fix zoom & videochat
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9baa5968c0
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@ -64,9 +64,9 @@ export function useCameraControls(editor: Editor | null) {
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if (!editor) return
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const camera = editor.getCamera()
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const url = new URL(window.location.href)
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url.searchParams.set("x", Math.round(camera.x).toString())
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url.searchParams.set("y", Math.round(camera.y).toString())
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url.searchParams.set("zoom", Math.round(camera.z).toString())
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url.searchParams.set("x", camera.x.toFixed(2))
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url.searchParams.set("y", camera.y.toFixed(2))
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url.searchParams.set("zoom", camera.z.toFixed(2))
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navigator.clipboard.writeText(url.toString())
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},
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@ -81,9 +81,9 @@ export const zoomToSelection = (editor: Editor) => {
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const newCamera = editor.getCamera()
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const url = new URL(window.location.href)
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url.searchParams.set("shapeId", selectedIds[0].toString())
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url.searchParams.set("x", Math.round(newCamera.x).toString())
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url.searchParams.set("y", Math.round(newCamera.y).toString())
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url.searchParams.set("zoom", Math.round(newCamera.z).toString())
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url.searchParams.set("x", newCamera.x.toFixed(2))
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url.searchParams.set("y", newCamera.y.toFixed(2))
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url.searchParams.set("zoom", newCamera.z.toFixed(2))
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window.history.replaceState(null, "", url.toString())
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}
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@ -130,10 +130,10 @@ export const copyLinkToCurrentView = async (editor: Editor) => {
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const url = new URL(baseUrl)
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const camera = editor.getCamera()
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// Round camera values to integers
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url.searchParams.set("x", Math.round(camera.x).toString())
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url.searchParams.set("y", Math.round(camera.y).toString())
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url.searchParams.set("zoom", Math.round(camera.z).toString())
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// Preserve two decimal points for camera values
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url.searchParams.set("x", camera.x.toFixed(2))
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url.searchParams.set("y", camera.y.toFixed(2))
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url.searchParams.set("zoom", camera.z.toFixed(2))
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const selectedIds = editor.getSelectedShapeIds()
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if (selectedIds.length > 0) {
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@ -295,9 +295,9 @@ export const setInitialCameraFromUrl = (editor: Editor) => {
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editor.stopCameraAnimation()
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editor.setCamera(
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{
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x: Math.round(parseFloat(x)),
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y: Math.round(parseFloat(y)),
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z: Math.round(parseFloat(zoom))
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x: parseFloat(x),
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y: parseFloat(y),
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z: parseFloat(zoom)
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},
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{ animation: { duration: 0 } }
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)
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