Update task task-030

This commit is contained in:
Jeff Emmett 2025-12-04 15:37:02 -08:00
parent d9fac31a7a
commit 47bd1044a1
1 changed files with 24 additions and 8 deletions

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---
id: task-030
title: Mycelial Signal Propagation System
status: In Progress
status: Done
assignee:
- '@claude'
created_date: '2025-12-04 21:12'
updated_date: '2025-12-04 23:30'
updated_date: '2025-12-04 23:37'
labels:
- feature
- mapping
@ -39,10 +39,26 @@ The map becomes a living organism that breathes with activity cycles and grows w
## Acceptance Criteria
<!-- AC:BEGIN -->
- [ ] #1 Signal propagation algorithm implemented
- [ ] #2 Decay functions configurable (spatial, relational, temporal)
- [ ] #3 Visualization of signal gradients on canvas
- [ ] #4 Resonance detection alerts working
- [ ] #5 Spore-style notification system
- [ ] #6 Blindspot/unknown area highlighting
- [x] #1 Signal propagation algorithm implemented
- [x] #2 Decay functions configurable (spatial, relational, temporal)
- [x] #3 Visualization of signal gradients on canvas
- [x] #4 Resonance detection alerts working
- [x] #5 Spore-style notification system
- [x] #6 Blindspot/unknown area highlighting
<!-- AC:END -->
## Implementation Notes
<!-- SECTION:NOTES:BEGIN -->
Completed Mycelial Signal Propagation System - 5 files in src/open-mapping/mycelium/:
types.ts: Node/Hypha/Signal/Decay/Propagation/Resonance type definitions with event system
signals.ts: Decay functions (exponential, linear, inverse, step, gaussian) + 4 propagation algorithms (flood, gradient, random-walk, diffusion)
network.ts: MyceliumNetwork class with node/hypha CRUD, signal emission/queue, resonance detection, maintenance loop, stats
visualization.ts: Color palettes, dynamic sizing, Canvas 2D rendering, heat maps, CSS keyframes
index.ts: Clean barrel export for entire module
<!-- SECTION:NOTES:END -->