existingRoomUrl.includes('board_page_page_') || existingRoomUrl.includes('page_page')) {
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console.log("Found old room URL format, clearing and creating new room:", existingRoomUrl);
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localStorage.removeItem(storageKey);
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localStorage.removeItem(`${storageKey}_token`);
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} else {
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console.log("Using existing room from storage:", existingRoomUrl);
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await this.editor.updateShape<IVideoChatShape>({
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id: shape.id,
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type: shape.type,
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@ -137,10 +129,7 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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if (shape.props.roomUrl !== null && shape.props.roomUrl !== 'undefined' && shape.props.meetingToken) {
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// Check if the shape's room URL uses the old naming pattern
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if (shape.props.roomUrl.includes('board_page_page_') || shape.props.roomUrl.includes('page_page')) {
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console.log("Shape has old room URL format, will create new room:", shape.props.roomUrl);
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} else {
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console.log("Room already exists:", shape.props.roomUrl);
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if (!shape.props.roomUrl.includes('board_page_page_') && !shape.props.roomUrl.includes('page_page')) {
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localStorage.setItem(storageKey, shape.props.roomUrl);
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localStorage.setItem(`${storageKey}_token`, shape.props.meetingToken);
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return;
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@ -151,12 +140,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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const workerUrl = WORKER_URL;
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const apiKey = import.meta.env.VITE_DAILY_API_KEY;
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// Debug logging
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console.log('🔧 VideoChat Debug:');
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console.log('WORKER_URL:', WORKER_URL);
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console.log('workerUrl:', workerUrl);
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console.log('apiKey exists:', !!apiKey);
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if (!apiKey) {
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throw new Error('Daily.co API key not configured');
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}
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@ -170,22 +153,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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const shortId = roomId.length > 8 ? roomId.substring(0, 8) : roomId;
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const cleanId = shortId.replace(/[^A-Za-z0-9]/g, '');
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const roomName = `canvas-${cleanId}`;
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console.log('🔧 Room name generation:');
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console.log('Original roomId:', roomId);
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console.log('Short ID:', shortId);
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console.log('Clean ID:', cleanId);
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console.log('Final roomName:', roomName);
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console.log('🔧 Creating Daily.co room with:', {
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name: roomName,
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properties: {
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enable_chat: true,
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enable_screenshare: true,
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start_video_off: true,
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start_audio_off: true
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}
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});
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const response = await fetch(`${workerUrl}/daily/rooms`, {
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method: 'POST',
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@ -204,21 +171,16 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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})
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});
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console.log('🔧 Daily.co API response status:', response.status);
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console.log('🔧 Daily.co API response ok:', response.ok);
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let url: string;
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let isNewRoom: boolean = false;
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if (!response.ok) {
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const error = await response.json() as any
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console.error('🔧 Daily.co API error:', error);
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// Check if the room already exists
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if (response.status === 400 && error.info && error.info.includes('already exists')) {
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console.log('🔧 Room already exists, connecting to existing room:', roomName);
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isNewRoom = false;
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// Try to get the existing room info from Daily.co API
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try {
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const getRoomResponse = await fetch(`https://api.daily.co/v1/rooms/${roomName}`, {
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@ -227,21 +189,14 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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'Authorization': `Bearer ${apiKey}`
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}
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});
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if (getRoomResponse.ok) {
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const roomData = await getRoomResponse.json() as any;
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url = roomData.url;
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console.log('🔧 Retrieved existing room URL:', url);
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} else {
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// If we can't get room info, construct the URL
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// This is a fallback - ideally we'd get it from the API
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console.warn('🔧 Could not get room info, constructing URL (this may not work)');
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// We'll need to construct it, but we don't have the domain
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// For now, throw an error and let the user know
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throw new Error(`Room ${roomName} already exists but could not retrieve room URL. Please contact support.`);
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}
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} catch (getRoomError) {
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console.error('🔧 Error getting existing room:', getRoomError);
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throw new Error(`Room ${roomName} already exists but could not connect to it: ${(getRoomError as Error).message}`);
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}
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} else {
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@ -252,35 +207,20 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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// Room was created successfully
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isNewRoom = true;
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const data = (await response.json()) as DailyApiResponse;
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console.log('🔧 Daily.co API response data:', data);
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url = data.url;
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}
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if (!url) {
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console.error('🔧 Room URL is missing');
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throw new Error("Room URL is missing")
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}
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console.log('🔧 Room URL from API:', url);
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// Generate meeting token for the owner
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// First ensure the room exists, then generate token
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const meetingToken = await this.generateMeetingToken(roomName);
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// Store the room URL and token in localStorage
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localStorage.setItem(storageKey, url);
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localStorage.setItem(`${storageKey}_token`, meetingToken);
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if (isNewRoom) {
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console.log("Room created successfully:", url)
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} else {
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console.log("Connected to existing room:", url)
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}
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console.log("Meeting token generated:", meetingToken)
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console.log("Updating shape with new URL and token")
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// Set isOwner to true only if we created the room, false if we connected to existing
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console.log("Setting isOwner to", isNewRoom)
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await this.editor.updateShape<IVideoChatShape>({
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id: shape.id,
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type: shape.type,
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@ -291,10 +231,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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isOwner: isNewRoom, // Only owner if we created the room
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},
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})
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console.log("Shape updated:", this.editor.getShape(shape.id))
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const updatedShape = this.editor.getShape(shape.id) as IVideoChatShape;
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console.log("Updated shape isOwner:", updatedShape?.props.isOwner)
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} catch (error) {
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console.error("Error in ensureRoomExists:", error)
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throw error
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@ -636,20 +572,17 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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console.error('Iframe loading error:', e);
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setIframeError(true);
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if (retryCount < 2) {
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console.log(`Retrying iframe load (attempt ${retryCount + 1})`);
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setTimeout(() => {
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setRetryCount(prev => prev + 1);
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setIframeError(false);
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}, 2000);
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} else {
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console.log('Switching to fallback iframe configuration');
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setUseFallback(true);
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setIframeError(false);
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setRetryCount(0);
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}
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}}
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onLoad={() => {
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console.log('Iframe loaded successfully');
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setIframeError(false);
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setRetryCount(0);
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}}
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@ -675,7 +608,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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console.error('Fallback iframe loading error:', e);
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setIframeError(true);
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if (retryCount < 3) {
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console.log(`Retrying fallback iframe load (attempt ${retryCount + 1})`);
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setTimeout(() => {
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setRetryCount(prev => prev + 1);
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setIframeError(false);
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@ -685,7 +617,6 @@ export class VideoChatShape extends BaseBoxShapeUtil<IVideoChatShape> {
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}
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}}
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onLoad={() => {
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console.log('Fallback iframe loaded successfully');
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setIframeError(false);
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setRetryCount(0);
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}}
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